Player Matchup

Cabrakan
Cabrakan
CryztalShard
Cabrakan
Level 63
God Stats
14W - 7L
1,657 SR
Queue Stats
98W - 112L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FlexJelly
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,931 SR
Queue Stats
75W - 38L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
Tgi alex1
Gilgamesh
Level 99
God Stats
3W - 3L
1,508 SR
Queue Stats
240W - 160L
1,609 Elo+
Party 1
Team Averages
Level 63
1,699 SR
1,568 Elo+

VS

Team Averages
Level 67
1,618 SR
1,526 Elo+
Fenrir
Fenrir
AndreI-RP-46
Fenrir
Level 27
God Stats
2W - 1L
1,701 SR
Queue Stats
289W - 242L
1,538 Elo+
Party 2
Sol
Sol
CrazyBlazinAzn
Sol
Level 109
God Stats
23W - 28L
1,429 SR
Queue Stats
792W - 815L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DjCoozy
Morgan Le Fay
Level 64
God Stats
92W - 57L
1,725 SR
Queue Stats
429W - 410L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CryztalShard
Cabrakan
13
2 / 3 / 12
9,591
799
7,859
13,554
15,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
FlexJelly
Morgan Le Fay
16
10 / 1 / 7
11,031
919
15,910
9,366
4,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Tgi alex1
Gilgamesh
13
9 / 2 / 9
11,518
960
10,650
16,261
13,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 8 / 2
8,084
674
5,704
14,865
8,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 8 / 3
8,557
713
11,574
14,094
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
DjCoozy
Morgan Le Fay
11
2 / 5 / 4
8,072
673
9,958
11,464
4,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
6
6
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
2
0.25
L
3
8
3
0.56
W
Cabrakan
CryztalShard
Cabrakan
2
3
12
2.67
L
Morgan Le Fay
DjCoozy
Morgan Le Fay
2
5
4
0.8
W
Morgan Le Fay
FlexJelly
Morgan Le Fay
10
1
7
13.5
W
Gilgamesh
Tgi alex1
Gilgamesh
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,419
Damage
27,236
39,181
Taken
40,423
32,726
Mitigated
19,179
8,805
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,704
132
0
217
14,865
8,826
0
8,590
6,275
0
11,249
L
11,574
2,951
737
3,946
14,094
5,613
0
8,537
5,557
35,759
1,774
W
Cabrakan
CryztalShard
Cabrakan
7,859
1,382
1,090
1,938
13,554
15,147
165
7,795
5,759
16,289
0
L
Morgan Le Fay
DjCoozy
Morgan Le Fay
9,958
660
0
2,660
11,464
4,740
0
6,642
4,822
30,101
0
W
Morgan Le Fay
FlexJelly
Morgan Le Fay
15,910
1,367
0
3,332
9,366
4,080
1,727
6,499
2,867
53,440
0
W
Gilgamesh
Tgi alex1
Gilgamesh
10,650
3,214
0
2,445
16,261
13,499
534
6,910
9,351
0
27,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
24,713
139
Minions Killed
111
0
Camps Cleared
0
694,539
Distance Traveled
651,577
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,084
674
16
1
0
231,621
4
L
Sol
8,557
713
48
4
0
201,118
0
W
Cabrakan
9,591
799
24
2
0
234,085
0
L
Morgan Le Fay
8,072
673
47
4
0
218,838
1
W
Morgan Le Fay
11,031
919
91
8
0
217,785
0
W
Gilgamesh
11,518
960
24
2
0
242,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role