Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
RemovingMean054
Hades
Level 112
God Stats
147W - 158L
1,494 SR
Queue Stats
356W - 407L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tchuquim
Cu Chulainn
Level 117
God Stats
20W - 10L
1,873 SR
Queue Stats
46W - 39L
1,556 Elo+
Solo
Ra
Ra
WGomegaxx
Ra
Level 68
God Stats
18W - 21L
1,530 SR
Queue Stats
464W - 541L
1,477 Elo+
Solo
Team Averages
Level 108
1,579 SR
1,493 Elo+

VS

Team Averages
Level 62
1,429 SR
1,398 Elo+
Izanami
Izanami
Dudi126
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 123L
1,394 Elo+
Party 1
Fafnir
Fafnir
LauchitaXeneize
Fafnir
Level 67
God Stats
1W - 3L
1,277 SR
Queue Stats
29W - 38L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
brunolthgab12
Kuzenbo
Level 56
God Stats
24W - 33L
1,370 SR
Queue Stats
187W - 232L
1,371 Elo+
Solo
Hel
Hel
darking784
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,423 Elo+
Solo
Serqet
Serqet
yInacio-
Serqet
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 118L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 2 / 4
6,047
605
3,012
5,030
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
 
Kali
9
0 / 1 / 5
5,751
575
1,197
5,583
1,756
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
5 / 2 / 1
6,746
675
6,904
5,705
2,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Tchuquim
Cu Chulainn
11
5 / 1 / 3
6,288
629
7,001
5,716
1,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 1
7,125
713
4,499
3,291
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dudi126
Izanami
9
1 / 4 / 2
5,166
517
2,926
6,375
1,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 0
5,113
511
1,946
5,965
2,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kuzenbo
7
1 / 2 / 1
4,672
467
2,442
7,282
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 4 / 1
4,845
485
1,929
6,522
2,202
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
yInacio-
Serqet
8
4 / 6 / 0
5,528
553
2,685
8,181
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
6
6
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
4
2.5
W
Kali
 
Kali
0
1
5
2.5
L
Izanami
Dudi126
Izanami
1
4
2
0.5
L
0
1
0
0
W
5
2
1
2.75
W
Cu Chulainn
Tchuquim
Cu Chulainn
5
1
3
6.5
W
3
0
1
3.5
L
Kuzenbo
1
2
1
0.75
L
0
4
1
0.13
L
Serqet
yInacio-
Serqet
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,613
Damage
11,928
25,325
Taken
34,325
11,158
Mitigated
14,318
9,601
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,012
189
0
694
5,030
3,521
246
1,008
3,972
11,016
0
W
Kali
 
Kali
1,197
772
0
2,016
5,583
1,756
0
490
4,855
0
26,942
L
Izanami
Dudi126
Izanami
2,926
1,725
50
344
6,375
1,623
0
1,073
5,302
0
27,596
L
1,946
624
0
1,431
5,965
2,998
0
3,789
1,916
19,906
0
W
6,904
637
85
2,539
5,705
2,745
0
1,676
3,811
30,120
0
W
Cu Chulainn
Tchuquim
Cu Chulainn
7,001
940
0
1,925
5,716
1,993
280
1,449
4,267
0
33,930
W
4,499
690
139
2,203
3,291
1,143
300
1,524
1,483
41,851
0
L
Kuzenbo
2,442
1,100
0
2,241
7,282
4,870
0
1,489
5,793
9,657
0
L
1,929
379
48
2,051
6,522
2,202
0
5,025
1,497
19,307
0
L
Serqet
yInacio-
Serqet
2,685
666
0
1,306
8,181
2,625
0
2,740
5,402
0
15,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
25,324
323
Minions Killed
188
0
Camps Cleared
0
1,006,849
Distance Traveled
945,149
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,047
605
19
2
0
211,489
2
W
Kali
5,751
575
64
6
0
209,260
1
L
Izanami
5,166
517
57
6
0
186,957
0
L
Fafnir
5,113
511
45
5
0
189,156
3
W
Hades
6,746
675
67
7
0
176,537
3
W
Cu Chulainn
6,288
629
67
7
0
203,663
0
W
Ra
7,125
713
106
11
0
205,900
3
L
Kuzenbo
4,672
467
10
1
0
185,554
5
L
Hel
4,845
485
38
4
0
180,736
1
L
Serqet
5,528
553
38
4
0
202,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role