Player Matchup

Jormungandr
Jormungandr
Caio598gahh
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,317 Elo+
Party 1
Artemis
Artemis
MdrAce
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,195 Elo+
Party 1
Raijin
Raijin
artip
Raijin
Level 28
God Stats
8W - 10L
1,366 SR
Queue Stats
38W - 36L
1,450 Elo+
Solo
Loki
Loki
lucasleal3030
Loki
Level 25
God Stats
18W - 14L
1,733 SR
Queue Stats
82W - 90L
1,394 Elo+
Solo
Eset
Eset
seumadruga011
Eset
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,331 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,337 Elo+

VS

Team Averages
Level 20
1,545 SR
1,480 Elo+
Bellona
Bellona
Netinhokrl
Bellona
Level 13
God Stats
2W - 2L
1,641 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RamonBENE67
Gilgamesh
Level 28
God Stats
6W - 2L
1,717 SR
Queue Stats
213W - 151L
1,752 Elo+
Solo
Sol
Sol
elltinni
Sol
Level 28
God Stats
6W - 11L
1,364 SR
Queue Stats
31W - 36L
1,350 Elo+
Solo
Bacchus
Bacchus
iagohcr
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,391 Elo+
Party 2
Xbalanque
Xbalanque
vinl9
Xbalanque
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Caio598gahh
Jormungandr
13
1 / 7 / 8
8,534
388
7,595
17,216
12,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
MdrAce
Artemis
14
2 / 8 / 6
9,264
421
10,978
13,733
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
artip
Raijin
18
2 / 6 / 5
11,335
515
6,587
13,609
8,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
9 / 4 / 2
10,614
482
8,318
13,623
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 10 / 4
8,395
382
4,926
12,805
3,555
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Netinhokrl
Bellona
9
0 / 1 / 1
8,251
375
1,436
3,570
2,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
RamonBENE67
Gilgamesh
20
10 / 2 / 10
13,591
618
16,468
13,661
8,585
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 3 / 3
12,879
585
20,589
13,195
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
iagohcr
Bacchus
16
2 / 5 / 21
10,593
482
8,396
16,835
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
vinl9
Xbalanque
15
7 / 4 / 6
9,709
441
6,730
10,358
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
15
Kills
34
35
Deaths
15
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Caio598gahh
Jormungandr
1
7
8
0.71
L
Artemis
MdrAce
Artemis
2
8
6
0.63
W
Bellona
Netinhokrl
Bellona
0
1
1
0.5
W
Gilgamesh
RamonBENE67
Gilgamesh
10
2
10
7.5
L
Raijin
artip
Raijin
2
6
5
0.75
W
15
3
3
5.5
W
Bacchus
iagohcr
Bacchus
2
5
21
2.5
L
9
4
2
2.5
L
1
10
4
0.3
W
Xbalanque
vinl9
Xbalanque
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
53,619
70,986
Taken
57,619
35,416
Mitigated
35,869
10,003
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Caio598gahh
Jormungandr
7,595
2,230
319
1,528
17,216
12,433
0
8,135
9,081
28,282
0
L
Artemis
MdrAce
Artemis
10,978
5,936
0
570
13,733
4,959
500
5,336
8,397
0
53,944
W
Bellona
Netinhokrl
Bellona
1,436
592
0
219
3,570
2,065
0
1,184
2,200
0
7,655
W
Gilgamesh
RamonBENE67
Gilgamesh
16,468
6,444
0
1,986
13,661
8,585
1,142
3,693
9,918
0
103,263
L
Raijin
artip
Raijin
6,587
565
0
889
13,609
8,713
2,462
4,777
8,832
65,070
0
W
20,589
3,918
738
5,389
13,195
4,756
160
4,731
8,304
94,233
0
W
Bacchus
iagohcr
Bacchus
8,396
1,201
704
3,992
16,835
16,342
441
4,456
12,281
29,082
0
L
8,318
1,836
0
4,348
13,623
5,756
0
5,963
7,660
0
52,161
L
4,926
405
1,730
619
12,805
3,555
0
4,774
8,031
25,996
0
W
Xbalanque
vinl9
Xbalanque
6,730
4,010
0
2,366
10,358
4,121
995
4,454
5,808
0
45,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
55,023
405
Minions Killed
440
0
Camps Cleared
0
1,910,393
Distance Traveled
1,718,583
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,534
388
33
2
0
388,613
3
L
Artemis
9,264
421
93
4
0
355,796
0
W
Bellona
8,251
375
9
0
0
154,579
1
W
Gilgamesh
13,591
618
155
7
0
441,328
3
L
Raijin
11,335
515
142
6
0
371,965
1
W
Sol
12,879
585
165
8
0
420,311
7
W
Bacchus
10,593
482
25
1
0
354,658
5
L
Loki
10,614
482
94
4
0
426,703
1
L
Eset
8,395
382
43
2
0
367,316
3
W
Xbalanque
9,709
441
86
4
0
347,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role