Player Matchup

Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Joooooook
Kuzenbo
Level 68
God Stats
25W - 8L
1,623 SR
Queue Stats
147W - 109L
1,595 Elo+
Party 1
Medusa
Medusa
Kygeta
Medusa
Level 89
God Stats
3W - 1L
1,538 SR
Queue Stats
177W - 142L
1,603 Elo+
Party 1
He Bo
He Bo
Luoku
He Bo
Level 129
God Stats
17W - 18L
1,556 SR
Queue Stats
379W - 297L
1,631 Elo+
Party 1
Set
Set
Raojo
Set
Level 137
God Stats
29W - 22L
1,664 SR
Queue Stats
537W - 432L
1,693 Elo+
Party 1
Team Averages
Level 102
1,576 SR
1,604 Elo+

VS

Team Averages
Level 123
1,425 SR
1,494 Elo+
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Awadhi92M
Chronos
Level 142
God Stats
1W - 1L
1,331 SR
Queue Stats
18W - 12L
1,317 Elo+
Solo
Tyr
Tyr
FateFu
Tyr
Level 126
God Stats
3W - 2L
1,199 SR
Queue Stats
251W - 275L
1,566 Elo+
Solo
Serqet
Serqet
Kocgod
Serqet
Level 120
God Stats
51W - 43L
1,614 SR
Queue Stats
525W - 561L
1,518 Elo+
Solo
Achilles
Achilles
mikeyman6
Achilles
Level 145
God Stats
14W - 10L
1,480 SR
Queue Stats
772W - 744L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 4 / 5
8,300
1,186
8,481
5,662
1,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Joooooook
Kuzenbo
12
0 / 2 / 5
6,767
967
4,661
7,933
6,062
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Kygeta
Medusa
12
2 / 2 / 3
6,916
988
4,390
3,449
1,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Luoku
He Bo
12
1 / 3 / 5
7,007
1,001
4,058
6,419
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
Raojo
Set
13
3 / 3 / 5
7,642
1,092
6,568
10,096
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 6
7,850
1,121
9,202
3,583
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Awadhi92M
Chronos
14
1 / 4 / 10
7,792
1,113
4,097
6,592
2,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
FateFu
Tyr
13
3 / 2 / 6
7,735
1,105
5,914
9,139
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
Kocgod
Serqet
13
5 / 2 / 5
8,416
1,202
5,625
6,069
3,580
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
mikeyman6
Achilles
13
2 / 1 / 9
7,928
1,133
5,921
8,627
6,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
9
Kills
14
14
Deaths
9
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
5
1.38
W
Scylla
 
Scylla
3
0
6
6
W
Chronos
Awadhi92M
Chronos
1
4
10
1.5
W
Tyr
FateFu
Tyr
3
2
6
3
L
Kuzenbo
Joooooook
Kuzenbo
0
2
5
1.25
W
Serqet
Kocgod
Serqet
5
2
5
3.75
L
Medusa
Kygeta
Medusa
2
2
3
1.75
L
He Bo
Luoku
He Bo
1
3
5
1.17
L
Set
Raojo
Set
3
3
5
1.83
W
Achilles
mikeyman6
Achilles
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,158
Damage
30,759
33,559
Taken
34,010
15,308
Mitigated
18,384
1,091
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,481
945
0
0
5,662
1,975
0
390
5,068
32,686
0
W
Scylla
 
Scylla
9,202
473
0
140
3,583
1,165
0
2,409
1,174
26,489
0
W
Chronos
Awadhi92M
Chronos
4,097
1,170
0
644
6,592
2,399
0
3,246
3,346
22,339
0
W
Tyr
FateFu
Tyr
5,914
346
0
668
9,139
4,721
0
4,089
5,050
0
16,190
L
Kuzenbo
Joooooook
Kuzenbo
4,661
1,715
416
306
7,933
6,062
0
3,955
3,578
8,858
0
W
Serqet
Kocgod
Serqet
5,625
798
0
0
6,069
3,580
0
3,070
2,999
0
10,166
L
Medusa
Kygeta
Medusa
4,390
1,610
0
78
3,449
1,181
0
368
2,970
0
10,874
L
He Bo
Luoku
He Bo
4,058
88
0
0
6,419
2,052
0
2,876
3,355
9,857
0
L
Set
Raojo
Set
6,568
2,162
0
291
10,096
4,038
0
5,254
4,694
0
19,745
W
Achilles
mikeyman6
Achilles
5,921
833
0
2,416
8,627
6,519
0
4,386
4,241
0
10,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
39,721
129
Minions Killed
139
4
Camps Cleared
7
663,986
Distance Traveled
797,844
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,300
1,186
58
8
1
139,619
3
W
Scylla
7,850
1,121
46
7
2
147,839
1
W
Chronos
7,792
1,113
47
7
3
143,649
1
W
Tyr
7,735
1,105
27
4
0
181,592
2
L
Kuzenbo
6,767
967
9
1
0
135,114
0
W
Serqet
8,416
1,202
12
2
1
164,125
3
L
Medusa
6,916
988
20
3
1
99,250
1
L
He Bo
7,007
1,001
9
1
1
137,471
0
L
Set
7,642
1,092
33
5
1
152,532
0
W
Achilles
7,928
1,133
7
1
1
160,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role