Player Matchup

Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HepTic TitanZz
Medusa
Level 128
God Stats
8W - 5L
1,705 SR
Queue Stats
72W - 67L
1,512 Elo+
Party 3
Hercules
Hercules
HepTicEliteZz
Hercules
Level 127
God Stats
12W - 5L
1,603 SR
Queue Stats
349W - 294L
1,517 Elo+
Party 3
Janus
Janus
LBerro
Janus
Level 32
God Stats
3W - 1L
1,707 SR
Queue Stats
139W - 129L
1,559 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
YuMuddaStinkOof
Morgan Le Fay
Level 21
God Stats
18W - 17L
1,519 SR
Queue Stats
42W - 37L
1,575 Elo+
Party 1
Team Averages
Level 92
1,607 SR
1,533 Elo+

VS

Team Averages
Level 75
1,613 SR
1,539 Elo+
Loki
Loki
Capt_Try-Hard365
Loki
Level 109
God Stats
23W - 15L
1,594 SR
Queue Stats
979W - 922L
1,548 Elo+
Party 2
Tiamat
Tiamat
GSLegendary
Tiamat
Level 129
God Stats
9W - 7L
1,633 SR
Queue Stats
995W - 892L
1,551 Elo+
Party 4
Izanami
Izanami
Gs_BlowMan1
Izanami
Level 18
God Stats
45W - 38L
1,534 SR
Queue Stats
45W - 42L
1,507 Elo+
Party 4
Nu Wa
Nu Wa
ScreamsLiveOn
Nu Wa
Level 89
God Stats
11W - 8L
1,674 SR
Queue Stats
465W - 459L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
Tommy2Clutch
Gilgamesh
Level 29
God Stats
47W - 38L
1,633 SR
Queue Stats
187W - 197L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 5 / 4
10,113
506
10,543
19,302
19,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 1 / 2
9,847
492
5,372
10,184
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
HepTicEliteZz
Hercules
15
4 / 2 / 6
9,912
496
6,128
16,284
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
LBerro
Janus
18
7 / 2 / 5
11,128
556
13,075
12,387
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
YuMuddaStinkOof
Morgan Le Fay
19
7 / 2 / 3
11,913
596
13,233
12,475
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 1
10,913
546
9,613
13,357
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
17
2 / 3 / 3
10,401
520
8,556
13,822
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Gs_BlowMan1
Izanami
12
0 / 6 / 1
7,625
381
2,829
10,099
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 6
9,320
466
12,243
11,652
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Tommy2Clutch
Gilgamesh
14
1 / 6 / 2
8,512
426
7,673
16,447
9,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
27
Kills
12
12
Deaths
27
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
5
4
1
L
7
5
1
1.5
L
Tiamat
2
3
3
1.17
L
Izanami
Gs_BlowMan1
Izanami
0
6
1
0.08
W
6
1
2
7
W
Hercules
HepTicEliteZz
Hercules
4
2
6
3.5
W
Janus
LBerro
Janus
7
2
5
4.75
L
2
7
6
0.71
L
Gilgamesh
Tommy2Clutch
Gilgamesh
1
6
2
0.33
W
Morgan Le Fay
YuMuddaStinkOof
Morgan Le Fay
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,351
Damage
40,914
70,632
Taken
65,377
39,962
Mitigated
35,391
19,568
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,543
1,998
0
5,404
19,302
19,354
92
1,756
17,546
0
61,499
L
9,613
2,994
0
2,600
13,357
6,172
0
4,364
8,993
0
75,896
L
Tiamat
8,556
1,115
0
6,502
13,822
12,235
0
3,946
9,876
53,395
0
L
Izanami
Gs_BlowMan1
Izanami
2,829
2,233
0
1,935
10,099
3,888
64
3,094
7,005
0
42,072
W
5,372
1,804
0
994
10,184
3,975
2,790
3,234
6,950
0
60,065
W
Hercules
HepTicEliteZz
Hercules
6,128
1,732
0
6,270
16,284
8,339
161
5,031
11,253
0
26,971
W
Janus
LBerro
Janus
13,075
1,744
0
2,682
12,387
3,618
0
4,820
7,567
80,166
0
L
12,243
2,568
0
948
11,652
4,057
0
9,076
2,526
50,211
0
L
Gilgamesh
Tommy2Clutch
Gilgamesh
7,673
2,506
0
3,836
16,447
9,039
123
5,828
10,619
0
46,635
W
Morgan Le Fay
YuMuddaStinkOof
Morgan Le Fay
13,233
700
0
4,218
12,475
4,676
60
5,958
6,517
100,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,913
Gold Earned
46,771
573
Minions Killed
461
0
Camps Cleared
0
1,877,768
Distance Traveled
1,686,957
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,113
506
107
5
0
337,952
1
L
Loki
10,913
546
136
7
0
406,347
1
L
Tiamat
10,401
520
91
5
0
364,392
7
L
Izanami
7,625
381
86
4
0
245,675
1
W
Medusa
9,847
492
115
6
0
319,841
4
W
Hercules
9,912
496
42
2
0
404,515
5
W
Janus
11,128
556
145
7
0
415,198
2
L
Nu Wa
9,320
466
63
3
0
299,342
3
L
Gilgamesh
8,512
426
85
4
0
371,201
6
W
Morgan Le Fay
11,913
596
164
8
0
400,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role