Player Matchup

Jormungandr
Jormungandr
Ap011y
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,400 Elo+
Solo
Scylla
Scylla
Juicyyy_Cowboy69
Scylla
Level 23
God Stats
18W - 13L
1,494 SR
Queue Stats
63W - 68L
1,387 Elo+
Solo
Kukulkan
Kukulkan
KentuckyFriedD4
Kukulkan
Level 26
God Stats
1W - 3L
1,353 SR
Queue Stats
5W - 7L
1,275 Elo+
Solo
Anhur
Anhur
Rhugg860
Anhur
Level 22
God Stats
39W - 56L
1,155 SR
Queue Stats
263W - 330L
1,372 Elo+
Solo
Sol
Sol
TinkerJoy
Sol
Level 14
God Stats
16W - 23L
1,430 SR
Queue Stats
35W - 47L
1,364 Elo+
Solo
Team Averages
Level 19
1,386 SR
1,359 Elo+

VS

Team Averages
Level 14
1,421 SR
1,224 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrJaaye
Ah Muzen Cab
Level 29
God Stats
6W - 3L
1,715 SR
Queue Stats
20W - 14L
1,448 Elo+
Solo
Bellona
Bellona
EXPLOSIVEturret
Bellona
Level 11
God Stats
1W - 0L
1,721 SR
Queue Stats
6W - 10L
1,073 Elo+
Party 1
Sol
Sol
Famouzduck
Sol
Level 14
God Stats
16W - 10L
1,274 SR
Queue Stats
147W - 137L
1,324 Elo+
Solo
Pele
Pele
Smoknhotcigar
Pele
Level 8
God Stats
1W - 4L
1,134 SR
Queue Stats
6W - 10L
1,073 Elo+
Party 1
Bacchus
Bacchus
TreyGuey
Bacchus
Level 6
God Stats
7W - 15L
1,259 SR
Queue Stats
68W - 73L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ap011y
Jormungandr
17
2 / 3 / 8
11,902
850
4,697
8,466
6,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
20 / 2 / 9
17,953
1,282
38,597
16,885
6,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
20
5 / 6 / 17
14,810
1,058
18,392
20,690
12,262
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Rhugg860
Anhur
20
5 / 13 / 16
13,865
990
14,940
23,787
11,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 6 / 20
14,352
1,025
18,113
21,924
9,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrJaaye
Ah Muzen Cab
20
3 / 7 / 14
13,882
992
11,467
19,124
8,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 8 / 14
16,163
1,155
30,925
26,956
20,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 7 / 14
13,961
997
15,075
20,679
7,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 9 / 9
15,368
1,098
22,684
17,978
7,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
TreyGuey
Bacchus
19
1 / 5 / 12
12,620
901
6,563
17,809
20,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
93
36
Kills
30
30
Deaths
36
70
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ap011y
Jormungandr
2
3
8
2
W
Ah Muzen Cab
DrJaaye
Ah Muzen Cab
3
7
14
1.43
W
12
8
14
2.38
W
4
7
14
1.57
L
20
2
9
12.25
L
Kukulkan
5
6
17
2.25
L
Anhur
Rhugg860
Anhur
5
13
16
1
W
10
9
9
1.61
L
4
6
20
2.33
W
Bacchus
TreyGuey
Bacchus
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,739
Damage
86,714
91,752
Taken
102,546
46,768
Mitigated
62,698
6,042
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ap011y
Jormungandr
4,697
1,886
0
0
8,466
6,790
0
1,292
7,174
12,978
0
W
Ah Muzen Cab
DrJaaye
Ah Muzen Cab
11,467
5,198
0
4,156
19,124
8,050
0
15,580
3,544
0
49,609
W
30,925
15,676
0
335
26,956
20,250
0
21,821
5,135
140
48,539
W
15,075
13,969
0
5,224
20,679
7,118
0
15,300
5,379
44,433
0
L
38,597
3,770
0
454
16,885
6,844
0
3,690
13,195
66,758
0
L
Kukulkan
18,392
3,729
191
935
20,690
12,262
0
5,199
15,491
51,603
0
L
Anhur
Rhugg860
Anhur
14,940
8,153
0
1,359
23,787
11,705
0
6,326
17,240
0
22,243
W
22,684
5,707
0
1,689
17,978
7,128
0
13,615
4,363
0
50,293
L
18,113
5,414
0
3,103
21,924
9,167
0
5,241
16,683
38,025
0
W
Bacchus
TreyGuey
Bacchus
6,563
589
0
0
17,809
20,152
0
13,483
4,326
18,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,882
Gold Earned
71,994
255
Minions Killed
276
3
Camps Cleared
5
962,810
Distance Traveled
1,188,583
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,902
850
14
1
1
94,785
0
W
Ah Muzen Cab
13,882
992
84
6
3
191,887
0
W
Bellona
16,163
1,155
35
3
2
277,946
0
W
Sol
13,961
997
75
5
0
228,621
0
L
Scylla
17,953
1,282
80
6
1
297,163
0
L
Kukulkan
14,810
1,058
89
6
1
204,489
0
L
Anhur
13,865
990
21
2
0
176,238
1
W
Pele
15,368
1,098
61
4
0
232,788
1
L
Sol
14,352
1,025
51
4
0
190,135
3
W
Bacchus
12,620
901
21
2
0
257,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role