Player Matchup

Bacchus
Bacchus
LaPapona
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,494 Elo+
Solo
Bellona
Bellona
Lord TacoMX
Bellona
Level 29
God Stats
1W - 0L
1,542 SR
Queue Stats
12W - 17L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
SyntheticDextrs
Baron Samedi
Level 12
God Stats
4W - 3L
1,566 SR
Queue Stats
14W - 12L
1,537 Elo+
Solo
Team Averages
Level 23
1,536 SR
1,486 Elo+

VS

Team Averages
Level 40
1,649 SR
1,523 Elo+
Bakasura
Bakasura
Cobalt24
Bakasura
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 31L
1,429 Elo+
Party 1
Odin
Odin
HerEntity24
Odin
Level 63
God Stats
22W - 12L
1,706 SR
Queue Stats
160W - 141L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Smiker4win
Ah Puch
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
74W - 55L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LaPapona
Bacchus
19
5 / 3 / 14
15,700
604
18,726
30,894
55,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Lord TacoMX
Bellona
20
8 / 9 / 12
17,344
667
19,233
33,167
34,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SyntheticDextrs
Baron Samedi
20
9 / 7 / 11
17,508
673
24,825
25,746
16,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cobalt24
Bakasura
20
8 / 11 / 8
17,090
657
16,652
22,141
8,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 5 / 11
16,423
632
20,367
28,627
26,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Smiker4win
Ah Puch
20
7 / 6 / 8
16,899
650
33,576
21,389
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
22
Kills
19
19
Deaths
22
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cobalt24
Bakasura
8
11
8
1.09
L
4
5
11
1.9
W
Bacchus
LaPapona
Bacchus
5
3
14
4
W
Bellona
Lord TacoMX
Bellona
8
9
12
1.56
L
Ah Puch
Smiker4win
Ah Puch
7
6
8
1.83
W
Baron Samedi
SyntheticDextrs
Baron Samedi
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,784
Damage
70,595
89,807
Taken
72,157
107,072
Mitigated
43,265
18,785
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cobalt24
Bakasura
16,652
10,875
0
1,937
22,141
8,831
525
13,399
8,394
0
27,306
L
20,367
2,830
1,110
6,262
28,627
26,425
1,180
18,048
9,850
0
88,678
W
Bacchus
LaPapona
Bacchus
18,726
2,758
0
1,522
30,894
55,921
862
12,012
16,438
49,857
0
W
Bellona
Lord TacoMX
Bellona
19,233
4,723
968
7,099
33,167
34,727
571
9,054
22,662
0
56,838
L
Ah Puch
Smiker4win
Ah Puch
33,576
1,962
0
7,621
21,389
8,009
1,101
10,837
10,362
106,533
0
W
Baron Samedi
SyntheticDextrs
Baron Samedi
24,825
1,694
2,654
6,542
25,746
16,424
1,078
10,325
14,483
99,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,552
Gold Earned
50,412
265
Minions Killed
285
0
Camps Cleared
0
1,272,101
Distance Traveled
1,219,511
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
17,090
657
32
1
0
376,385
1
L
Odin
16,423
632
107
4
0
446,973
2
W
Bacchus
15,700
604
60
2
0
457,760
4
W
Bellona
17,344
667
70
3
0
415,289
1
L
Ah Puch
16,899
650
146
6
0
396,153
1
W
Baron Samedi
17,508
673
135
5
0
399,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role