Player Matchup

Kukulkan
Kukulkan
CabeloHidratado
Kukulkan
Level 28
God Stats
6W - 3L
1,862 SR
Queue Stats
104W - 74L
1,533 Elo+
Party 2
Odin
Odin
CarambaNaoTem
Odin
Level 9
God Stats
5W - 4L
1,500 SR
Queue Stats
149W - 157L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
JogoRuimBugado
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 20L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
LeoDeSaturno
Danzaburou
Level 7
God Stats
12W - 5L
1,651 SR
Queue Stats
97W - 27L
1,786 Elo+
Solo
Pele
Pele
PistoleiroMbM
Pele
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
181W - 176L
1,521 Elo+
Party 1
Team Averages
Level 15
1,603 SR
1,591 Elo+

VS

Team Averages
Level 14
1,609 SR
1,541 Elo+
Medusa
Medusa
MCorreia
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,515 Elo+
Solo
Cthulhu
Cthulhu
TheKurif616
Cthulhu
Level 5
God Stats
3W - 0L
1,667 SR
Queue Stats
7W - 5L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
TsubasaOzzora
Tsukuyomi
Level 16
God Stats
9W - 3L
1,684 SR
Queue Stats
116W - 111L
1,468 Elo+
Solo
Olorun
Olorun
elgroneolorun
Olorun
Level 6
God Stats
10W - 3L
1,810 SR
Queue Stats
12W - 3L
1,777 Elo+
Solo
Chaac
Chaac
jefffdsadsadas
Chaac
Level 23
God Stats
2W - 3L
1,386 SR
Queue Stats
68W - 56L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 3 / 0
6,127
511
2,715
4,834
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,994
416
2,759
7,920
4,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
8
0 / 3 / 2
5,290
441
2,107
6,007
2,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
LeoDeSaturno
Danzaburou
12
2 / 2 / 0
6,591
549
6,713
7,784
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 0
4,993
416
3,389
10,600
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MCorreia
Medusa
10
0 / 0 / 3
5,858
488
1,331
2,216
632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TheKurif616
Cthulhu
11
5 / 0 / 1
6,879
573
6,182
5,695
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
TsubasaOzzora
Tsukuyomi
13
4 / 0 / 2
7,509
626
4,388
6,617
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 3 / 4
6,951
579
6,616
8,731
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 0 / 5
6,416
535
7,152
8,614
4,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
19
19
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
0
0.33
L
0
4
0
0
L
Sylvanus
0
3
2
0.33
L
Danzaburou
LeoDeSaturno
Danzaburou
2
2
0
1
W
Medusa
MCorreia
Medusa
0
0
3
1.5
L
0
7
0
0
W
Cthulhu
TheKurif616
Cthulhu
5
0
1
5.5
W
Tsukuyomi
TsubasaOzzora
Tsukuyomi
4
0
2
5
W
5
3
4
2.33
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,683
Damage
25,669
37,145
Taken
31,873
12,920
Mitigated
13,366
8,237
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,715
157
0
660
4,834
1,605
0
796
4,008
30,820
0
L
2,759
1,053
0
1,540
7,920
4,263
0
4,239
3,171
0
15,032
L
Sylvanus
2,107
587
322
572
6,007
2,008
0
1,741
4,266
8,630
0
L
Danzaburou
LeoDeSaturno
Danzaburou
6,713
2,170
0
2,509
7,784
2,277
0
3,321
4,463
0
44,568
W
Medusa
MCorreia
Medusa
1,331
423
0
625
2,216
632
1,484
446
1,770
0
23,351
L
3,389
818
0
2,634
10,600
2,767
0
2,131
8,439
0
25,252
W
Cthulhu
TheKurif616
Cthulhu
6,182
598
52
3,160
5,695
3,489
428
826
4,869
28,594
0
W
Tsukuyomi
TsubasaOzzora
Tsukuyomi
4,388
798
0
741
6,617
2,177
168
718
5,899
0
48,610
W
6,616
3,057
527
4,233
8,731
2,789
560
783
7,948
44,667
0
W
7,152
974
0
4,285
8,614
4,279
0
2,049
6,565
0
23,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,995
Gold Earned
33,613
265
Minions Killed
338
0
Camps Cleared
0
951,779
Distance Traveled
1,169,687
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,127
511
80
7
0
211,555
4
L
Odin
4,994
416
27
2
0
142,563
1
L
Sylvanus
5,290
441
19
2
0
177,162
1
L
Danzaburou
6,591
549
87
7
0
218,341
4
W
Medusa
5,858
488
55
5
0
219,047
4
L
Pele
4,993
416
52
4
0
202,158
0
W
Cthulhu
6,879
573
64
5
0
212,333
0
W
Tsukuyomi
7,509
626
98
8
0
275,071
0
W
Olorun
6,951
579
82
7
0
220,667
3
W
Chaac
6,416
535
39
3
0
242,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role