Player Matchup

He Bo
He Bo
Bradderall
He Bo
Level 28
God Stats
1W - 1L
1,781 SR
Queue Stats
83W - 75L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
Dexout
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,320 Elo+
Party 2
Chiron
Chiron
LitCoolAid
Chiron
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
155W - 122L
1,621 Elo+
Solo
Chang'e
Chang'e
MXSTIQUESZN
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,498 Elo+
Solo
Scylla
Scylla
Rehaven
Scylla
Level 13
God Stats
3W - 2L
1,722 SR
Queue Stats
16W - 14L
1,567 Elo+
Party 2
Team Averages
Level 21
1,641 SR
1,532 Elo+

VS

Team Averages
Level 17
1,546 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
AurelLazu
Morgan Le Fay
Level 21
God Stats
14W - 10L
1,638 SR
Queue Stats
237W - 211L
1,547 Elo+
Solo
Nemesis
Nemesis
Elleptical
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,710 Elo+
Party 1
Guan Yu
Guan Yu
LordPrinceFarkas
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,430 Elo+
Party 1
Tiamat
Tiamat
VireioCorote
Tiamat
Level 23
God Stats
28W - 37L
1,531 SR
Queue Stats
30W - 41L
1,442 Elo+
Solo
Artemis
Artemis
WingofFate
Artemis
Level 20
God Stats
7W - 3L
1,559 SR
Queue Stats
38W - 46L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
5 / 8 / 11
13,501
482
15,135
21,090
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Dexout
Cthulhu
19
4 / 7 / 8
12,611
450
12,450
30,737
26,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
LitCoolAid
Chiron
20
17 / 11 / 13
15,204
543
22,914
31,955
11,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MXSTIQUESZN
Chang'e
16
3 / 13 / 17
11,528
412
10,699
27,045
11,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Rehaven
Scylla
20
12 / 8 / 10
16,768
599
28,934
24,784
8,732
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AurelLazu
Morgan Le Fay
20
11 / 9 / 12
16,648
595
28,486
28,512
12,319
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Elleptical
Nemesis
20
10 / 9 / 14
16,229
580
18,310
21,966
12,726
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
19 / 6 / 17
19,796
707
24,564
32,908
50,234
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
3 / 4 / 9
16,411
586
15,449
21,951
21,110
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
WingofFate
Artemis
19
4 / 13 / 10
14,250
509
15,367
19,942
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
109
41
Kills
47
47
Deaths
41
59
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AurelLazu
Morgan Le Fay
11
9
12
1.89
L
He Bo
5
8
11
1.31
L
Cthulhu
Dexout
Cthulhu
4
7
8
1.14
W
Nemesis
Elleptical
Nemesis
10
9
14
1.89
L
Chiron
LitCoolAid
Chiron
17
11
13
2.14
W
19
6
17
4.58
L
Chang'e
MXSTIQUESZN
Chang'e
3
13
17
0.88
L
Scylla
Rehaven
Scylla
12
8
10
2.13
W
Tiamat
3
4
9
1.88
W
Artemis
WingofFate
Artemis
4
13
10
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,132
Damage
102,176
135,611
Taken
125,279
64,370
Mitigated
103,748
35,919
Healing
31,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AurelLazu
Morgan Le Fay
28,486
1,044
0
8,475
28,512
12,319
1,456
18,413
10,099
107,559
0
L
He Bo
15,135
2,125
0
6,311
21,090
6,267
0
8,664
12,372
87,132
0
L
Cthulhu
Dexout
Cthulhu
12,450
866
107
6,939
30,737
26,352
80
11,478
18,860
57,516
0
W
Nemesis
Elleptical
Nemesis
18,310
9,524
0
4,308
21,966
12,726
4,058
9,921
12,045
0
110,620
L
Chiron
LitCoolAid
Chiron
22,914
13,856
722
7,380
31,955
11,261
430
8,412
23,400
0
96,225
W
24,564
6,214
2,392
9,168
32,908
50,234
2,187
15,665
17,243
0
57,224
L
Chang'e
MXSTIQUESZN
Chang'e
10,699
1,632
2,463
6,441
27,045
11,758
250
7,463
19,470
41,104
0
L
Scylla
Rehaven
Scylla
28,934
2,295
0
5,556
24,784
8,732
372
10,921
13,779
121,481
0
W
Tiamat
15,449
740
0
6,476
21,951
21,110
10,906
15,255
6,696
103,316
0
W
Artemis
WingofFate
Artemis
15,367
7,490
0
906
19,942
7,359
990
10,669
9,273
0
67,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,612
Gold Earned
83,334
581
Minions Killed
615
0
Camps Cleared
0
2,283,774
Distance Traveled
2,548,402
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,648
595
146
5
0
466,832
1
L
He Bo
13,501
482
135
5
0
489,566
5
L
Cthulhu
12,611
450
86
3
0
469,319
0
W
Nemesis
16,229
580
110
4
0
567,284
1
L
Chiron
15,204
543
112
4
0
426,777
1
W
Guan Yu
19,796
707
62
2
0
579,931
0
L
Chang'e
11,528
412
59
2
0
397,772
2
L
Scylla
16,768
599
189
7
0
500,340
5
W
Tiamat
16,411
586
198
7
0
472,464
0
W
Artemis
14,250
509
99
4
0
461,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role