Player Matchup

Anubis
Anubis
AbsoluteZero1909
Anubis
Level 29
God Stats
22W - 18L
1,595 SR
Queue Stats
133W - 133L
1,427 Elo+
Solo
Ymir
Ymir
Bison_King46
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,301 Elo+
Solo
Fenrir
Fenrir
STRYKER010315
Fenrir
Level 3
God Stats
4W - 3L
1,449 SR
Queue Stats
15W - 21L
1,397 Elo+
Solo
Hera
Hera
chorizo-grande1
Hera
Level 29
God Stats
29W - 52L
1,371 SR
Queue Stats
190W - 228L
1,448 Elo+
Solo
Danzaburou
Danzaburou
trusty_panda
Danzaburou
Level 28
God Stats
31W - 20L
1,697 SR
Queue Stats
191W - 210L
1,579 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,430 Elo+

VS

Team Averages
Level 16
1,550 SR
1,460 Elo+
Xing Tian
Xing Tian
Fire-N-Yo-Bum
Xing Tian
Level 5
God Stats
6W - 4L
1,565 SR
Queue Stats
25W - 35L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Taynara-rosa02
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,323 Elo+
Solo
Chiron
Chiron
castellanos220
Chiron
Level 28
God Stats
50W - 46L
1,565 SR
Queue Stats
167W - 170L
1,572 Elo+
Solo
Mercury
Mercury
demonhunter6554
Mercury
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 34L
1,459 Elo+
Solo
Chang'e
Chang'e
gameoverrmanuk
Chang'e
Level 25
God Stats
6W - 8L
1,619 SR
Queue Stats
77W - 94L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,635
602
6,755
8,884
4,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 4 / 2
7,496
469
3,481
12,107
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 3 / 2
8,382
524
3,158
11,133
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 1
8,202
513
4,546
5,939
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
trusty_panda
Danzaburou
13
5 / 3 / 2
8,519
532
5,860
8,407
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fire-N-Yo-Bum
Xing Tian
13
2 / 2 / 1
7,613
476
1,815
6,369
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Taynara-rosa02
Amaterasu
4
0 / 1 / 0
4,727
295
0
1,746
722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

13
5 / 3 / 3
7,951
497
6,741
11,071
3,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 3
8,425
527
9,850
11,235
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 6 / 2
6,984
437
6,397
9,196
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
16
Kills
14
15
Deaths
16
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
2
4
2
0.75
L
Xing Tian
Fire-N-Yo-Bum
Xing Tian
2
2
1
1.25
W
3
3
2
1.33
L
Amaterasu
Taynara-rosa02
Amaterasu
0
1
0
0
L
5
3
3
2.17
W
2
2
1
1.25
L
4
4
3
1.38
L
3
6
2
0.67
W
Danzaburou
trusty_panda
Danzaburou
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
24,803
46,470
Taken
39,617
22,345
Mitigated
14,258
15,834
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,755
360
0
4,642
8,884
4,848
1,518
1,421
7,463
60,865
0
W
3,481
360
0
2,592
12,107
7,983
175
3,010
9,097
25,138
0
L
Xing Tian
Fire-N-Yo-Bum
Xing Tian
1,815
223
0
120
6,369
3,932
116
3,583
2,482
25,584
0
W
3,158
822
0
4,221
11,133
4,548
516
752
10,381
0
47,042
L
Amaterasu
Taynara-rosa02
Amaterasu
0
0
0
0
1,746
722
0
287
1,459
0
3,748
L
6,741
3,389
240
3,971
11,071
3,642
372
3,055
8,016
0
42,056
W
4,546
568
0
2,311
5,939
2,093
259
1,368
4,571
44,868
0
L
9,850
4,501
0
2,507
11,235
3,325
347
4,741
6,442
0
54,877
L
6,397
433
585
1,769
9,196
2,637
0
2,720
6,436
25,409
0
W
Danzaburou
trusty_panda
Danzaburou
5,860
2,338
0
2,068
8,407
2,873
2,498
1,661
6,746
0
40,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
35,700
424
Minions Killed
264
0
Camps Cleared
0
1,363,435
Distance Traveled
1,296,376
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,635
602
125
8
0
193,242
1
W
Ymir
7,496
469
43
3
0
281,119
0
L
Xing Tian
7,613
476
43
3
0
301,777
0
W
Fenrir
8,382
524
85
5
0
327,064
0
L
Amaterasu
4,727
295
1
0
0
181,331
0
L
Chiron
7,951
497
74
5
0
273,170
2
W
Hera
8,202
513
107
7
0
278,764
1
L
Mercury
8,425
527
106
7
0
335,709
0
L
Chang'e
6,984
437
40
3
0
204,389
3
W
Danzaburou
8,519
532
64
4
0
283,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role