Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
EightFoldPath
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,594 Elo+
Party 2
Ah Puch
Ah Puch
ZéroDividé
Ah Puch
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,665 Elo+
Party 2
Nemesis
Nemesis
taranjit
Nemesis
Level 126
God Stats
1W - 1L
1,326 SR
Queue Stats
23W - 12L
1,683 Elo+
Party 2
Chang'e
Chang'e
xLèthal
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,602 Elo+
Party 2
Team Averages
Level 134
1,465 SR
1,609 Elo+

VS

Team Averages
Level 104
1,527 SR
1,527 Elo+
Gilgamesh
Gilgamesh
Daceeej88
Gilgamesh
Level 66
God Stats
0W - 3L
1,325 SR
Queue Stats
121W - 128L
1,558 Elo+
Party 1
Thanatos
Thanatos
INFERNO 2 3 XxX
Thanatos
Level 82
God Stats
1W - 6L
1,495 SR
Queue Stats
203W - 171L
1,557 Elo+
Party 1
Scylla
Scylla
Panthers315
Scylla
Level 112
God Stats
3W - 4L
1,776 SR
Queue Stats
180W - 185L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
barcelona88
Guan Yu
Level 129
God Stats
8W - 8L
1,539 SR
Queue Stats
596W - 583L
1,557 Elo+
Party 1
Arachne
Arachne
twitchyfingerr
Arachne
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
4 / 5 / 15
11,614
726
9,750
13,767
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
EightFoldPath
Hachiman
20
6 / 2 / 17
11,836
740
14,384
14,756
7,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
ZéroDividé
Ah Puch
19
8 / 1 / 13
12,227
764
23,991
11,372
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
taranjit
Nemesis
19
8 / 3 / 16
11,780
736
12,717
23,159
29,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
xLèthal
Chang'e
18
2 / 1 / 21
11,026
689
11,828
10,404
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daceeej88
Gilgamesh
18
3 / 6 / 4
11,001
688
14,574
21,112
15,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
17
4 / 6 / 5
10,757
672
10,170
12,635
5,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
19
3 / 5 / 7
10,957
685
18,743
11,328
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
barcelona88
Guan Yu
16
0 / 7 / 7
9,576
599
8,869
22,952
28,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
0 / 4 / 6
9,654
603
4,470
15,776
6,856
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
39
28
Kills
10
12
Deaths
28
82
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
5
15
2.3
L
Gilgamesh
Daceeej88
Gilgamesh
3
6
4
0.83
W
Hachiman
EightFoldPath
Hachiman
6
2
17
7.25
L
Thanatos
4
6
5
1.08
L
Scylla
3
5
7
1.3
W
Ah Puch
ZéroDividé
Ah Puch
8
1
13
14.5
L
Guan Yu
barcelona88
Guan Yu
0
7
7
0.5
W
Nemesis
taranjit
Nemesis
8
3
16
5.33
L
0
4
6
0.75
W
Chang'e
xLèthal
Chang'e
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,670
Damage
56,826
73,458
Taken
83,803
52,168
Mitigated
60,484
38,428
Healing
32,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,750
419
1,495
1,713
13,767
4,991
848
5,828
7,501
30,089
0
L
Gilgamesh
Daceeej88
Gilgamesh
14,574
1,947
2,565
2,218
21,112
15,450
585
10,612
10,500
0
31,199
W
Hachiman
EightFoldPath
Hachiman
14,384
6,546
1,514
4,008
14,756
7,361
1,887
3,153
11,261
0
50,297
L
Thanatos
10,170
953
73
5,333
12,635
5,560
1,558
7,360
5,275
0
21,266
L
Scylla
18,743
674
652
2,232
11,328
4,361
226
7,223
4,105
47,132
0
W
Ah Puch
ZéroDividé
Ah Puch
23,991
1,320
746
2,226
11,372
5,078
1,429
2,951
8,023
47,641
0
L
Guan Yu
barcelona88
Guan Yu
8,869
735
7,333
6,227
22,952
28,257
52
11,310
11,642
0
15,409
W
Nemesis
taranjit
Nemesis
12,717
3,399
3,184
4,430
23,159
29,349
1,082
2,082
20,533
0
19,979
L
4,470
3,060
926
4,539
15,776
6,856
1,118
9,064
6,712
0
10,980
W
Chang'e
xLèthal
Chang'e
11,828
1,129
14,599
4,513
10,404
5,389
950
3,468
6,617
27,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,483
Gold Earned
51,945
233
Minions Killed
144
0
Camps Cleared
0
1,518,527
Distance Traveled
1,472,416
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,614
726
55
3
0
302,446
2
L
Gilgamesh
11,001
688
31
2
0
305,529
3
W
Hachiman
11,836
740
52
3
0
288,060
1
L
Thanatos
10,757
672
25
2
0
298,080
0
L
Scylla
10,957
685
51
3
0
284,853
0
W
Ah Puch
12,227
764
60
4
0
287,645
0
L
Guan Yu
9,576
599
7
0
0
312,417
0
W
Nemesis
11,780
736
19
1
0
341,270
0
L
Arachne
9,654
603
30
2
0
271,537
0
W
Chang'e
11,026
689
47
3
0
299,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role