Player Matchup

Neith
Neith
Neko_517
Neith
Level 66
God Stats
2W - 3L
1,398 SR
Queue Stats
357W - 358L
1,525 Elo+
Party 1
Yemoja
Yemoja
RageACola
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
Scalierbiker32
Kukulkan
Level 28
God Stats
50W - 30L
1,649 SR
Queue Stats
84W - 84L
1,503 Elo+
Party 1
Loki
Loki
djlalo12038
Loki
Level 73
God Stats
26W - 31L
1,537 SR
Queue Stats
532W - 511L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
ultima_ventus
Gilgamesh
Level 88
God Stats
39W - 21L
1,759 SR
Queue Stats
491W - 441L
1,610 Elo+
Party 1
Team Averages
Level 52
1,569 SR
1,490 Elo+

VS

Team Averages
Level 50
1,607 SR
1,493 Elo+
Medusa
Medusa
KeyDevereaux
Medusa
Level 41
God Stats
1W - 9L
1,689 SR
Queue Stats
139W - 139L
1,485 Elo+
Solo
Raijin
Raijin
Weidcurt
Raijin
Level 83
God Stats
15W - 3L
1,696 SR
Queue Stats
520W - 504L
1,517 Elo+
Party 2
Da Ji
Da Ji
XDarkmoon97X
Da Ji
Level 46
God Stats
0W - 2L
1,731 SR
Queue Stats
65W - 56L
1,549 Elo+
Solo
Yemoja
Yemoja
Yefonse
Yemoja
Level 40
God Stats
0W - 1L
1,369 SR
Queue Stats
195W - 191L
1,469 Elo+
Solo
Amaterasu
Amaterasu
killer122005
Amaterasu
Level 41
God Stats
2W - 2L
1,550 SR
Queue Stats
131W - 156L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Neko_517
Neith
11
0 / 1 / 1
6,293
524
5,803
5,755
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
RageACola
Yemoja
10
1 / 0 / 1
6,154
513
4,247
5,256
1,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
12
0 / 2 / 1
7,062
589
1,253
3,878
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
6,952
579
2,480
8,937
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
ultima_ventus
Gilgamesh
13
4 / 0 / 1
7,647
637
6,447
4,967
2,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 0 / 0
5,463
455
3,039
6,731
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
Weidcurt
Raijin
13
3 / 1 / 0
7,285
607
3,189
4,496
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
5,484
457
4,362
7,953
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Yefonse
Yemoja
9
0 / 1 / 1
5,691
474
2,897
8,608
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
killer122005
Amaterasu
9
0 / 2 / 0
5,172
431
957
6,015
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
5
5
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
0
0
1
W
Neith
Neko_517
Neith
0
1
1
0.5
W
Yemoja
RageACola
Yemoja
1
0
1
1.5
W
Kukulkan
0
2
1
0.25
L
Raijin
Weidcurt
Raijin
3
1
0
3
L
1
3
0
0.33
L
Yemoja
Yefonse
Yemoja
0
1
1
0.5
W
2
2
2
1.5
L
Amaterasu
killer122005
Amaterasu
0
2
0
0
W
Gilgamesh
ultima_ventus
Gilgamesh
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,230
Damage
14,444
28,793
Taken
33,803
10,139
Mitigated
14,158
10,755
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,039
1,102
0
2,424
6,731
1,861
0
2,007
4,724
0
26,383
W
Neith
Neko_517
Neith
5,803
2,691
0
3,033
5,755
1,678
760
1,727
4,028
0
42,311
W
Yemoja
RageACola
Yemoja
4,247
905
743
762
5,256
1,915
318
1,250
4,006
14,616
0
W
Kukulkan
1,253
132
0
200
3,878
1,245
0
2,351
1,427
43,474
0
L
Raijin
Weidcurt
Raijin
3,189
523
0
500
4,496
1,549
0
1,117
3,243
42,212
0
L
4,362
1,050
0
2,872
7,953
2,361
0
301
7,652
0
25,476
L
Yemoja
Yefonse
Yemoja
2,897
445
543
1,808
8,608
5,018
0
1,939
6,669
20,952
0
W
2,480
1,230
0
4,389
8,937
2,429
0
494
8,375
0
33,522
L
Amaterasu
killer122005
Amaterasu
957
117
0
1,406
6,015
3,369
0
0
6,015
0
23,206
W
Gilgamesh
ultima_ventus
Gilgamesh
6,447
1,750
0
1,628
4,967
2,872
41
120
4,691
0
44,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
29,095
370
Minions Killed
316
0
Camps Cleared
0
1,132,624
Distance Traveled
1,088,794
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,463
455
65
5
0
241,241
4
W
Neith
6,293
524
77
6
0
204,461
3
W
Yemoja
6,154
513
21
2
0
216,231
4
W
Kukulkan
7,062
589
103
9
0
203,629
2
L
Raijin
7,285
607
110
9
0
215,783
3
L
Da Ji
5,484
457
55
5
0
212,616
2
L
Yemoja
5,691
474
36
3
0
197,669
1
W
Loki
6,952
579
80
7
0
258,822
3
L
Amaterasu
5,172
431
50
4
0
221,485
0
W
Gilgamesh
7,647
637
89
7
0
249,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role