Player Matchup

Anhur
Anhur
Gabyurioste
Anhur
Level 58
God Stats
4W - 4L
1,342 SR
Queue Stats
174W - 313L
1,221 Elo+
Party 1
Thoth
Thoth
Maxy_250
Thoth
Level 29
God Stats
1W - 2L
1,382 SR
Queue Stats
10W - 24L
1,236 Elo+
Party 1
Cerberus
Cerberus
ttorivio_
Cerberus
Level 29
God Stats
4W - 5L
1,438 SR
Queue Stats
27W - 49L
1,256 Elo+
Party 1
Team Averages
Level 39
1,387 SR
1,238 Elo+

VS

Team Averages
Level 45
1,379 SR
1,264 Elo+
Janus
Janus
Fischman944
Janus
Level 17
God Stats
25W - 46L
1,330 SR
Queue Stats
32W - 52L
1,229 Elo+
Solo
Ra
Ra
geerobby
Ra
Level 63
God Stats
20W - 27L
1,408 SR
Queue Stats
73W - 93L
1,316 Elo+
Solo
Chaac
Chaac
kumagothicstar
Chaac
Level 55
God Stats
17W - 23L
1,397 SR
Queue Stats
374W - 533L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
8,274
591
4,176
13,185
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Maxy_250
Thoth
13
5 / 8 / 2
9,609
686
10,872
14,084
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ttorivio_
Cerberus
12
4 / 5 / 2
8,879
634
6,952
19,091
14,697
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 14
9,852
704
10,037
7,679
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 4 / 9
10,920
780
14,780
10,871
3,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 2 / 8
11,207
801
12,061
11,783
11,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
20
20
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
0
7
3
0.21
L
Thoth
Maxy_250
Thoth
5
8
2
0.75
W
8
4
9
3.13
W
9
2
8
6.5
L
Cerberus
ttorivio_
Cerberus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,000
Damage
36,878
46,360
Taken
30,333
23,559
Mitigated
16,349
7,312
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,037
42
770
768
7,679
1,875
937
5,761
1,918
30,199
0
L
4,176
2,497
381
636
13,185
4,194
0
6,955
5,948
0
27,692
L
Thoth
Maxy_250
Thoth
10,872
269
0
1,585
14,084
4,668
0
6,222
7,544
34,273
0
W
14,780
1,486
3,291
2,866
10,871
3,221
548
6,430
4,441
39,241
0
W
12,061
1,743
0
3,338
11,783
11,253
573
5,633
6,150
0
26,043
L
Cerberus
ttorivio_
Cerberus
6,952
312
595
4,115
19,091
14,697
0
10,520
8,051
18,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
31,979
117
Minions Killed
135
0
Camps Cleared
0
661,213
Distance Traveled
785,919
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,852
704
44
3
0
274,493
0
L
Anhur
8,274
591
34
2
0
201,841
2
L
Thoth
9,609
686
60
4
0
214,575
1
W
Ra
10,920
780
70
5
0
247,619
0
W
Chaac
11,207
801
21
2
0
263,807
1
L
Cerberus
8,879
634
23
2
0
244,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role