Player Matchup

Merlin
Merlin
Astolfo4653
Merlin
Level 17
God Stats
6W - 9L
1,346 SR
Queue Stats
27W - 42L
1,529 Elo+
Solo
Skadi
Skadi
El-Tigre-_-2k
Skadi
Level 13
God Stats
2W - 1L
1,801 SR
Queue Stats
17W - 15L
1,786 Elo+
Party 1
Nemesis
Nemesis
Mimah30
Nemesis
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 73L
1,531 Elo+
Solo
Bakasura
Bakasura
Rage_Harderlol
Bakasura
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 139L
1,537 Elo+
Solo
Ganesha
Ganesha
SheLuvsMyCurlss
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,786 Elo+
Party 1
Team Averages
Level 18
1,529 SR
1,634 Elo+

VS

Team Averages
Level 16
1,492 SR
1,556 Elo+
Izanami
Izanami
Antique_Mayox
Izanami
Level 22
God Stats
34W - 26L
1,555 SR
Queue Stats
83W - 74L
1,477 Elo+
Solo
Tyr
Tyr
Maarcos_115
Tyr
Level 17
God Stats
29W - 17L
1,432 SR
Queue Stats
87W - 53L
1,518 Elo+
Party 2
Ymir
Ymir
MrTerrigan
Ymir
Level 18
God Stats
59W - 52L
1,558 SR
Queue Stats
495W - 538L
1,552 Elo+
Solo
Tiamat
Tiamat
makenmakensito1
Tiamat
Level 17
God Stats
29W - 9L
1,388 SR
Queue Stats
94W - 43L
1,547 Elo+
Party 2
Camazotz
Camazotz
sparkx2006
Camazotz
Level 6
God Stats
1W - 0L
1,528 SR
Queue Stats
2W - 4L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 7 / 1
5,286
378
2,030
7,452
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

8
0 / 8 / 0
5,673
405
3,379
9,673
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Mimah30
Nemesis
14
9 / 1 / 2
8,683
620
9,463
12,033
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
12
5 / 4 / 1
7,561
540
9,000
12,492
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 1
6,037
431
3,925
17,105
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
8 / 0 / 2
8,168
583
6,140
7,001
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 2
7,278
520
4,766
10,480
5,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 0 / 10
8,797
628
12,535
9,857
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 0 / 5
9,028
645
13,805
9,275
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Camazotz
sparkx2006
Camazotz
9
1 / 10 / 4
6,129
438
5,033
9,980
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
14
Kills
26
26
Deaths
15
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
0
2
9
L
Merlin
0
7
1
0.07
L
0
8
0
0
W
2
5
2
0.6
L
Nemesis
Mimah30
Nemesis
9
1
2
10
W
7
0
10
12
L
Bakasura
5
4
1
1.38
L
0
6
1
0.08
W
8
0
5
10.5
W
Camazotz
sparkx2006
Camazotz
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
42,279
58,755
Taken
46,593
22,629
Mitigated
24,300
12,150
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,140
4,188
99
1,760
7,001
2,207
902
1,164
5,763
0
52,846
L
Merlin
2,030
114
0
10
7,452
2,319
500
5,096
2,224
11,557
0
L
3,379
1,207
0
549
9,673
2,512
855
4,543
5,070
0
21,705
W
4,766
571
0
2,742
10,480
5,959
0
344
9,984
0
34,291
L
Nemesis
Mimah30
Nemesis
9,463
3,551
0
4,265
12,033
5,425
0
2,324
9,633
0
46,110
W
12,535
3,299
87
4,909
9,857
5,048
336
1,744
7,945
55,658
0
L
Bakasura
9,000
6,676
0
3,018
12,492
4,700
20
5,673
6,567
0
44,455
L
3,925
752
0
4,308
17,105
7,673
0
8,026
8,921
19,450
0
W
13,805
1,573
0
4,671
9,275
7,446
203
1,468
7,338
55,611
0
W
Camazotz
sparkx2006
Camazotz
5,033
2,664
0
1,534
9,980
3,640
0
864
8,661
0
15,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
39,400
289
Minions Killed
382
0
Camps Cleared
0
1,317,425
Distance Traveled
1,421,611
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,168
583
89
6
0
278,108
2
L
Merlin
5,286
378
21
2
0
252,398
1
L
Skadi
5,673
405
48
3
0
215,736
0
W
Tyr
7,278
520
69
5
0
299,385
0
L
Nemesis
8,683
620
91
7
0
300,609
2
W
Ymir
8,797
628
99
7
0
244,402
4
L
Bakasura
7,561
540
112
8
0
290,893
1
L
Ganesha
6,037
431
17
1
0
257,789
1
W
Tiamat
9,028
645
105
8
0
289,515
1
W
Camazotz
6,129
438
20
1
0
310,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role