Player Matchup

Arachne
Arachne
ChuteMie
Arachne
Level 24
God Stats
12W - 10L
1,509 SR
Queue Stats
16W - 25L
1,251 Elo+
Party 1
Neith
Neith
Henderson1901
Neith
Level 9
God Stats
3W - 0L
1,754 SR
Queue Stats
7W - 2L
1,585 Elo+
Party 2
Ymir
Ymir
Joshiepoooo
Ymir
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Okami71
Amaterasu
Level 15
God Stats
3W - 2L
1,206 SR
Queue Stats
14W - 9L
1,437 Elo+
Party 2
Eset
Eset
PEDR0CASTILL0
Eset
Level 3
God Stats
1W - 1L
1,301 SR
Queue Stats
31W - 30L
1,121 Elo+
Solo
Team Averages
Level 11
1,454 SR
1,379 Elo+

VS

Team Averages
Level 25
1,513 SR
1,504 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Gotheals
Kukulkan
Level 28
God Stats
61W - 58L
1,596 SR
Queue Stats
97W - 91L
1,602 Elo+
Solo
Ravana
Ravana
MixedRaceCouple
Ravana
Level 28
God Stats
2W - 3L
1,504 SR
Queue Stats
152W - 108L
1,604 Elo+
Solo
Neith
Neith
proyec7
Neith
Level 28
God Stats
64W - 72L
1,465 SR
Queue Stats
254W - 315L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChuteMie
Arachne
17
2 / 12 / 1
10,386
495
8,737
17,310
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 7
11,226
535
8,746
10,389
3,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 6
10,593
504
5,453
13,345
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Okami71
Amaterasu
14
1 / 8 / 4
9,036
430
6,948
19,848
12,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 9 / 4
10,363
493
9,333
17,297
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
2
0 / 0 / 0
5,751
274
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cabrakan
 
Cabrakan
2
0 / 0 / 0
5,726
273
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
Gotheals
Kukulkan
18
12 / 5 / 1
12,212
582
18,497
13,382
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 1 / 2
12,929
616
21,677
16,626
18,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
proyec7
Neith
16
4 / 9 / 4
9,560
455
12,320
15,778
6,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
15
Kills
33
34
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Cabrakan
 
Cabrakan
0
0
0
0
W
Arachne
ChuteMie
Arachne
2
12
1
0.21
L
Kukulkan
Gotheals
Kukulkan
12
5
1
2.5
W
3
3
7
2.17
W
5
2
6
4
L
17
1
2
18
W
Amaterasu
Okami71
Amaterasu
1
8
4
0.38
W
4
9
4
0.67
L
Neith
proyec7
Neith
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
52,494
78,189
Taken
45,786
42,711
Mitigated
31,179
20,694
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
 
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
ChuteMie
Arachne
8,737
5,698
0
3,107
17,310
8,820
22
2,952
14,358
0
75,279
L
Kukulkan
Gotheals
Kukulkan
18,497
2,410
0
450
13,382
6,122
204
6,392
6,990
88,922
0
W
8,746
3,642
648
4,332
10,389
3,643
2,385
3,401
6,988
0
54,447
W
5,453
1,395
0
1,778
13,345
11,074
82
4,746
8,599
12,609
0
L
21,677
7,390
0
6,115
16,626
18,654
1,104
4,311
12,315
0
88,522
W
Amaterasu
Okami71
Amaterasu
6,948
3,808
0
5,355
19,848
12,542
1,189
2,772
17,076
0
38,472
W
9,333
951
1,397
4,077
17,297
6,632
982
4,626
12,671
58,956
0
L
Neith
proyec7
Neith
12,320
5,280
0
3,408
15,778
6,403
698
4,083
11,695
0
46,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,604
Gold Earned
46,178
402
Minions Killed
413
0
Camps Cleared
0
1,880,256
Distance Traveled
1,085,522
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,751
274
0
0
0
0
0
L
Cabrakan
5,726
273
0
0
0
0
0
W
Arachne
10,386
495
114
5
0
400,889
0
L
Kukulkan
12,212
582
150
7
0
352,598
5
W
Neith
11,226
535
106
5
0
335,697
0
W
Ymir
10,593
504
20
1
0
399,291
0
L
Ravana
12,929
616
183
9
0
417,272
5
W
Amaterasu
9,036
430
67
3
0
380,247
1
W
Eset
10,363
493
95
5
0
364,132
7
L
Neith
9,560
455
80
4
0
315,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role