Player Matchup

Bacchus
Bacchus
AvBx10
Bacchus
Level 69
God Stats
6W - 5L
1,750 SR
Queue Stats
196W - 148L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Big Mobbin
Danzaburou
Level 115
God Stats
4W - 7L
1,528 SR
Queue Stats
127W - 129L
1,527 Elo+
Solo
Osiris
Osiris
KamikazeTable
Osiris
Level 103
God Stats
10W - 15L
1,517 SR
Queue Stats
283W - 197L
1,676 Elo+
Party 2
Merlin
Merlin
TheTeeToe
Merlin
Level 102
God Stats
20W - 20L
1,643 SR
Queue Stats
410W - 337L
1,620 Elo+
Party 2
Janus
Janus
VOiD v1200
Janus
Level 116
God Stats
7W - 3L
1,937 SR
Queue Stats
276W - 273L
1,571 Elo+
Solo
Team Averages
Level 101
1,675 SR
1,601 Elo+

VS

Team Averages
Level 129
1,433 SR
1,548 Elo+
Nu Wa
Nu Wa
Abc123std
Nu Wa
Level 108
God Stats
2W - 3L
1,378 SR
Queue Stats
198W - 163L
1,576 Elo+
Solo
Chang'e
Chang'e
AiryHaddock5137
Chang'e
Level 126
God Stats
1W - 6L
1,203 SR
Queue Stats
182W - 177L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Siegraiin
Amaterasu
Level 143
God Stats
91W - 63L
1,614 SR
Queue Stats
427W - 451L
1,495 Elo+
Solo
Bacchus
Bacchus
Slashyro
Bacchus
Level 123
God Stats
126W - 123L
1,519 SR
Queue Stats
138W - 138L
1,489 Elo+
Party 1
Chiron
Chiron
SlurpMcGurp
Chiron
Level 147
God Stats
4W - 8L
1,451 SR
Queue Stats
53W - 48L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AvBx10
Bacchus
15
2 / 5 / 4
10,015
1,002
7,173
14,859
13,882
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Danzaburou
Big Mobbin
Danzaburou
15
1 / 2 / 4
9,590
959
9,278
11,628
4,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
1 / 4 / 6
9,289
929
13,086
20,285
14,376
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Merlin
TheTeeToe
Merlin
16
3 / 3 / 4
10,081
1,008
15,229
9,665
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Janus
15
1 / 6 / 3
9,402
940
5,030
13,167
4,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

200

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Abc123std
Nu Wa
16
4 / 2 / 8
9,856
986
16,380
8,680
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 8
10,096
1,010
13,959
12,064
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
Siegraiin
Amaterasu
16
4 / 2 / 10
10,628
1,063
10,768
8,284
3,835
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Slashyro
Bacchus
16
1 / 1 / 14
9,341
934
8,613
12,248
14,566
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
17
7 / 1 / 9
11,417
1,142
15,133
11,606
4,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
8
Kills
20
20
Deaths
8
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Abc123std
Nu Wa
4
2
8
4
W
4
2
8
4
L
Bacchus
AvBx10
Bacchus
2
5
4
0.8
L
Danzaburou
Big Mobbin
Danzaburou
1
2
4
1.5
L
1
4
6
1
W
Amaterasu
Siegraiin
Amaterasu
4
2
10
4.5
W
Bacchus
Slashyro
Bacchus
1
1
14
8
W
Chiron
7
1
9
11.5
L
Merlin
TheTeeToe
Merlin
3
3
4
1.67
L
Janus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,796
Damage
64,853
69,604
Taken
52,882
40,501
Mitigated
30,557
7,606
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Abc123std
Nu Wa
16,380
4,810
0
0
8,680
3,091
0
4,305
4,375
31,048
0
W
13,959
46
7,934
5,905
12,064
4,629
0
5,982
6,082
36,733
0
L
Bacchus
AvBx10
Bacchus
7,173
789
0
1,110
14,859
13,882
0
8,155
6,473
9,845
0
L
Danzaburou
Big Mobbin
Danzaburou
9,278
3,562
0
1,493
11,628
4,504
0
7,581
3,757
0
40,042
L
13,086
3,136
0
2,881
20,285
14,376
0
12,097
7,770
1,281
19,224
W
Amaterasu
Siegraiin
Amaterasu
10,768
5,051
0
1,799
8,284
3,835
0
4,534
3,750
0
29,727
W
Bacchus
Slashyro
Bacchus
8,613
198
1,891
1,450
12,248
14,566
0
6,738
5,510
10,134
0
W
Chiron
15,133
5,498
1,582
1,913
11,606
4,436
0
6,511
5,095
0
37,367
L
Merlin
TheTeeToe
Merlin
15,229
545
0
910
9,665
3,255
0
5,268
4,297
37,118
0
L
Janus
5,030
207
108
1,104
13,167
4,484
0
4,710
8,355
38,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
51,338
203
Minions Killed
195
4
Camps Cleared
13
956,566
Distance Traveled
1,070,877
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,856
986
42
4
0
189,165
0
W
Chang'e
10,096
1,010
48
5
2
219,404
0
L
Bacchus
10,015
1,002
5
1
1
203,317
0
L
Danzaburou
9,590
959
58
6
1
178,757
1
L
Osiris
9,289
929
16
2
1
197,635
0
W
Amaterasu
10,628
1,063
31
3
10
224,707
1
W
Bacchus
9,341
934
7
1
0
219,086
0
W
Chiron
11,417
1,142
67
7
1
218,515
1
L
Merlin
10,081
1,008
54
5
1
194,999
0
L
Janus
9,402
940
70
7
0
181,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role