Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DragonFlower24
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 58L
1,214 Elo+
Party 1
Aphrodite
Aphrodite
JeneralJuice
Aphrodite
Level 17
God Stats
2W - 2L
1,501 SR
Queue Stats
156W - 210L
1,368 Elo+
Party 1
He Bo
He Bo
PimpiePump
He Bo
Level 20
God Stats
1W - 1L
1,677 SR
Queue Stats
35W - 27L
1,512 Elo+
Solo
Nike
Nike
WalkingTree11235
Nike
Level 4
God Stats
13W - 17L
1,203 SR
Queue Stats
35W - 44L
1,214 Elo+
Party 1
Team Averages
Level 14
1,476 SR
1,362 Elo+

VS

Team Averages
Level 31
1,452 SR
1,393 Elo+
Tiamat
Tiamat
NanoGiZmO
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,403 Elo+
Party 2
Bacchus
Bacchus
X ITZ NINJA Xx
Bacchus
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,447 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zeyko BMs
Tsukuyomi
Level 109
God Stats
5W - 3L
1,476 SR
Queue Stats
148W - 105L
1,502 Elo+
Party 3
Bakasura
Bakasura
dalecxis
Bakasura
Level 14
God Stats
2W - 1L
1,283 SR
Queue Stats
13W - 28L
1,203 Elo+
Solo
Baba Yaga
Baba Yaga
ferhat-625
Baba Yaga
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
0 / 5 / 19
12,909
922
16,301
19,232
6,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
2 / 15 / 9
12,413
887
8,711
21,625
7,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
JeneralJuice
Aphrodite
19
1 / 8 / 14
12,682
906
9,637
16,676
12,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
20
15 / 7 / 2
15,515
1,108
20,269
18,531
5,047
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 8 / 15
12,864
919
9,367
27,364
26,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NanoGiZmO
Tiamat
20
6 / 6 / 16
13,396
957
15,259
14,926
9,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 0 / 24
14,663
1,047
17,016
13,888
16,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Zeyko BMs
Tsukuyomi
20
22 / 1 / 9
17,698
1,264
39,829
11,793
5,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
dalecxis
Bakasura
18
0 / 6 / 10
12,269
876
4,347
19,797
13,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
ferhat-625
Baba Yaga
20
10 / 6 / 16
15,258
1,090
20,373
13,617
6,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
118
19
Kills
43
43
Deaths
19
59
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
19
1.9
L
Kukulkan
2
15
9
0.43
L
Aphrodite
JeneralJuice
Aphrodite
1
8
14
1
W
Tiamat
NanoGiZmO
Tiamat
6
6
16
2.33
L
He Bo
15
7
2
2.29
L
1
8
15
1.06
W
5
0
24
17
W
Tsukuyomi
Zeyko BMs
Tsukuyomi
22
1
9
26.5
W
Bakasura
dalecxis
Bakasura
0
6
10
0.83
W
Baba Yaga
ferhat-625
Baba Yaga
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,285
Damage
96,824
103,428
Taken
74,021
57,907
Mitigated
52,412
11,864
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,301
5,383
0
1,782
19,232
6,671
0
10,292
8,940
0
49,859
L
Kukulkan
8,711
1,794
0
157
21,625
7,311
0
11,611
10,014
31,892
0
L
Aphrodite
JeneralJuice
Aphrodite
9,637
2,286
5,783
3,836
16,676
12,013
0
10,150
6,361
20,597
0
W
Tiamat
NanoGiZmO
Tiamat
15,259
520
0
2,352
14,926
9,942
0
7,660
7,266
25,481
0
L
He Bo
20,269
940
0
306
18,531
5,047
0
5,884
12,372
43,911
0
L
9,367
1,083
0
0
27,364
26,865
0
14,711
12,394
0
34,848
W
17,016
2,258
0
159
13,888
16,908
0
5,859
8,029
35,448
0
W
Tsukuyomi
Zeyko BMs
Tsukuyomi
39,829
11,347
0
3,523
11,793
5,733
0
5,776
6,017
0
78,088
W
Bakasura
dalecxis
Bakasura
4,347
2,396
0
998
19,797
13,139
0
10,399
9,398
0
23,462
W
Baba Yaga
ferhat-625
Baba Yaga
20,373
1,492
0
2,069
13,617
6,690
0
8,923
4,694
38,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,383
Gold Earned
73,284
273
Minions Killed
253
6
Camps Cleared
12
1,242,381
Distance Traveled
1,301,565
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,909
922
79
6
0
239,913
1
L
Kukulkan
12,413
887
62
4
0
229,684
0
L
Aphrodite
12,682
906
28
2
1
256,281
0
W
Tiamat
13,396
957
22
2
0
203,172
0
L
He Bo
15,515
1,108
44
3
4
257,686
0
L
Nike
12,864
919
60
4
1
258,817
0
W
Bacchus
14,663
1,047
30
2
0
310,054
0
W
Tsukuyomi
17,698
1,264
98
7
6
309,746
0
W
Bakasura
12,269
876
57
4
6
240,862
3
W
Baba Yaga
15,258
1,090
46
3
0
237,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role