Player Matchup

Bacchus
Bacchus
Blinkbott
Bacchus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,185 Elo+
Party 3
Ullr
Ullr
IcytaleS
Ullr
Level 17
God Stats
4W - 2L
1,731 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SomtimesLion
Cthulhu
Level 21
God Stats
1W - 1L
1,229 SR
Queue Stats
7W - 5L
1,185 Elo+
Party 3
Loki
Loki
TenInchFlop
Loki
Level 13
God Stats
1W - 1L
1,260 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Tommysarus
Nu Wa
Level 28
God Stats
4W - 3L
1,848 SR
Queue Stats
46W - 47L
1,465 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,367 Elo+

VS

Team Averages
Level 23
1,393 SR
1,382 Elo+
Ah Puch
Ah Puch
DIEGOefe
Ah Puch
Level 23
God Stats
16W - 20L
1,217 SR
Queue Stats
91W - 125L
1,265 Elo+
Party 2
Gilgamesh
Gilgamesh
JAIMEELCAPO25
Gilgamesh
Level 8
God Stats
27W - 20L
1,419 SR
Queue Stats
29W - 32L
1,321 Elo+
Party 2
Bastet
Bastet
MangledSouls
Bastet
Level 15
God Stats
8W - 8L
1,487 SR
Queue Stats
22W - 29L
1,369 Elo+
Party 1
Ao Kuang
Ao Kuang
OPTIMUM0VERKILL
Ao Kuang
Level 43
God Stats
0W - 2L
1,344 SR
Queue Stats
10W - 13L
1,375 Elo+
Party 1
Discordia
Discordia
Princeling714
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blinkbott
Bacchus
20
0 / 5 / 22
12,460
958
9,322
15,837
20,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
20
15 / 2 / 20
15,574
1,198
27,399
14,266
5,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SomtimesLion
Cthulhu
20
3 / 11 / 26
14,095
1,084
12,124
28,296
29,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 2 / 16
17,430
1,341
21,331
13,225
5,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
20
7 / 3 / 27
14,508
1,116
38,343
16,238
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DIEGOefe
Ah Puch
20
6 / 10 / 10
14,455
1,112
25,417
26,468
8,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
JAIMEELCAPO25
Gilgamesh
20
3 / 15 / 9
14,126
1,087
16,672
37,346
21,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
17
2 / 5 / 9
11,607
893
9,159
12,413
2,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
18
10 / 8 / 4
13,693
1,053
15,437
25,643
8,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Princeling714
Discordia
20
2 / 7 / 12
12,825
987
13,312
15,800
4,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
67
45
Kills
23
23
Deaths
45
111
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blinkbott
Bacchus
0
5
22
2.2
L
Ah Puch
DIEGOefe
Ah Puch
6
10
10
1.1
W
Ullr
15
2
20
12.5
L
Gilgamesh
JAIMEELCAPO25
Gilgamesh
3
15
9
0.5
L
Bastet
2
5
9
1.3
L
Ao Kuang
10
8
4
1.5
L
Discordia
Princeling714
Discordia
2
7
12
1.14
W
Cthulhu
SomtimesLion
Cthulhu
3
11
26
1.45
W
20
2
16
14
W
Nu Wa
7
3
27
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,519
Damage
79,997
87,862
Taken
117,670
66,477
Mitigated
46,511
3,979
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blinkbott
Bacchus
9,322
1,133
0
418
15,837
20,141
0
10,918
4,919
22,359
0
L
Ah Puch
DIEGOefe
Ah Puch
25,417
1,379
0
3,414
26,468
8,638
0
9,750
16,508
73,386
0
W
Ullr
27,399
14,938
0
339
14,266
5,578
0
9,240
5,026
0
40,800
L
Gilgamesh
JAIMEELCAPO25
Gilgamesh
16,672
5,274
0
559
37,346
21,284
0
21,574
15,304
0
67,957
L
Bastet
9,159
1,845
0
0
12,413
2,707
0
8,087
3,968
0
15,571
L
Ao Kuang
15,437
3,734
159
6,038
25,643
8,969
0
11,611
13,688
24,174
0
L
Discordia
Princeling714
Discordia
13,312
2,766
146
2,694
15,800
4,913
0
7,147
8,413
41,157
0
W
Cthulhu
SomtimesLion
Cthulhu
12,124
2,259
151
2,673
28,296
29,580
0
17,992
10,304
60,560
0
W
21,331
6,284
0
0
13,225
5,273
0
6,836
6,389
0
38,913
W
Nu Wa
38,343
9,595
0
398
16,238
5,905
0
9,180
7,058
52,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,067
Gold Earned
66,706
266
Minions Killed
279
7
Camps Cleared
9
1,180,025
Distance Traveled
1,122,238
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,460
958
16
1
1
214,953
0
L
Ah Puch
14,455
1,112
107
8
2
247,303
0
W
Ullr
15,574
1,198
27
2
1
248,436
0
L
Gilgamesh
14,126
1,087
71
5
1
240,130
2
L
Bastet
11,607
893
16
1
0
160,293
0
L
Ao Kuang
13,693
1,053
10
1
6
266,982
0
L
Discordia
12,825
987
75
6
0
207,530
0
W
Cthulhu
14,095
1,084
144
11
1
208,166
0
W
Loki
17,430
1,341
43
3
4
251,969
0
W
Nu Wa
14,508
1,116
36
3
0
256,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role