Player Matchup

Zeus
Zeus
D9SHEYROP9J
Zeus
Level 29
God Stats
3W - 0L
1,483 SR
Queue Stats
22W - 27L
1,439 Elo+
Party 1
Anhur
Anhur
Dannyco10s
Anhur
Level 152
God Stats
4W - 8L
1,230 SR
Queue Stats
26W - 28L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
espiont
Cthulhu
Level 125
God Stats
1W - 0L
1,790 SR
Queue Stats
28W - 43L
1,415 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,445 Elo+

VS

Team Averages
Level 60
1,467 SR
1,503 Elo+
Nox
Nox
MUNCHNAVA1
Nox
Level 125
God Stats
1W - 3L
1,267 SR
Queue Stats
131W - 156L
1,585 Elo+
Solo
Cthulhu
Cthulhu
ReferenceGuy
Cthulhu
Level 18
God Stats
6W - 15L
1,703 SR
Queue Stats
13W - 20L
1,677 Elo+
Party 2
Janus
Janus
novakeen
Janus
Level 37
God Stats
0W - 7L
1,432 SR
Queue Stats
13W - 29L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
9,058
697
9,667
6,840
3,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
15
11 / 2 / 3
10,865
836
15,299
10,449
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
espiont
Cthulhu
12
1 / 2 / 13
8,580
660
7,452
13,015
14,456
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,578
660
7,391
10,837
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ReferenceGuy
Cthulhu
11
1 / 5 / 1
7,497
577
5,599
15,313
10,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
novakeen
Janus
11
1 / 6 / 3
7,989
615
5,176
9,802
2,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
4
5
Deaths
14
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Anhur
11
2
3
6.25
L
2
3
3
1.17
L
Cthulhu
ReferenceGuy
Cthulhu
1
5
1
0.3
W
Cthulhu
espiont
Cthulhu
1
2
13
3.75
L
Janus
novakeen
Janus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,418
Damage
18,166
30,304
Taken
35,952
23,143
Mitigated
16,819
4,912
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,667
820
0
3,412
6,840
3,412
354
5,515
1,325
40,443
0
W
Anhur
15,299
6,253
0
250
10,449
5,275
2,363
6,791
3,658
0
53,703
L
7,391
466
273
2,739
10,837
3,865
68
5,415
5,422
28,056
0
L
Cthulhu
ReferenceGuy
Cthulhu
5,599
255
254
140
15,313
10,066
175
6,796
8,517
11,464
0
W
Cthulhu
espiont
Cthulhu
7,452
588
0
1,250
13,015
14,456
0
5,860
7,155
18,617
0
L
Janus
novakeen
Janus
5,176
432
698
999
9,802
2,888
344
4,908
4,894
23,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
24,064
157
Minions Killed
103
0
Camps Cleared
0
690,431
Distance Traveled
674,611
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,058
697
66
5
0
222,874
2
W
Anhur
10,865
836
80
6
0
228,336
0
L
Nox
8,578
660
47
4
0
237,946
4
L
Cthulhu
7,497
577
16
1
0
246,276
3
W
Cthulhu
8,580
660
11
1
0
239,221
1
L
Janus
7,989
615
40
3
0
190,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role