Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Bandroll
Merlin
Level 7
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
FantaliPepsi
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Fluffyou1
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,943 Elo+
Party 1
Janus
Janus
PutridPotato
Janus
Level 29
God Stats
1W - 6L
1,632 SR
Queue Stats
67W - 43L
1,699 Elo+
Solo
Team Averages
Level 39
1,502 SR
1,628 Elo+

VS

Team Averages
Level 40
1,651 SR
1,528 Elo+
Skadi
Skadi
 
Skadi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Deathstealth11
Ymir
Level 27
God Stats
26W - 16L
1,584 SR
Queue Stats
194W - 193L
1,449 Elo+
Solo
Awilix
Awilix
Shakyall
Awilix
Level 8
God Stats
9W - 1L
1,885 SR
Queue Stats
9W - 1L
1,818 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThePablo116
Morgan Le Fay
Level 138
God Stats
32W - 22L
1,785 SR
Queue Stats
448W - 433L
1,652 Elo+
Party 2
Hades
Hades
playdementor
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 5 / 1
5,979
598
6,341
6,758
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Bandroll
Merlin
6
0 / 4 / 0
4,274
427
1,611
3,926
993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
FantaliPepsi
Bacchus
5
0 / 8 / 0
4,153
415
1,019
7,340
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Fluffyou1
Bakasura
9
1 / 2 / 0
5,381
538
3,090
6,838
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 0
6,348
635
972
4,320
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
4 / 1 / 1
5,804
580
3,754
5,447
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 5
5,468
547
2,136
5,708
2,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Shakyall
Awilix
11
6 / 0 / 1
6,768
677
5,368
4,309
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ThePablo116
Morgan Le Fay
11
9 / 1 / 2
6,767
677
6,702
6,400
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 7
5,084
508
2,993
3,138
1,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
20
20
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
1
0.7
W
Skadi
 
Skadi
4
1
1
4.5
L
Merlin
Bandroll
Merlin
0
4
0
0
W
0
1
5
2.5
L
Bacchus
FantaliPepsi
Bacchus
0
8
0
0
L
Bakasura
Fluffyou1
Bakasura
1
2
0
0.5
L
1
1
0
1
W
Awilix
Shakyall
Awilix
6
0
1
6.5
W
Morgan Le Fay
ThePablo116
Morgan Le Fay
9
1
2
10
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,033
Damage
20,953
29,182
Taken
25,002
9,513
Mitigated
7,792
6,758
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,341
2,670
0
1,694
6,758
1,866
488
2,764
3,860
0
24,775
W
Skadi
 
Skadi
3,754
1,844
0
1,031
5,447
1,199
180
0
5,164
0
23,909
L
Merlin
Bandroll
Merlin
1,611
216
0
262
3,926
993
0
2,064
1,735
7,777
0
W
2,136
573
0
1,090
5,708
2,012
392
351
5,105
12,818
0
L
Bacchus
FantaliPepsi
Bacchus
1,019
628
0
225
7,340
3,392
0
3,160
4,036
3,028
0
L
Bakasura
Fluffyou1
Bakasura
3,090
1,941
0
3,679
6,838
2,039
168
2,188
4,608
0
14,057
L
972
195
0
898
4,320
1,223
90
1,128
3,112
47,452
0
W
Awilix
Shakyall
Awilix
5,368
1,488
0
1,388
4,309
1,295
0
890
3,254
0
31,924
W
Morgan Le Fay
ThePablo116
Morgan Le Fay
6,702
766
0
2,563
6,400
2,161
0
547
5,813
35,957
0
W
2,993
939
28
944
3,138
1,125
13
1,814
1,324
9,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
29,891
208
Minions Killed
208
0
Camps Cleared
0
947,117
Distance Traveled
1,042,867
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,979
598
32
3
0
168,673
2
W
Skadi
5,804
580
41
4
0
189,134
2
L
Merlin
4,274
427
17
2
0
187,515
0
W
Ymir
5,468
547
20
2
0
213,340
1
L
Bacchus
4,153
415
6
1
0
177,694
1
L
Bakasura
5,381
538
48
5
0
204,024
1
L
Janus
6,348
635
105
11
0
209,211
4
W
Awilix
6,768
677
74
7
0
245,530
4
W
Morgan Le Fay
6,767
677
52
5
0
192,058
4
W
Hades
5,084
508
21
2
0
202,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role