Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
 
Pele
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
McDrizzle
Chiron
Gold II
Level 144
God Stats
1W - 0L
1,551 SR
Queue Stats
50W - 50L
1,516 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,510 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,511 SR
1,511 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
 
Janus
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Kotsei
Tsukuyomi
Gold III
Level 148
God Stats
1W - 5L
1,279 SR
Queue Stats
158W - 150L
1,531 MMR
Solo
Anhur
Anhur
Gold III
Mastangel
Anhur
Gold III
Level 89
God Stats
4W - 1L
1,775 SR
Queue Stats
441W - 453L
1,523 MMR
Solo
Nu Wa
Nu Wa
Bronze III
moosnk
Nu Wa
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 0 / 3
8,249
635
8,161
14,398
7,474
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
 
Pele
14
6 / 0 / 3
8,163
628
6,789
8,356
2,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
 
Zhong Kui
13
5 / 3 / 2
7,668
590
7,666
10,062
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
 
Sylvanus
10
0 / 4 / 14
7,005
539
5,885
12,096
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
McDrizzle
Chiron
15
11 / 1 / 1
9,349
719
11,573
10,368
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatSetGilgameshAthenaDanzaburou

VS

Bans
PersephoneRaijinApolloSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 5 / 4
6,991
538
5,751
17,417
7,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
 
Janus
12
1 / 2 / 4
6,811
524
7,355
7,828
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Kotsei
Tsukuyomi
11
3 / 6 / 1
6,606
508
4,472
10,541
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Mastangel
Anhur
11
2 / 8 / 0
6,606
508
5,121
9,909
2,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
moosnk
Nu Wa
11
0 / 5 / 2
5,712
439
5,355
7,595
1,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
26
Kills
8
8
Deaths
26
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
3
5.5
W
Pele
 
Pele
6
0
3
7.5
W
Zhong Kui
 
Zhong Kui
5
3
2
2
W
Sylvanus
 
Sylvanus
0
4
14
1.75
L
Cu Chulainn
 
Cu Chulainn
2
5
4
0.8
L
Janus
 
Janus
1
2
4
1.5
L
Tsukuyomi
Kotsei
Tsukuyomi
3
6
1
0.58
L
Anhur
Mastangel
Anhur
2
8
0
0.25
W
Chiron
McDrizzle
Chiron
11
1
1
11.5
L
Nu Wa
moosnk
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,074
Damage
28,054
55,280
Taken
53,290
27,292
Mitigated
17,358
21,921
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,161
876
0
6,364
14,398
7,474
32
4,820
9,572
0
57,417
W
Pele
 
Pele
6,789
1,305
0
2,072
8,356
2,787
462
1,525
6,769
0
58,038
W
Zhong Kui
 
Zhong Kui
7,666
680
0
2,889
10,062
6,485
166
3,302
6,510
40,474
0
W
Sylvanus
 
Sylvanus
5,885
2,050
1,763
3,924
12,096
7,573
108
2,461
9,547
16,620
0
L
Cu Chulainn
 
Cu Chulainn
5,751
1,799
0
5,535
17,417
7,294
0
4,682
12,665
0
27,532
L
Janus
 
Janus
7,355
254
0
1,485
7,828
2,451
0
4,102
3,456
44,671
0
L
Tsukuyomi
Kotsei
Tsukuyomi
4,472
1,170
0
1,758
10,541
3,788
0
3,273
7,179
0
30,832
L
Anhur
Mastangel
Anhur
5,121
2,034
0
652
9,909
2,037
0
1,065
8,844
0
33,680
W
Chiron
McDrizzle
Chiron
11,573
5,962
243
4,666
10,368
2,973
432
196
10,172
0
74,222
L
Nu Wa
moosnk
Nu Wa
5,355
1,608
0
1,107
7,595
1,788
0
0
7,595
29,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
32,726
454
Minions Killed
325
0
Camps Cleared
0
1,289,601
Distance Traveled
1,241,996
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,249
635
109
8
0
270,184
4
W
Pele
8,163
628
108
8
0
294,119
5
W
Zhong Kui
7,668
590
83
6
0
232,440
6
W
Sylvanus
7,005
539
20
2
0
247,308
6
L
Cu Chulainn
6,991
538
42
3
0
253,554
2
L
Janus
6,811
524
103
8
0
285,188
1
L
Tsukuyomi
6,606
508
78
6
0
256,321
0
L
Anhur
6,606
508
56
4
0
230,488
1
W
Chiron
9,349
719
134
10
0
245,550
7
L
Nu Wa
5,712
439
46
4
0
216,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role