Player Matchup

Medusa
Medusa
MorbidMace
Medusa
Level 140
God Stats
4W - 1L
1,584 SR
Queue Stats
61W - 74L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
oFraudrin
Cthulhu
Level 29
God Stats
11W - 34L
1,400 SR
Queue Stats
121W - 161L
1,389 Elo+
Solo
Kukulkan
Kukulkan
thetank201014
Kukulkan
Level 11
God Stats
4W - 5L
1,442 SR
Queue Stats
21W - 23L
1,371 Elo+
Party 2
Team Averages
Level 60
1,475 SR
1,389 Elo+

VS

Team Averages
Level 35
1,504 SR
1,358 Elo+
Heimdallr
Heimdallr
TheDaryMx
Heimdallr
Level 18
God Stats
0W - 2L
1,509 SR
Queue Stats
17W - 27L
1,258 Elo+
Solo
Kukulkan
Kukulkan
XOclassic
Kukulkan
Level 29
God Stats
3W - 5L
1,424 SR
Queue Stats
48W - 60L
1,366 Elo+
Party 1
Olorun
Olorun
lGetCxrried
Olorun
Level 57
God Stats
36W - 21L
1,580 SR
Queue Stats
61W - 68L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MorbidMace
Medusa
20
13 / 7 / 6
17,327
788
32,825
27,476
11,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
oFraudrin
Cthulhu
19
6 / 7 / 4
14,766
671
13,591
21,697
16,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
thetank201014
Kukulkan
18
5 / 11 / 8
14,385
654
10,561
20,181
8,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TheDaryMx
Heimdallr
14
1 / 6 / 16
13,202
600
5,949
11,201
5,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
XOclassic
Kukulkan
20
10 / 11 / 8
16,229
738
20,203
25,589
11,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
20
13 / 7 / 8
16,619
755
30,524
28,929
13,937
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
24
Kills
24
25
Deaths
24
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
MorbidMace
Medusa
13
7
6
2.29
L
Heimdallr
TheDaryMx
Heimdallr
1
6
16
1.5
L
Kukulkan
XOclassic
Kukulkan
10
11
8
1.27
L
Olorun
13
7
8
2.43
W
Cthulhu
oFraudrin
Cthulhu
6
7
4
1.14
W
Kukulkan
thetank201014
Kukulkan
5
11
8
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,977
Damage
56,676
69,354
Taken
65,719
36,058
Mitigated
31,502
14,825
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
MorbidMace
Medusa
32,825
17,196
0
7,746
27,476
11,216
1,950
21,314
6,162
0
92,519
L
Heimdallr
TheDaryMx
Heimdallr
5,949
753
0
0
11,201
5,668
0
3,898
7,303
0
18,097
L
Kukulkan
XOclassic
Kukulkan
20,203
3,356
0
4,011
25,589
11,897
129
9,190
16,399
73,488
0
L
Olorun
30,524
16,206
809
14,894
28,929
13,937
1,124
11,064
17,865
86,940
0
W
Cthulhu
oFraudrin
Cthulhu
13,591
559
0
5,298
21,697
16,830
0
14,155
7,542
77,386
0
W
Kukulkan
thetank201014
Kukulkan
10,561
1,083
0
1,781
20,181
8,012
496
15,258
4,923
46,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,478
Gold Earned
46,050
280
Minions Killed
220
0
Camps Cleared
0
1,060,816
Distance Traveled
796,700
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,327
788
110
5
0
331,839
2
L
Heimdallr
13,202
600
26
1
0
166,943
4
L
Kukulkan
16,229
738
102
5
0
313,384
1
L
Olorun
16,619
755
92
4
0
316,373
2
W
Cthulhu
14,766
671
91
4
0
389,622
1
W
Kukulkan
14,385
654
79
4
0
339,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role