Player Matchup

Tyr
Tyr
Burritoo_uwu
Tyr
Level 17
God Stats
50W - 37L
1,631 SR
Queue Stats
328W - 347L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
UltimaTerra
Gilgamesh
Level 23
God Stats
6W - 6L
1,698 SR
Queue Stats
69W - 50L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
deoxgames
Kumbhakarna
Level 18
God Stats
5W - 5L
1,609 SR
Queue Stats
87W - 82L
1,374 Elo+
Solo
Anubis
Anubis
fngg2007
Anubis
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
171W - 197L
1,419 Elo+
Solo
Bellona
Bellona
gameoverrmanuk
Bellona
Level 25
God Stats
48W - 57L
1,540 SR
Queue Stats
77W - 94L
1,495 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,476 Elo+

VS

Team Averages
Level 15
1,560 SR
1,457 Elo+
Sol
Sol
Cutie__Piiie
Sol
Level 25
God Stats
22W - 16L
1,602 SR
Queue Stats
93W - 103L
1,495 Elo+
Solo
Amaterasu
Amaterasu
Faze_LemonUchija
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,238 Elo+
Solo
Gilgamesh
Gilgamesh
LaterPoorAss
Gilgamesh
Level 3
God Stats
28W - 30L
1,664 SR
Queue Stats
36W - 43L
1,611 Elo+
Solo
Fenrir
Fenrir
Sad-boy-sebas
Fenrir
Level 24
God Stats
8W - 6L
1,517 SR
Queue Stats
56W - 52L
1,397 Elo+
Solo
Vulcan
Vulcan
THEGOAT17213
Vulcan
Level 21
God Stats
1W - 2L
1,514 SR
Queue Stats
77W - 59L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 11
13,794
575
13,597
22,131
20,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
UltimaTerra
Gilgamesh
18
3 / 5 / 7
14,096
587
15,210
20,683
23,383
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
deoxgames
Kumbhakarna
17
3 / 5 / 15
12,207
509
9,161
22,286
21,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
fngg2007
Anubis
20
15 / 3 / 8
14,278
595
27,264
23,468
14,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 12 / 4
11,070
461
8,520
24,905
15,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 7
11,545
481
17,687
15,643
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
13
2 / 14 / 6
9,578
399
8,615
19,433
10,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
LaterPoorAss
Gilgamesh
17
2 / 5 / 5
11,330
472
13,996
26,534
10,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 12 / 2
14,252
594
17,005
25,455
12,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
17
3 / 6 / 9
11,641
485
17,510
14,471
5,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
39
Kills
27
27
Deaths
41
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
2
11
9.25
L
9
4
7
3.13
L
Amaterasu
2
14
6
0.36
L
Gilgamesh
LaterPoorAss
Gilgamesh
2
5
5
0.9
L
11
12
2
1
L
Vulcan
3
6
9
1.25
W
Gilgamesh
UltimaTerra
Gilgamesh
3
5
7
1.3
W
Kumbhakarna
deoxgames
Kumbhakarna
3
5
15
2.1
W
Anubis
fngg2007
Anubis
15
3
8
6.33
W
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,752
Damage
74,813
113,473
Taken
101,536
94,790
Mitigated
45,889
33,094
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,597
1,047
0
6,855
22,131
20,455
3,023
7,876
14,255
12,897
49,665
L
17,687
5,901
0
6,059
15,643
6,525
1,520
4,756
10,887
57,935
2,978
L
Amaterasu
8,615
3,971
0
1,173
19,433
10,416
490
10,435
8,998
0
18,564
L
Gilgamesh
LaterPoorAss
Gilgamesh
13,996
4,263
0
6,202
26,534
10,145
461
11,008
15,526
0
79,874
L
17,005
7,146
0
4,487
25,455
12,922
1,152
7,693
17,762
0
70,137
L
Vulcan
17,510
4,911
0
3,209
14,471
5,881
927
5,509
8,962
82,720
0
W
Gilgamesh
UltimaTerra
Gilgamesh
15,210
4,225
0
2,460
20,683
23,383
949
3,452
17,231
442
68,855
W
Kumbhakarna
deoxgames
Kumbhakarna
9,161
833
0
1,290
22,286
21,188
373
7,913
14,373
32,259
0
W
Anubis
fngg2007
Anubis
27,264
1,341
0
16,769
23,468
14,343
725
6,926
16,542
103,935
0
W
8,520
4,313
0
5,720
24,905
15,421
4,262
8,378
16,527
0
59,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,445
Gold Earned
58,346
522
Minions Killed
462
0
Camps Cleared
0
2,269,760
Distance Traveled
2,044,196
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,794
575
94
4
0
525,761
5
L
Sol
11,545
481
110
5
0
420,737
0
L
Amaterasu
9,578
399
17
1
0
374,826
0
L
Gilgamesh
11,330
472
120
5
0
447,352
0
L
Fenrir
14,252
594
96
4
0
392,927
1
L
Vulcan
11,641
485
119
5
0
408,354
2
W
Gilgamesh
14,096
587
126
5
0
494,119
0
W
Kumbhakarna
12,207
509
35
1
0
479,889
0
W
Anubis
14,278
595
174
7
0
419,452
10
W
Bellona
11,070
461
93
4
0
350,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role