Player Matchup

Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Jermilious
Ganesha
Bronze III
Level 52
God Stats
3W - 6L
1,538 SR
Queue Stats
6W - 26L
788 MMR
Solo
Mercury
Mercury
Silver III
Justo145
Mercury
Silver III
Level 104
God Stats
13W - 6L
1,554 SR
Queue Stats
315W - 298L
793 MMR
Solo
Scylla
Scylla
Silver III
MerkGoatt
Scylla
Silver III
Level 77
God Stats
31W - 29L
1,694 SR
Queue Stats
112W - 130L
894 MMR
Solo
Nike
Nike
Silver IV
kingpogha
Nike
Silver IV
Level 55
God Stats
30W - 32L
1,528 SR
Queue Stats
90W - 113L
791 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,563 SR
953 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,468 SR
816 MMR
Gilgamesh
Gilgamesh
Silver IV
BtrResort
Gilgamesh
Silver IV
Level 109
God Stats
0W - 7L
1,198 SR
Queue Stats
306W - 316L
760 MMR
Solo
Ra
Ra
Silver IV
Ghostlinkrock
Ra
Silver IV
Level 43
God Stats
1W - 3L
1,642 SR
Queue Stats
52W - 66L
917 MMR
Solo
Loki
Loki
Silver III
Malkerr
Loki
Silver III
Level 125
God Stats
3W - 2L
1,467 SR
Queue Stats
116W - 131L
763 MMR
Solo
Heimdallr
Heimdallr
Silver III
NotHaymaker
Heimdallr
Silver III
Level 126
God Stats
14W - 16L
1,546 SR
Queue Stats
48W - 70L
878 MMR
Solo
Serqet
Serqet
Silver III
zack1997
Serqet
Silver III
Level 156
God Stats
1W - 2L
1,486 SR
Queue Stats
145W - 150L
761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
7 / 11 / 5
16,319
544
21,616
33,691
14,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Jermilious
Ganesha
20
2 / 5 / 14
15,034
501
12,049
30,543
40,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Justo145
Mercury
20
7 / 10 / 10
16,085
536
19,701
26,509
13,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
MerkGoatt
Scylla
20
11 / 7 / 7
16,171
539
22,876
17,107
6,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
20
13 / 3 / 11
18,147
605
31,084
23,281
26,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetTsukuyomiApolloJanusKing Arthur

VS

Bans
AthenaDanzaburouCu ChulainnYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BtrResort
Gilgamesh
20
9 / 10 / 11
16,214
540
20,001
34,314
35,197
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 9 / 10
14,437
481
11,459
21,199
12,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
Malkerr
Loki
20
4 / 4 / 14
16,298
543
13,200
29,578
29,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
NotHaymaker
Heimdallr
20
12 / 8 / 8
16,437
548
30,983
28,027
11,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
zack1997
Serqet
20
9 / 9 / 9
15,425
514
13,707
27,557
10,562
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
88
40
Kills
36
36
Deaths
40
47
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
11
5
0.86
L
Gilgamesh
BtrResort
Gilgamesh
9
10
11
1.45
L
2
9
10
0.78
W
Ganesha
Jermilious
Ganesha
2
5
14
1.8
W
Mercury
Justo145
Mercury
7
10
10
1.2
L
Loki
Malkerr
Loki
4
4
14
2.75
W
Scylla
MerkGoatt
Scylla
11
7
7
2.07
L
Heimdallr
NotHaymaker
Heimdallr
12
8
8
2
W
Nike
13
3
11
6.17
L
Serqet
zack1997
Serqet
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,326
Damage
89,350
131,131
Taken
140,675
101,765
Mitigated
98,689
29,284
Healing
31,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
21,616
10,954
0
12,943
33,691
14,733
1,172
1,234
30,987
0
143,506
L
Gilgamesh
BtrResort
Gilgamesh
20,001
4,107
0
5,072
34,314
35,197
450
8,139
25,970
412
81,888
L
11,459
1,541
3,616
5,099
21,199
12,450
259
5,776
15,289
101,850
0
W
Ganesha
Jermilious
Ganesha
12,049
1,129
0
5,897
30,543
40,478
546
3,901
24,713
52,249
0
W
Mercury
Justo145
Mercury
19,701
9,115
0
1,552
26,509
13,684
1,542
4,459
21,738
0
128,047
L
Loki
Malkerr
Loki
13,200
3,310
0
6,495
29,578
29,054
461
9,596
19,604
0
51,659
W
Scylla
MerkGoatt
Scylla
22,876
845
0
1,642
17,107
6,498
2,283
2,023
13,953
74,871
0
L
Heimdallr
NotHaymaker
Heimdallr
30,983
19,918
0
5,804
28,027
11,426
1,594
4,897
23,038
0
125,502
W
Nike
31,084
4,248
0
7,250
23,281
26,372
3,641
2,070
21,070
0
124,772
L
Serqet
zack1997
Serqet
13,707
1,543
0
5,896
27,557
10,562
690
6,611
20,719
0
69,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,756
Gold Earned
78,811
704
Minions Killed
639
0
Camps Cleared
0
2,948,844
Distance Traveled
2,637,371
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,319
544
180
6
0
553,344
1
L
Gilgamesh
16,214
540
124
4
0
507,970
4
L
Ra
14,437
481
185
6
0
495,850
10
W
Ganesha
15,034
501
49
2
0
635,669
1
W
Mercury
16,085
536
152
5
0
598,157
6
L
Loki
16,298
543
63
2
0
592,574
5
W
Scylla
16,171
539
129
4
0
532,791
7
L
Heimdallr
16,437
548
142
5
0
479,212
9
W
Nike
18,147
605
194
6
0
628,883
5
L
Serqet
15,425
514
125
4
0
561,765
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role