Player Matchup

Neith
Neith
Gold III
Mdoc14
Neith
Gold III
Level 89
God Stats
12W - 8L
1,722 SR
Queue Stats
65W - 55L
1,829 MMR
Party 1
Janus
Janus
Platinum V
NeFiiRiMu
Janus
Platinum V
Level 129
God Stats
1W - 6L
1,101 SR
Queue Stats
120W - 136L
1,602 MMR
Solo
Set
Set
Gold I
TheSharkKing99
Set
Gold I
Level 109
God Stats
10W - 2L
1,681 SR
Queue Stats
188W - 185L
1,588 MMR
Solo
Khepri
Khepri
Gold IV
Xx_Marusito_Xx12
Khepri
Gold IV
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 96L
1,384 MMR
Party 1
Achilles
Achilles
Gold I
clytonxu167
Achilles
Gold I
Level 147
God Stats
1W - 10L
1,141 SR
Queue Stats
384W - 385L
1,624 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,429 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,651 SR
1,605 MMR
Zhong Kui
Zhong Kui
Silver I
CrulerD
Zhong Kui
Silver I
Level 107
God Stats
7W - 13L
1,608 SR
Queue Stats
16W - 25L
1,533 MMR
Solo
Artio
Artio
Platinum III
OvEr-phadow28700
Artio
Platinum III
Level 153
God Stats
19W - 11L
1,699 SR
Queue Stats
214W - 191L
1,663 MMR
Party 2
Cthulhu
Cthulhu
Gold II
TheToni13
Cthulhu
Gold II
Level 126
God Stats
20W - 17L
1,570 SR
Queue Stats
657W - 653L
1,628 MMR
Solo
Tiamat
Tiamat
Platinum V
di2s130a
Tiamat
Platinum V
Level 157
God Stats
21W - 17L
1,620 SR
Queue Stats
136W - 127L
1,613 MMR
Party 2
Bakasura
Bakasura
Gold III
lntoccia
Bakasura
Gold III
Level 68
God Stats
1W - 1L
1,760 SR
Queue Stats
23W - 24L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mdoc14
Neith
17
1 / 2 / 11
11,888
540
10,452
14,191
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
NeFiiRiMu
Janus
20
13 / 0 / 10
14,622
665
21,441
14,295
7,411
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 13
14,308
650
12,493
16,582
13,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 1 / 19
10,679
485
5,937
11,875
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
clytonxu167
Achilles
20
5 / 2 / 5
13,650
620
19,417
25,012
28,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AwilixAthenaGilgameshAphroditeCu Chulainn

VS

Bans
PersephoneGebIzanamiYmirChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrulerD
Zhong Kui
15
1 / 5 / 0
9,482
431
9,509
15,814
13,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 2
8,999
409
8,611
23,172
19,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TheToni13
Cthulhu
15
1 / 4 / 0
9,684
440
13,845
26,109
21,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
di2s130a
Tiamat
15
1 / 6 / 2
9,022
410
10,497
16,467
11,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
lntoccia
Bakasura
15
1 / 6 / 0
9,362
426
6,214
14,771
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
28
Kills
6
6
Deaths
28
58
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CrulerD
Zhong Kui
1
5
0
0.2
W
Neith
Mdoc14
Neith
1
2
11
3.25
W
Janus
NeFiiRiMu
Janus
13
0
10
18
L
2
7
2
0.43
W
9
1
13
15.5
L
Cthulhu
TheToni13
Cthulhu
1
4
0
0.25
W
0
1
19
9.5
W
Achilles
clytonxu167
Achilles
5
2
5
3.75
L
Tiamat
di2s130a
Tiamat
1
6
2
0.33
L
Bakasura
lntoccia
Bakasura
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,740
Damage
48,676
81,955
Taken
96,333
64,493
Mitigated
71,150
28,649
Healing
32,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CrulerD
Zhong Kui
9,509
699
0
4,508
15,814
13,201
0
6,183
9,631
54,137
0
W
Neith
Mdoc14
Neith
10,452
4,020
0
5,109
14,191
4,605
4,984
9,084
5,032
0
78,042
W
Janus
NeFiiRiMu
Janus
21,441
2,415
0
4,533
14,295
7,411
1,325
8,936
5,079
118,179
0
L
8,611
1,337
480
8,978
23,172
19,011
603
4,927
18,245
50,549
0
W
12,493
6,881
0
6,905
16,582
13,070
4,084
6,014
10,258
0
118,539
L
Cthulhu
TheToni13
Cthulhu
13,845
1,320
0
10,928
26,109
21,019
0
4,872
21,237
62,460
0
W
5,937
836
0
2,988
11,875
11,213
280
6,639
5,132
19,160
0
W
Achilles
clytonxu167
Achilles
19,417
8,759
0
9,114
25,012
28,194
1,483
11,974
11,310
0
100,374
L
Tiamat
di2s130a
Tiamat
10,497
837
0
4,711
16,467
11,507
876
6,618
9,849
57,734
0
L
Bakasura
lntoccia
Bakasura
6,214
4,609
0
2,910
14,771
6,412
0
4,778
9,993
0
49,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,147
Gold Earned
46,549
688
Minions Killed
532
0
Camps Cleared
0
2,206,306
Distance Traveled
1,842,220
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,482
431
117
5
0
350,382
0
W
Neith
11,888
540
134
6
0
419,795
7
W
Janus
14,622
665
192
9
0
460,956
2
L
Artio
8,999
409
73
3
0
378,083
2
W
Set
14,308
650
180
8
0
481,273
9
L
Cthulhu
9,684
440
131
6
0
363,590
3
W
Khepri
10,679
485
11
1
0
445,115
6
W
Achilles
13,650
620
171
8
0
399,167
3
L
Tiamat
9,022
410
104
5
0
363,263
2
L
Bakasura
9,362
426
107
5
0
386,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role