Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DucksThatQuac
Morgan Le Fay
Level 128
God Stats
17W - 15L
1,826 SR
Queue Stats
256W - 283L
1,679 Elo+
Solo
Anhur
Anhur
Gryfin673
Anhur
Level 142
God Stats
14W - 13L
1,672 SR
Queue Stats
343W - 329L
1,704 Elo+
Solo
Fenrir
Fenrir
StonedKorean
Fenrir
Level 160
God Stats
33W - 18L
1,828 SR
Queue Stats
989W - 345L
1,839 Elo+
Party 1
Team Averages
Level 150
1,665 SR
1,644 Elo+

VS

Team Averages
Level 140
1,615 SR
1,627 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
FourthOfPurp
Chiron
Level 125
God Stats
7W - 2L
1,691 SR
Queue Stats
157W - 105L
1,751 Elo+
Party 2
Da Ji
Da Ji
HexZeal
Da Ji
Level 160
God Stats
20W - 18L
1,575 SR
Queue Stats
369W - 286L
1,724 Elo+
Party 2
The Morrigan
The Morrigan
Kaiipo
The Morrigan
Level 109
God Stats
0W - 1L
1,811 SR
Queue Stats
35W - 23L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 0
3,599
720
1,475
2,725
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
 
Thor
5
0 / 2 / 1
3,228
646
921
3,384
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
DucksThatQuac
Morgan Le Fay
7
2 / 1 / 2
3,954
791
1,982
1,532
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Gryfin673
Anhur
6
0 / 0 / 0
3,376
675
0
1,663
322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
5
2 / 0 / 1
3,303
661
1,227
1,949
463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 0 / 0
3,226
645
1,270
2,473
730
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
1
0 / 0 / 0
2,406
481
0
0
0
Chiron
6
0 / 0 / 1
3,424
685
838
1,368
268
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
HexZeal
Da Ji
6
1 / 2 / 2
3,893
779
1,746
3,339
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Morrigan
Kaiipo
The Morrigan
5
2 / 2 / 1
3,563
713
1,732
2,641
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
3
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
Thor
 
Thor
0
2
1
0.25
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Sobek
 
Sobek
0
0
0
0
W
Morgan Le Fay
DucksThatQuac
Morgan Le Fay
2
1
2
3
L
Chiron
0
0
1
0.5
W
Anhur
Gryfin673
Anhur
0
0
0
0
L
Da Ji
HexZeal
Da Ji
1
2
2
1
L
The Morrigan
Kaiipo
The Morrigan
2
2
1
1.25
W
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,605
Damage
5,586
11,253
Taken
9,821
3,438
Mitigated
2,562
5,157
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,475
668
0
1,423
2,725
1,259
0
0
2,725
12,803
2,822
W
Thor
 
Thor
921
241
0
1,407
3,384
928
0
978
2,406
0
10,474
L
Gilgamesh
 
Gilgamesh
1,270
226
0
1,568
2,473
730
0
1,317
1,156
0
12,622
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
DucksThatQuac
Morgan Le Fay
1,982
428
0
330
1,532
466
0
627
905
18,422
0
L
Chiron
838
359
0
686
1,368
268
0
158
1,172
0
13,423
W
Anhur
Gryfin673
Anhur
0
0
0
1,160
1,663
322
0
0
1,663
0
15,818
L
Da Ji
HexZeal
Da Ji
1,746
802
0
1,050
3,339
862
0
339
2,984
0
13,490
L
The Morrigan
Kaiipo
The Morrigan
1,732
719
0
606
2,641
702
0
1,319
1,210
9,701
0
W
Fenrir
1,227
833
82
755
1,949
463
0
127
1,822
0
4,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,460
Gold Earned
16,512
147
Minions Killed
111
0
Camps Cleared
0
433,491
Distance Traveled
379,117
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,599
720
38
8
0
91,003
1
W
Thor
3,228
646
24
5
0
89,467
1
L
Gilgamesh
3,226
645
27
5
0
91,421
1
L
Sobek
2,406
481
0
0
0
0
0
W
Morgan Le Fay
3,954
791
46
9
0
86,930
2
L
Chiron
3,424
685
35
7
0
84,510
1
W
Anhur
3,376
675
29
6
0
72,883
0
L
Da Ji
3,893
779
31
6
0
99,217
0
L
The Morrigan
3,563
713
18
4
0
103,969
1
W
Fenrir
3,303
661
10
2
0
93,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role