Player Matchup

Ymir
Ymir
AGIANTPANDA2
Ymir
Level 45
God Stats
9W - 7L
1,567 SR
Queue Stats
196W - 220L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
JimiBoiii
Hou Yi
Level 140
God Stats
5W - 3L
1,508 SR
Queue Stats
464W - 463L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
WongHolio
Zhong Kui
Level 101
God Stats
23W - 16L
1,588 SR
Queue Stats
65W - 85L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
XenoNistua
Amaterasu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,561 Elo+
Solo
Bastet
Bastet
magicdude1800
Bastet
Level 141
God Stats
12W - 8L
1,645 SR
Queue Stats
172W - 204L
1,533 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,511 Elo+

VS

Team Averages
Level 74
1,413 SR
1,485 Elo+
Mulan
Mulan
Faze_new_member
Mulan
Level 46
God Stats
0W - 2L
1,282 SR
Queue Stats
16W - 12L
1,571 Elo+
Party 1
Pele
Pele
battle_eagle124
Pele
Level 99
God Stats
0W - 3L
1,175 SR
Queue Stats
78W - 86L
1,519 Elo+
Party 1
Cerberus
Cerberus
chitmanjigle04
Cerberus
Level 69
God Stats
5W - 7L
1,489 SR
Queue Stats
59W - 46L
1,507 Elo+
Party 1
Medusa
Medusa
kersh1234
Medusa
Level 126
God Stats
2W - 2L
1,556 SR
Queue Stats
73W - 89L
1,440 Elo+
Party 1
He Bo
He Bo
whanmann
He Bo
Level 29
God Stats
0W - 1L
1,562 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 12
10,509
438
6,958
21,488
17,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
JimiBoiii
Hou Yi
20
7 / 3 / 6
14,111
588
14,217
15,538
6,109
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
WongHolio
Zhong Kui
20
11 / 4 / 6
13,806
575
24,497
22,309
15,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
XenoNistua
Amaterasu
20
7 / 4 / 10
13,616
567
12,430
27,627
24,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 4 / 13
14,026
584
17,400
20,469
10,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 3
12,516
522
14,145
23,368
20,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 9 / 4
11,060
461
10,998
22,256
8,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
16
1 / 5 / 8
10,625
443
9,604
21,156
23,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
kersh1234
Medusa
20
7 / 6 / 4
12,738
531
15,556
16,165
6,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
whanmann
He Bo
17
4 / 8 / 3
10,658
444
14,039
16,429
6,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
34
Kills
18
20
Deaths
35
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
3
7
3
0.64
W
Hou Yi
JimiBoiii
Hou Yi
7
3
6
3.33
W
Zhong Kui
WongHolio
Zhong Kui
11
4
6
3.5
W
Amaterasu
XenoNistua
Amaterasu
7
4
10
3
L
3
9
4
0.56
L
Cerberus
1
5
8
1
L
Medusa
kersh1234
Medusa
7
6
4
1.5
W
8
4
13
3.63
L
He Bo
whanmann
He Bo
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,502
Damage
64,342
107,431
Taken
99,374
73,290
Mitigated
65,254
41,340
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,958
1,168
696
2,521
21,488
17,488
574
7,312
13,829
32,188
0
L
14,145
3,330
0
4,716
23,368
20,674
408
6,600
16,561
0
82,802
W
Hou Yi
JimiBoiii
Hou Yi
14,217
6,885
0
5,365
15,538
6,109
2,215
1,406
14,094
0
119,661
W
Zhong Kui
WongHolio
Zhong Kui
24,497
2,354
0
13,470
22,309
15,192
1,500
7,178
14,541
88,222
0
W
Amaterasu
XenoNistua
Amaterasu
12,430
5,282
0
12,672
27,627
24,269
800
3,292
23,703
0
86,868
L
10,998
2,258
0
4,789
22,256
8,883
0
6,783
15,159
0
74,664
L
Cerberus
9,604
150
537
5,788
21,156
23,180
104
8,232
12,658
47,640
0
L
Medusa
kersh1234
Medusa
15,556
7,477
0
100
16,165
6,382
1,406
1,428
14,653
0
93,128
W
17,400
4,688
0
6,616
20,469
10,232
1,809
4,116
16,145
0
109,863
L
He Bo
whanmann
He Bo
14,039
280
0
200
16,429
6,135
0
7,101
8,888
63,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,068
Gold Earned
57,597
659
Minions Killed
634
0
Camps Cleared
0
2,160,195
Distance Traveled
2,131,743
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,509
438
35
1
0
415,518
2
L
Mulan
12,516
522
175
7
0
400,223
3
W
Hou Yi
14,111
588
193
8
0
396,054
9
W
Zhong Kui
13,806
575
130
5
0
412,480
3
W
Amaterasu
13,616
567
135
6
0
459,645
6
L
Pele
11,060
461
115
5
0
447,374
3
L
Cerberus
10,625
443
98
4
0
447,980
4
L
Medusa
12,738
531
149
6
0
408,348
3
W
Bastet
14,026
584
166
7
0
476,498
4
L
He Bo
10,658
444
97
4
0
427,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role