Player Matchup

Ganesha
Ganesha
BandOfTheDamned
Ganesha
Level 46
God Stats
6W - 4L
1,843 SR
Queue Stats
167W - 79L
1,788 Elo+
Party 2
Hou Yi
Hou Yi
LoveSickToilet
Hou Yi
Level 28
God Stats
39W - 12L
1,662 SR
Queue Stats
210W - 139L
1,698 Elo+
Party 2
Tiamat
Tiamat
PsychoticSock
Tiamat
Level 69
God Stats
16W - 10L
1,755 SR
Queue Stats
422W - 282L
1,702 Elo+
Party 2
Team Averages
Level 48
1,753 SR
1,729 Elo+

VS

Team Averages
Level 37
1,646 SR
1,514 Elo+
Fenrir
Fenrir
IrreverentErog
Fenrir
Level 12
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 7L
1,305 Elo+
Solo
Sol
Sol
QuintanaSx
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Cthulhu
Cthulhu
Stolthet_09
Cthulhu
Level 95
God Stats
1W - 2L
1,734 SR
Queue Stats
41W - 38L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 20
8,586
859
9,355
8,985
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
12 / 0 / 9
9,619
962
12,406
6,234
2,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
10 / 0 / 11
9,280
928
10,984
5,163
3,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,744
674
5,651
10,327
3,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 9 / 3
6,167
617
4,262
10,157
2,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Stolthet_09
Cthulhu
10
1 / 6 / 2
7,112
711
3,839
17,785
10,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
22
Kills
3
3
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
20
3.33
L
2
7
1
0.36
W
12
0
9
16.5
W
10
0
11
15.5
L
0
9
3
0.17
L
Cthulhu
Stolthet_09
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,745
Damage
13,752
20,382
Taken
38,269
12,167
Mitigated
15,551
8,064
Healing
2,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,355
623
159
2,425
8,985
6,824
154
3,795
5,190
23,899
0
L
5,651
1,438
0
1,187
10,327
3,110
0
3,882
6,293
0
14,989
W
12,406
7,123
0
2,941
6,234
2,285
1,709
2,536
3,698
0
27,619
W
10,984
1,335
0
2,539
5,163
3,058
208
1,770
3,393
27,228
0
L
4,262
1,315
0
1,216
10,157
2,439
0
5,369
4,608
16,894
0
L
Cthulhu
Stolthet_09
Cthulhu
3,839
245
127
250
17,785
10,002
0
10,333
7,029
20,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
20,023
110
Minions Killed
72
0
Camps Cleared
0
569,240
Distance Traveled
472,601
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,586
859
0
0
0
185,857
0
L
Fenrir
6,744
674
23
2
0
167,312
2
W
Hou Yi
9,619
962
43
4
0
197,538
0
W
Tiamat
9,280
928
67
7
0
185,845
0
L
Sol
6,167
617
22
2
0
135,727
0
L
Cthulhu
7,112
711
27
3
0
169,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role