Player Matchup

Merlin
Merlin
Booksmn
Merlin
Level 94
God Stats
1W - 4L
1,479 SR
Queue Stats
4W - 7L
1,530 Elo+
Party 2
Bellona
Bellona
Hntaai-
Bellona
Level 88
God Stats
3W - 1L
1,634 SR
Queue Stats
114W - 90L
1,492 Elo+
Solo
Izanami
Izanami
Pierogi96
Izanami
Level 29
God Stats
6W - 1L
1,613 SR
Queue Stats
9W - 8L
1,627 Elo+
Party 2
Bacchus
Bacchus
opossumqueen
Bacchus
Level 37
God Stats
12W - 16L
1,613 SR
Queue Stats
94W - 110L
1,403 Elo+
Solo
Loki
Loki
xXJakeHdXx
Loki
Level 148
God Stats
4W - 9L
1,527 SR
Queue Stats
107W - 100L
1,538 Elo+
Party 2
Team Averages
Level 79
1,573 SR
1,518 Elo+

VS

Team Averages
Level 48
1,637 SR
1,483 Elo+
Anubis
Anubis
Gerritisgay
Anubis
Level 48
God Stats
75W - 62L
1,517 SR
Queue Stats
146W - 154L
1,460 Elo+
Party 1
Chernobog
Chernobog
Juby5599
Chernobog
Level 63
God Stats
3W - 0L
1,844 SR
Queue Stats
221W - 215L
1,508 Elo+
Party 1
Scylla
Scylla
caveman128
Scylla
Level 33
God Stats
6W - 12L
1,492 SR
Queue Stats
194W - 214L
1,364 Elo+
Solo
Cthulhu
Cthulhu
stews
Cthulhu
Level 46
God Stats
28W - 17L
1,570 SR
Queue Stats
215W - 226L
1,514 Elo+
Party 1
Mercury
Mercury
tverbeek14
Mercury
Level 52
God Stats
18W - 5L
1,761 SR
Queue Stats
200W - 188L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Booksmn
Merlin
18
3 / 3 / 3
11,293
513
17,920
9,490
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Hntaai-
Bellona
14
1 / 7 / 2
9,233
420
8,009
16,734
13,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Pierogi96
Izanami
14
1 / 6 / 4
9,084
413
9,782
13,426
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
opossumqueen
Bacchus
13
0 / 6 / 3
8,653
393
4,472
16,433
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
12 / 6 / 3
12,373
562
14,145
16,765
7,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 2 / 4
13,524
615
15,795
12,211
6,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Juby5599
Chernobog
17
8 / 4 / 9
11,545
525
14,680
16,499
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
caveman128
Scylla
16
3 / 7 / 6
10,791
491
5,731
14,648
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
stews
Cthulhu
17
2 / 1 / 18
11,975
544
10,979
18,608
15,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
tverbeek14
Mercury
19
5 / 3 / 6
12,333
561
7,388
18,622
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
17
Kills
28
28
Deaths
17
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
Booksmn
Merlin
3
3
3
1.5
W
Anubis
10
2
4
6
L
Bellona
Hntaai-
Bellona
1
7
2
0.29
W
Chernobog
Juby5599
Chernobog
8
4
9
3.13
L
Izanami
Pierogi96
Izanami
1
6
4
0.5
W
Scylla
caveman128
Scylla
3
7
6
0.86
L
Bacchus
opossumqueen
Bacchus
0
6
3
0.25
W
Cthulhu
stews
Cthulhu
2
1
18
11
W
Mercury
tverbeek14
Mercury
5
3
6
2.67
L
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,328
Damage
54,573
72,848
Taken
80,588
42,319
Mitigated
40,241
11,152
Healing
32,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Booksmn
Merlin
17,920
1,052
0
1,973
9,490
3,599
445
4,571
4,784
87,532
0
W
Anubis
15,795
1,064
0
3,860
12,211
6,821
1,767
2,224
9,987
83,064
0
L
Bellona
Hntaai-
Bellona
8,009
1,243
0
2,502
16,734
13,166
0
9,541
7,153
0
53,664
W
Chernobog
Juby5599
Chernobog
14,680
7,915
0
8,514
16,499
5,778
1,892
4,361
12,138
0
90,561
L
Izanami
Pierogi96
Izanami
9,782
5,582
0
3,403
13,426
4,357
0
5,669
7,717
0
71,453
W
Scylla
caveman128
Scylla
5,731
1,116
255
4,682
14,648
4,963
479
6,391
8,257
50,430
0
L
Bacchus
opossumqueen
Bacchus
4,472
315
0
2,208
16,433
13,305
0
6,595
9,728
10,478
0
W
Cthulhu
stews
Cthulhu
10,979
745
836
10,303
18,608
15,327
133
7,384
11,224
24,602
0
W
Mercury
tverbeek14
Mercury
7,388
4,983
0
3,607
18,622
7,352
275
4,772
13,850
0
98,836
L
14,145
3,302
0
1,066
16,765
7,892
372
5,704
10,961
0
77,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
60,168
498
Minions Killed
563
0
Camps Cleared
0
1,923,322
Distance Traveled
2,069,455
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,293
513
157
7
0
390,914
2
W
Anubis
13,524
615
167
8
0
368,747
0
L
Bellona
9,233
420
98
4
0
361,229
3
W
Chernobog
11,545
525
128
6
0
394,898
0
L
Izanami
9,084
413
122
6
0
344,577
10
W
Scylla
10,791
491
103
5
0
387,662
4
L
Bacchus
8,653
393
14
1
0
366,421
0
W
Cthulhu
11,975
544
33
2
0
440,558
4
W
Mercury
12,333
561
132
6
0
477,590
1
L
Loki
12,373
562
107
5
0
460,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role