Player Matchup

Pele
Pele
Heber_2105
Pele
Level 18
God Stats
8W - 9L
1,474 SR
Queue Stats
20W - 33L
1,282 Elo+
Party 3
Scylla
Scylla
Kadaroi
Scylla
Level 25
God Stats
18W - 17L
1,454 SR
Queue Stats
80W - 82L
1,318 Elo+
Solo
Neith
Neith
Sariella
Neith
Level 28
God Stats
1W - 5L
1,143 SR
Queue Stats
3W - 8L
1,190 Elo+
Solo
Loki
Loki
Sneekss
Loki
Level 12
God Stats
11W - 10L
1,307 SR
Queue Stats
17W - 25L
1,152 Elo+
Solo
Cthulhu
Cthulhu
Tumanurico69
Cthulhu
Level 17
God Stats
2W - 2L
1,302 SR
Queue Stats
15W - 26L
1,230 Elo+
Party 3
Team Averages
Level 20
1,336 SR
1,234 Elo+

VS

Team Averages
Level 17
1,252 SR
1,211 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hermes32896
Scylla
Level 4
God Stats
0W - 3L
1,154 SR
Queue Stats
2W - 4L
1,028 Elo+
Party 2
Hachiman
Hachiman
K1LLA7345
Hachiman
Level 4
God Stats
0W - 3L
1,270 SR
Queue Stats
2W - 4L
1,028 Elo+
Party 2
Da Ji
Da Ji
cloudymoii
Da Ji
Level 24
God Stats
0W - 5L
1,156 SR
Queue Stats
29W - 57L
1,219 Elo+
Party 1
Guan Yu
Guan Yu
papamino8
Guan Yu
Level 25
God Stats
0W - 3L
1,179 SR
Queue Stats
27W - 62L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
9,919
583
4,737
10,685
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Kadaroi
Scylla
15
23 / 1 / 7
11,346
667
14,900
6,198
2,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Sariella
Neith
12
0 / 1 / 3
7,959
468
1,191
5,366
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Sneekss
Loki
19
10 / 0 / 1
11,379
669
4,886
8,995
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Tumanurico69
Cthulhu
11
2 / 2 / 2
7,665
451
3,073
10,420
4,731
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
3
0 / 12 / 1
4,828
284
0
8,782
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
3 / 12 / 2
8,179
481
8,049
13,178
3,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
K1LLA7345
Hachiman
4
0 / 1 / 1
4,899
288
386
1,232
205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
2
0 / 1 / 1
4,689
276
0
569
42
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
papamino8
Guan Yu
7
0 / 19 / 2
6,125
360
0
16,718
7,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
41
Kills
3
6
Deaths
45
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
12
1
0.04
W
6
2
3
3.75
L
Scylla
3
12
2
0.33
L
Hachiman
K1LLA7345
Hachiman
0
1
1
0.5
W
Scylla
Kadaroi
Scylla
23
1
7
26.5
W
Neith
Sariella
Neith
0
1
3
1.5
W
Loki
Sneekss
Loki
10
0
1
10.5
W
Cthulhu
Tumanurico69
Cthulhu
2
2
2
1.5
L
Da Ji
0
1
1
0.5
L
Guan Yu
papamino8
Guan Yu
0
19
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,787
Damage
8,435
41,664
Taken
40,479
16,688
Mitigated
12,966
16,070
Healing
564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
8,782
2,101
0
3,909
4,873
0
0
W
4,737
764
389
3,184
10,685
4,180
2,531
3,169
7,516
0
58,096
L
Scylla
8,049
1,413
0
564
13,178
3,397
0
4,567
8,611
32,275
0
L
Hachiman
K1LLA7345
Hachiman
386
319
0
0
1,232
205
0
418
814
0
2,148
W
Scylla
Kadaroi
Scylla
14,900
6,833
0
3,481
6,198
2,047
4,885
2,235
3,963
53,543
0
W
Neith
Sariella
Neith
1,191
245
0
1,700
5,366
1,862
1,744
1,220
4,146
0
29,389
W
Loki
Sneekss
Loki
4,886
1,245
0
5,680
8,995
3,868
2,620
41
8,954
0
97,516
W
Cthulhu
Tumanurico69
Cthulhu
3,073
209
750
886
10,420
4,731
0
1,384
7,131
24,652
0
L
Da Ji
0
0
0
0
569
42
0
0
569
0
0
L
Guan Yu
papamino8
Guan Yu
0
0
0
0
16,718
7,221
0
9,079
7,639
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
28,720
503
Minions Killed
40
0
Camps Cleared
0
1,466,210
Distance Traveled
614,546
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,828
284
0
0
0
119,882
0
W
Pele
9,919
583
134
8
0
289,527
0
L
Scylla
8,179
481
33
2
0
250,220
1
L
Hachiman
4,899
288
7
0
0
52,974
0
W
Scylla
11,346
667
92
5
0
272,970
0
W
Neith
7,959
468
56
3
0
220,306
6
W
Loki
11,379
669
176
10
0
383,205
0
W
Cthulhu
7,665
451
45
3
0
300,202
4
L
Da Ji
4,689
276
0
0
0
8,085
0
L
Guan Yu
6,125
360
0
0
0
183,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role