Player Matchup

Cthulhu
Cthulhu
FrizziRizzi2013
Cthulhu
Level 46
God Stats
24W - 22L
1,545 SR
Queue Stats
281W - 263L
1,592 Elo+
Party 3
Sol
Sol
Gorwyk
Sol
Level 39
God Stats
5W - 5L
1,799 SR
Queue Stats
130W - 128L
1,544 Elo+
Party 3
Thanatos
Thanatos
Mirespike
Thanatos
Level 26
God Stats
44W - 39L
1,633 SR
Queue Stats
84W - 80L
1,595 Elo+
Party 3
Nike
Nike
MoreBeks
Nike
Level 20
God Stats
32W - 27L
1,539 SR
Queue Stats
89W - 87L
1,537 Elo+
Party 3
Neith
Neith
smifdeez
Neith
Level 35
God Stats
7W - 5L
1,740 SR
Queue Stats
170W - 156L
1,567 Elo+
Solo
Team Averages
Level 33
1,651 SR
1,567 Elo+

VS

Team Averages
Level 77
1,658 SR
1,534 Elo+
Raijin
Raijin
Bepis97
Raijin
Level 24
God Stats
5W - 2L
1,854 SR
Queue Stats
156W - 113L
1,614 Elo+
Party 2
Guan Yu
Guan Yu
Boigles
Guan Yu
Level 46
God Stats
23W - 18L
1,647 SR
Queue Stats
154W - 103L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pennetrater
Tsukuyomi
Level 157
God Stats
4W - 2L
1,810 SR
Queue Stats
36W - 38L
1,478 Elo+
Party 1
Anhur
Anhur
Vengeance3D
Anhur
Level 30
God Stats
4W - 3L
1,432 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
kaYEETus
Hercules
Level 127
God Stats
2W - 1L
1,545 SR
Queue Stats
50W - 55L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,608
458
13,858
18,023
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Gorwyk
Sol
13
1 / 7 / 2
8,717
415
11,182
11,505
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Mirespike
Thanatos
16
2 / 9 / 2
10,346
493
6,764
15,933
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nike
15
0 / 6 / 1
9,418
448
8,982
20,139
10,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
smifdeez
Neith
17
5 / 8 / 2
11,284
537
13,239
17,887
6,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bepis97
Raijin
20
15 / 3 / 5
13,447
640
22,766
12,427
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Boigles
Guan Yu
17
2 / 1 / 13
11,156
531
10,623
20,925
23,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Pennetrater
Tsukuyomi
20
15 / 4 / 9
12,768
608
15,774
17,608
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 5
10,066
479
6,811
11,947
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
kaYEETus
Hercules
15
1 / 2 / 13
9,860
470
7,202
24,170
22,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
12
Kills
35
35
Deaths
12
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bepis97
Raijin
15
3
5
5.83
W
Guan Yu
Boigles
Guan Yu
2
1
13
8.5
L
4
5
2
1
L
Sol
Gorwyk
Sol
1
7
2
0.29
L
Thanatos
Mirespike
Thanatos
2
9
2
0.33
L
Nike
0
6
1
0.08
W
Tsukuyomi
Pennetrater
Tsukuyomi
15
4
9
4.88
W
2
2
5
2.25
W
Hercules
kaYEETus
Hercules
1
2
13
3.75
L
Neith
smifdeez
Neith
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,025
Damage
63,176
83,487
Taken
87,077
40,673
Mitigated
62,521
21,349
Healing
38,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bepis97
Raijin
22,766
1,491
805
3,497
12,427
5,461
1,029
2,717
9,710
105,592
0
W
Guan Yu
Boigles
Guan Yu
10,623
1,055
3,260
9,944
20,925
23,121
1,057
2,740
18,185
0
65,695
L
13,858
1,339
0
1,818
18,023
16,538
0
3,110
14,813
34,136
0
L
Sol
Gorwyk
Sol
11,182
4,422
0
1,844
11,505
2,910
0
2,236
9,173
59,376
0
L
Thanatos
Mirespike
Thanatos
6,764
1,693
0
10,372
15,933
4,873
0
4,990
10,498
0
53,049
L
Nike
8,982
683
0
3,469
20,139
10,318
137
3,786
16,090
4,369
55,885
W
Tsukuyomi
Pennetrater
Tsukuyomi
15,774
5,027
0
4,724
17,608
7,355
0
2,401
15,207
0
90,461
W
6,811
3,485
0
3,999
11,947
4,320
1,846
6,482
5,465
0
66,370
W
Hercules
kaYEETus
Hercules
7,202
1,834
0
12,489
24,170
22,264
80
11,902
12,268
0
21,480
L
Neith
smifdeez
Neith
13,239
5,834
0
3,846
17,887
6,034
0
7,702
9,763
0
71,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,373
Gold Earned
57,297
482
Minions Killed
576
0
Camps Cleared
0
1,728,531
Distance Traveled
2,075,704
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,447
640
179
9
0
391,019
3
W
Guan Yu
11,156
531
117
6
0
444,343
3
L
Cthulhu
9,608
458
26
1
0
363,990
6
L
Sol
8,717
415
121
6
0
334,223
7
L
Thanatos
10,346
493
90
4
0
392,298
8
L
Nike
9,418
448
115
5
0
316,281
2
W
Tsukuyomi
12,768
608
120
6
0
442,281
5
W
Anhur
10,066
479
129
6
0
360,727
4
W
Hercules
9,860
470
31
1
0
437,334
2
L
Neith
11,284
537
130
6
0
321,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role