Player Matchup

Ymir
Ymir
ArkiolD
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 49L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
SirEmi
Gilgamesh
Level 29
God Stats
0W - 2L
1,398 SR
Queue Stats
84W - 50L
1,609 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lolitasad
Ah Muzen Cab
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 292L
1,452 Elo+
Solo
Janus
Janus
ph_rossi
Janus
Level 103
God Stats
3W - 5L
1,663 SR
Queue Stats
210W - 211L
1,541 Elo+
Party 3
Da Ji
Da Ji
sW_Kiwiz
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,473 Elo+
Party 3
Team Averages
Level 44
1,512 SR
1,533 Elo+

VS

Team Averages
Level 84
1,548 SR
1,496 Elo+
Hachiman
Hachiman
Individuo09
Hachiman
Level 125
God Stats
1W - 1L
1,533 SR
Queue Stats
369W - 371L
1,519 Elo+
Party 2
Hercules
Hercules
N0B4RY
Hercules
Level 39
God Stats
8W - 8L
1,425 SR
Queue Stats
141W - 148L
1,429 Elo+
Solo
Chernobog
Chernobog
SirHolmesXXI
Chernobog
Level 126
God Stats
10W - 9L
1,578 SR
Queue Stats
263W - 258L
1,504 Elo+
Solo
Cthulhu
Cthulhu
balde-duravel
Cthulhu
Level 27
God Stats
20W - 14L
1,640 SR
Queue Stats
142W - 115L
1,529 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bl4ckwolf8
Morgan Le Fay
Level 103
God Stats
8W - 5L
1,563 SR
Queue Stats
311W - 303L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArkiolD
Ymir
19
3 / 4 / 6
11,952
478
10,761
22,427
20,207
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
SirEmi
Gilgamesh
19
7 / 7 / 3
12,423
497
23,848
26,972
16,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ah Muzen Cab
lolitasad
Ah Muzen Cab
20
3 / 6 / 1
12,201
488
11,824
20,655
8,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ph_rossi
Janus
18
1 / 5 / 4
11,939
478
8,006
18,832
6,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
sW_Kiwiz
Da Ji
14
3 / 7 / 1
10,173
407
5,962
18,199
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Individuo09
Hachiman
20
8 / 4 / 5
14,889
596
18,193
23,336
12,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
N0B4RY
Hercules
19
3 / 6 / 3
12,675
507
7,848
29,528
25,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
SirHolmesXXI
Chernobog
20
4 / 4 / 5
14,897
596
11,051
21,160
9,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
19
8 / 2 / 9
14,118
565
14,807
20,379
25,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
bl4ckwolf8
Morgan Le Fay
20
4 / 2 / 4
14,010
560
18,567
14,752
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
17
Kills
27
29
Deaths
18
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
ArkiolD
Ymir
3
4
6
1.5
W
Hachiman
Individuo09
Hachiman
8
4
5
2.63
W
Hercules
N0B4RY
Hercules
3
6
3
0.75
L
Gilgamesh
SirEmi
Gilgamesh
7
7
3
1.21
W
Chernobog
SirHolmesXXI
Chernobog
4
4
5
1.63
W
Cthulhu
8
2
9
6.25
W
Morgan Le Fay
bl4ckwolf8
Morgan Le Fay
4
2
4
3
L
Ah Muzen Cab
lolitasad
Ah Muzen Cab
3
6
1
0.58
L
Janus
ph_rossi
Janus
1
5
4
0.6
L
Da Ji
sW_Kiwiz
Da Ji
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,401
Damage
70,466
107,085
Taken
109,155
58,531
Mitigated
79,480
18,151
Healing
40,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ArkiolD
Ymir
10,761
1,310
0
2,869
22,427
20,207
644
7,422
14,841
64,166
0
W
Hachiman
Individuo09
Hachiman
18,193
11,330
0
9,796
23,336
12,053
0
2,215
20,853
0
140,822
W
Hercules
N0B4RY
Hercules
7,848
1,992
445
11,235
29,528
25,274
142
8,197
20,495
0
67,978
L
Gilgamesh
SirEmi
Gilgamesh
23,848
6,821
0
3,445
26,972
16,492
2,125
5,505
21,297
0
74,281
W
Chernobog
SirHolmesXXI
Chernobog
11,051
7,649
0
8,327
21,160
9,354
6,488
2,494
18,504
0
106,185
W
Cthulhu
14,807
815
920
2,128
20,379
25,988
336
5,715
14,516
53,198
0
W
Morgan Le Fay
bl4ckwolf8
Morgan Le Fay
18,567
994
183
7,720
14,752
6,811
2,796
4,603
9,949
93,756
0
L
Ah Muzen Cab
lolitasad
Ah Muzen Cab
11,824
4,520
0
3,619
20,655
8,057
0
8,726
11,730
0
90,096
L
Janus
ph_rossi
Janus
8,006
197
0
3,722
18,832
6,625
24
7,869
10,275
87,343
0
L
Da Ji
sW_Kiwiz
Da Ji
5,962
1,419
0
4,496
18,199
7,150
0
4,875
13,102
0
66,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,688
Gold Earned
70,589
633
Minions Killed
738
0
Camps Cleared
0
2,204,743
Distance Traveled
2,364,183
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,952
478
100
4
0
414,372
3
W
Hachiman
14,889
596
178
7
0
460,188
1
W
Hercules
12,675
507
116
5
0
445,144
9
L
Gilgamesh
12,423
497
97
4
0
431,225
0
W
Chernobog
14,897
596
204
8
0
435,635
0
W
Cthulhu
14,118
565
71
3
0
506,628
3
W
Morgan Le Fay
14,010
560
169
7
0
516,588
8
L
Ah Muzen Cab
12,201
488
168
7
0
420,033
3
L
Janus
11,939
478
175
7
0
474,388
6
L
Da Ji
10,173
407
93
4
0
464,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role