Player Matchup

Ra
Ra
BigMaxi
Ra
Level 107
God Stats
3W - 3L
1,662 SR
Queue Stats
238W - 208L
1,552 Elo+
Party 1
Tiamat
Tiamat
DogsSushy6
Tiamat
Level 20
God Stats
62W - 51L
1,710 SR
Queue Stats
194W - 167L
1,658 Elo+
Party 3
Cerberus
Cerberus
HeatRapid
Cerberus
Level 126
God Stats
4W - 6L
1,589 SR
Queue Stats
355W - 324L
1,543 Elo+
Party 1
Da Ji
Da Ji
Medem
Da Ji
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 89L
1,570 Elo+
Party 3
Cernunnos
Cernunnos
RICHIE280
Cernunnos
Level 129
God Stats
3W - 3L
1,491 SR
Queue Stats
208W - 223L
1,542 Elo+
Solo
Team Averages
Level 94
1,590 SR
1,573 Elo+

VS

Team Averages
Level 95
1,451 SR
1,579 Elo+
Ao Kuang
Ao Kuang
ECLERHM
Ao Kuang
Level 28
God Stats
2W - 1L
1,766 SR
Queue Stats
312W - 243L
1,612 Elo+
Party 2
Izanami
Izanami
Krans10
Izanami
Level 79
God Stats
7W - 5L
1,329 SR
Queue Stats
319W - 296L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Xxandre123xX
Aphrodite
Level 66
God Stats
2W - 1L
1,293 SR
Queue Stats
186W - 149L
1,603 Elo+
Party 2
Serqet
Serqet
by--xMaykolx
Serqet
Level 149
God Stats
2W - 0L
1,563 SR
Queue Stats
75W - 70L
1,620 Elo+
Party 2
Achilles
Achilles
harvy_spaceman
Achilles
Level 155
God Stats
1W - 1L
1,304 SR
Queue Stats
105W - 107L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 2
12,000
522
10,394
11,652
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
DogsSushy6
Tiamat
19
2 / 3 / 2
11,821
514
20,352
15,838
13,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
HeatRapid
Cerberus
16
2 / 5 / 3
10,750
467
10,136
21,217
18,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Medem
Da Ji
18
4 / 5 / 4
11,518
501
13,576
20,680
8,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
RICHIE280
Cernunnos
15
1 / 4 / 4
10,084
438
7,826
16,552
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ECLERHM
Ao Kuang
19
5 / 4 / 5
11,847
515
15,218
22,659
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Krans10
Izanami
20
10 / 3 / 3
14,303
622
19,805
16,978
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
Xxandre123xX
Aphrodite
19
1 / 1 / 3
12,272
534
8,163
11,954
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
17
1 / 2 / 11
12,400
539
5,811
18,674
12,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
18
1 / 3 / 1
11,287
491
7,183
23,665
26,319
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
13
Kills
18
18
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
L
Tiamat
DogsSushy6
Tiamat
2
3
2
1
W
Ao Kuang
ECLERHM
Ao Kuang
5
4
5
1.88
L
Cerberus
HeatRapid
Cerberus
2
5
3
0.7
W
Izanami
Krans10
Izanami
10
3
3
3.83
L
Da Ji
Medem
Da Ji
4
5
4
1.2
L
Cernunnos
RICHIE280
Cernunnos
1
4
4
0.75
W
Aphrodite
Xxandre123xX
Aphrodite
1
1
3
2.5
W
Serqet
1
2
11
3.25
W
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,284
Damage
56,180
85,939
Taken
93,930
49,304
Mitigated
56,525
31,073
Healing
38,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,394
755
1,104
3,115
11,652
4,058
1,266
5,297
5,991
76,605
0
L
Tiamat
DogsSushy6
Tiamat
20,352
3,012
124
5,742
15,838
13,404
2,225
4,218
11,259
80,333
0
W
Ao Kuang
ECLERHM
Ao Kuang
15,218
3,475
0
10,852
22,659
7,583
0
10,474
11,991
88,343
0
L
Cerberus
HeatRapid
Cerberus
10,136
452
0
5,861
21,217
18,030
490
6,275
14,942
62,038
0
W
Izanami
Krans10
Izanami
19,805
13,711
0
5,138
16,978
5,589
599
3,834
13,122
0
127,512
L
Da Ji
Medem
Da Ji
13,576
5,381
604
7,727
20,680
8,920
221
4,760
15,920
0
84,908
L
Cernunnos
RICHIE280
Cernunnos
7,826
3,070
0
6,796
16,552
4,892
1,666
2,831
13,112
0
64,653
W
Aphrodite
Xxandre123xX
Aphrodite
8,163
884
4,528
7,161
11,954
4,586
642
6,539
5,171
93,838
0
W
Serqet
5,811
1,188
0
4,799
18,674
12,448
0
5,888
12,600
0
47,888
W
Achilles
7,183
991
0
6,100
23,665
26,319
508
13,453
10,164
0
66,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
62,109
659
Minions Killed
711
0
Camps Cleared
0
2,141,193
Distance Traveled
2,328,908
12
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,000
522
169
7
0
486,458
3
L
Tiamat
11,821
514
154
7
0
428,834
3
W
Ao Kuang
11,847
515
123
5
0
472,463
4
L
Cerberus
10,750
467
98
4
0
456,967
6
W
Izanami
14,303
622
189
8
0
435,229
13
L
Da Ji
11,518
501
133
6
0
446,177
0
L
Cernunnos
10,084
438
105
5
0
322,757
0
W
Aphrodite
12,272
534
195
8
0
451,495
8
W
Serqet
12,400
539
64
3
0
513,781
13
W
Achilles
11,287
491
140
6
0
455,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role