Player Matchup

Cerberus
Cerberus
Iceman0475
Cerberus
Level 40
God Stats
320W - 280L
1,533 SR
Queue Stats
394W - 384L
1,492 Elo+
Party 2
Eset
Eset
Jade Fireborn
Eset
Level 21
God Stats
16W - 14L
1,694 SR
Queue Stats
175W - 181L
1,365 Elo+
Solo
Kukulkan
Kukulkan
Kaybird527
Kukulkan
Level 14
God Stats
34W - 24L
1,673 SR
Queue Stats
81W - 90L
1,393 Elo+
Solo
Fenrir
Fenrir
PAINMex
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,161 Elo+
Solo
Mercury
Mercury
theflash8520
Mercury
Level 18
God Stats
73W - 80L
1,503 SR
Queue Stats
131W - 133L
1,479 Elo+
Party 2
Team Averages
Level 22
1,581 SR
1,378 Elo+

VS

Team Averages
Level 13
1,411 SR
1,294 Elo+
Jing Wei
Jing Wei
En Sabah Nur71
Jing Wei
Level 16
God Stats
9W - 13L
1,384 SR
Queue Stats
17W - 23L
1,247 Elo+
Solo
Nemesis
Nemesis
Jeny_Or
Nemesis
Level 12
God Stats
0W - 2L
1,254 SR
Queue Stats
5W - 6L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pboyty-weeb
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,233 Elo+
Party 1
Set
Set
kezzerdrix-_-
Set
Level 7
God Stats
1W - 3L
1,421 SR
Queue Stats
1W - 7L
1,233 Elo+
Party 1
Ganesha
Ganesha
yvngnate756
Ganesha
Level 14
God Stats
2W - 2L
1,495 SR
Queue Stats
20W - 30L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Iceman0475
Cerberus
20
9 / 1 / 26
15,599
1,114
33,373
23,118
31,672
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 3 / 11
12,466
890
4,433
5,473
1,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Kaybird527
Kukulkan
20
8 / 0 / 19
15,382
1,099
35,794
4,884
2,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
PAINMex
Fenrir
20
6 / 12 / 14
13,627
973
19,961
23,899
14,700
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
theflash8520
Mercury
20
15 / 0 / 13
14,587
1,042
25,027
8,293
4,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
3 / 4 / 7
13,357
954
3,728
16,947
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Jeny_Or
Nemesis
19
9 / 7 / 6
14,588
1,042
21,938
29,111
10,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Pboyty-weeb
Cu Chulainn
18
3 / 8 / 5
12,302
879
7,583
28,827
10,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 15 / 4
11,473
820
11,214
26,880
10,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
yvngnate756
Ganesha
20
0 / 5 / 11
13,565
969
12,369
31,234
43,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
39
Kills
16
16
Deaths
39
83
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
4
7
1.63
W
Cerberus
Iceman0475
Cerberus
9
1
26
22
W
1
3
11
2.17
L
Nemesis
Jeny_Or
Nemesis
9
7
6
1.71
W
Kukulkan
Kaybird527
Kukulkan
8
0
19
17.5
W
Fenrir
PAINMex
Fenrir
6
12
14
1.08
L
Cu Chulainn
Pboyty-weeb
Cu Chulainn
3
8
5
0.69
L
1
15
4
0.2
W
Mercury
theflash8520
Mercury
15
0
13
21.5
L
Ganesha
yvngnate756
Ganesha
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,588
Damage
56,832
65,667
Taken
132,999
54,825
Mitigated
82,378
13,905
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,728
2,351
0
734
16,947
7,347
0
9,603
7,344
0
23,153
W
Cerberus
Iceman0475
Cerberus
33,373
4,971
0
11,743
23,118
31,672
0
4,662
18,456
46,736
0
W
4,433
2,146
0
0
5,473
1,480
0
1,511
3,962
32,397
0
L
Nemesis
Jeny_Or
Nemesis
21,938
11,337
0
2,168
29,111
10,442
0
16,357
12,754
0
48,805
W
Kukulkan
Kaybird527
Kukulkan
35,794
2,615
0
838
4,884
2,178
0
2,209
2,675
69,812
0
W
Fenrir
PAINMex
Fenrir
19,961
8,618
0
1,324
23,899
14,700
0
3,109
20,790
0
30,121
L
Cu Chulainn
Pboyty-weeb
Cu Chulainn
7,583
2,948
0
5,195
28,827
10,458
0
15,739
13,088
0
28,681
L
11,214
4,953
0
556
26,880
10,278
0
17,013
9,867
0
28,745
W
Mercury
theflash8520
Mercury
25,027
18,490
0
0
8,293
4,795
0
878
7,415
0
39,423
L
Ganesha
yvngnate756
Ganesha
12,369
1,617
0
7,859
31,234
43,853
0
14,888
16,346
33,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,661
Gold Earned
65,285
242
Minions Killed
212
8
Camps Cleared
7
1,310,334
Distance Traveled
1,072,425
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,357
954
47
3
2
223,144
0
W
Cerberus
15,599
1,114
36
3
2
249,476
1
W
Eset
12,466
890
69
5
0
180,920
0
L
Nemesis
14,588
1,042
71
5
1
288,677
0
W
Kukulkan
15,382
1,099
93
7
1
292,525
0
W
Fenrir
13,627
973
10
1
1
194,034
1
L
Cu Chulainn
12,302
879
65
5
0
181,795
0
L
Set
11,473
820
26
2
4
176,888
1
W
Mercury
14,587
1,042
34
2
4
393,379
0
L
Ganesha
13,565
969
3
0
0
201,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role