Player Matchup

Ymir
Ymir
Milldor
Ymir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 15L
1,476 Elo+
Solo
Anubis
Anubis
MorbidMace
Anubis
Level 140
God Stats
1W - 2L
1,265 SR
Queue Stats
61W - 74L
1,392 Elo+
Party 2
Neith
Neith
thetank201014
Neith
Level 11
God Stats
2W - 1L
1,617 SR
Queue Stats
21W - 23L
1,340 Elo+
Party 2
Team Averages
Level 53
1,461 SR
1,403 Elo+

VS

Team Averages
Level 12
1,635 SR
1,305 Elo+
Guan Yu
Guan Yu
Aztérix
Guan Yu
Level 25
God Stats
2W - 4L
1,853 SR
Queue Stats
73W - 76L
1,410 Elo+
Solo
Eset
Eset
Bowlerboi4
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1
Chang'e
Chang'e
gardenwall_
Chang'e
Level 6
God Stats
0W - 2L
1,552 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Milldor
Ymir
13
2 / 3 / 14
10,031
772
4,583
10,368
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Anubis
MorbidMace
Anubis
17
14 / 0 / 4
11,295
869
24,027
10,340
5,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 5 / 8
8,706
670
5,827
9,873
3,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aztérix
Guan Yu
12
3 / 5 / 5
8,471
652
7,788
14,711
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 6
7,696
592
3,528
12,236
2,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
gardenwall_
Chang'e
13
2 / 6 / 4
8,109
624
5,861
12,868
2,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
6
8
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aztérix
Guan Yu
3
5
5
1.1
L
1
7
6
0.57
W
Ymir
Milldor
Ymir
2
3
14
3
W
Anubis
MorbidMace
Anubis
14
0
4
16
L
Chang'e
gardenwall_
Chang'e
2
6
4
0.67
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
17,177
30,581
Taken
39,815
17,356
Mitigated
12,231
11,588
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aztérix
Guan Yu
7,788
1,666
356
2,052
14,711
7,682
0
9,795
4,916
0
17,889
L
3,528
818
246
1,403
12,236
2,160
0
9,476
2,760
9,458
0
W
Ymir
Milldor
Ymir
4,583
230
342
2,080
10,368
8,407
108
3,538
6,580
21,050
0
W
Anubis
MorbidMace
Anubis
24,027
1,750
0
7,448
10,340
5,393
856
3,327
6,868
69,454
0
L
Chang'e
gardenwall_
Chang'e
5,861
1,228
1,972
3,175
12,868
2,389
0
9,339
3,529
23,973
0
W
5,827
1,880
0
1,718
9,873
3,556
1,089
2,524
7,229
0
25,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
24,276
173
Minions Killed
57
0
Camps Cleared
0
630,691
Distance Traveled
516,565
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,471
652
20
2
0
198,171
4
L
Eset
7,696
592
6
0
0
140,851
0
W
Ymir
10,031
772
44
3
0
194,609
0
W
Anubis
11,295
869
90
7
0
225,664
2
L
Chang'e
8,109
624
31
2
0
177,543
0
W
Neith
8,706
670
39
3
0
210,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role