Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Gold III
DURUMAN22
Baba Yaga
Gold III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 4L
1,784 MMR
Party 2
Thor
Thor
Gold III
ElSapitoBasilon
Thor
Gold III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,881 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,500 SR
1,721 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,534 SR
1,564 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Crªsh
Baron Samedi
Silver II
Level 125
God Stats
0W - 1L
1,655 SR
Queue Stats
34W - 37L
1,613 MMR
Party 1
Anhur
Anhur
Gold IV
vinielda
Anhur
Gold IV
Level 94
God Stats
11W - 15L
1,449 SR
Queue Stats
209W - 221L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 2 / 17
11,310
754
8,374
18,864
23,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
DURUMAN22
Baba Yaga
16
9 / 3 / 9
12,203
814
25,390
11,011
5,089
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 3 / 8
11,935
796
16,260
16,148
13,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
RaPersephoneArtemisGilgameshLoki

VS

Bans
TiamatCerberusDiscordiaAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
4 / 6 / 4
11,623
775
12,169
22,797
22,140
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Crªsh
Baron Samedi
14
2 / 7 / 4
10,844
723
8,008
17,838
7,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
vinielda
Anhur
14
2 / 7 / 5
9,880
659
7,378
20,183
7,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
20
Kills
8
8
Deaths
20
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
17
4.75
L
Geb
 
Geb
4
6
4
1
L
Baron Samedi
Crªsh
Baron Samedi
2
7
4
0.57
W
Baba Yaga
DURUMAN22
Baba Yaga
9
3
9
4.5
W
10
3
8
4.67
L
Anhur
vinielda
Anhur
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,024
Damage
27,555
46,023
Taken
60,818
41,460
Mitigated
36,966
11,752
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,374
1,193
0
5,378
18,864
23,270
402
7,986
10,878
16,080
0
L
Geb
 
Geb
12,169
1,409
202
3,956
22,797
22,140
0
12,313
10,484
27,866
0
L
Baron Samedi
Crªsh
Baron Samedi
8,008
255
1,517
2,135
17,838
7,468
0
10,958
6,880
30,075
0
W
Baba Yaga
DURUMAN22
Baba Yaga
25,390
1,825
0
2,403
11,011
5,089
1,369
5,464
5,547
70,523
0
W
16,260
5,587
0
3,971
16,148
13,101
905
6,727
9,421
0
40,245
L
Anhur
vinielda
Anhur
7,378
2,694
0
1,327
20,183
7,358
0
10,493
9,690
0
35,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
32,347
142
Minions Killed
131
0
Camps Cleared
0
826,014
Distance Traveled
807,772
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,310
754
14
1
0
279,182
1
L
Geb
11,623
775
20
1
0
307,351
2
L
Baron Samedi
10,844
723
52
3
0
258,198
6
W
Baba Yaga
12,203
814
95
6
0
276,221
0
W
Thor
11,935
796
33
2
0
270,611
2
L
Anhur
9,880
659
59
4
0
242,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role