Player Matchup

Aphrodite
Aphrodite
Dimzozo
Aphrodite
Level 6
God Stats
5W - 12L
1,575 SR
Queue Stats
7W - 15L
1,523 Elo+
Solo
Tiamat
Tiamat
Sorregath
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
Zashar
Gilgamesh
Level 9
God Stats
2W - 2L
1,166 SR
Queue Stats
10W - 10L
1,421 Elo+
Party 1
Fenrir
Fenrir
hectorpajas
Fenrir
Level 26
God Stats
3W - 2L
1,352 SR
Queue Stats
53W - 51L
1,286 Elo+
Solo
Neith
Neith
Химзащитник
Neith
Level 22
God Stats
0W - 2L
1,144 SR
Queue Stats
5W - 8L
1,461 Elo+
Solo
Team Averages
Level 17
1,347 SR
1,425 Elo+

VS

Team Averages
Level 22
1,576 SR
1,557 Elo+
Fenrir
Fenrir
Contrived4
Fenrir
Level 18
God Stats
17W - 9L
1,820 SR
Queue Stats
48W - 29L
1,690 Elo+
Party 3
Danzaburou
Danzaburou
DRMToni
Danzaburou
Level 29
God Stats
6W - 4L
1,676 SR
Queue Stats
32W - 37L
1,402 Elo+
Party 2
Tyr
Tyr
Sbeku
Tyr
Level 27
God Stats
1W - 2L
1,311 SR
Queue Stats
11W - 17L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
Utpalaka
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,765 Elo+
Party 3
Mercury
Mercury
iAxessor
Mercury
Level 29
God Stats
5W - 4L
1,570 SR
Queue Stats
109W - 85L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dimzozo
Aphrodite
9
1 / 6 / 3
5,894
393
2,429
8,283
3,020
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Sorregath
Tiamat
10
0 / 6 / 1
6,091
406
1,238
8,178
3,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Zashar
Gilgamesh
12
1 / 5 / 3
8,017
534
4,939
13,347
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
3 / 3 / 2
7,929
529
4,832
10,496
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 4 / 1
6,562
437
3,789
6,299
1,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Contrived4
Fenrir
13
3 / 2 / 17
9,070
605
6,280
10,955
7,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DRMToni
Danzaburou
14
4 / 2 / 3
9,088
606
5,868
7,636
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Sbeku
Tyr
14
1 / 1 / 1
8,526
568
2,428
6,869
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Utpalaka
Kukulkan
16
13 / 1 / 4
10,236
682
11,233
3,855
1,722
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
iAxessor
Mercury
14
3 / 1 / 7
8,610
574
4,955
9,038
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
24
24
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Contrived4
Fenrir
3
2
17
5.75
W
Danzaburou
DRMToni
Danzaburou
4
2
3
2.75
L
Aphrodite
Dimzozo
Aphrodite
1
6
3
0.42
W
Tyr
Sbeku
Tyr
1
1
1
1.5
L
Tiamat
Sorregath
Tiamat
0
6
1
0.08
W
Kukulkan
Utpalaka
Kukulkan
13
1
4
15
L
Gilgamesh
Zashar
Gilgamesh
1
5
3
0.5
L
Fenrir
3
3
2
1.33
W
Mercury
iAxessor
Mercury
3
1
7
6.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,227
Damage
30,764
46,603
Taken
38,353
17,807
Mitigated
18,964
13,651
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Contrived4
Fenrir
6,280
1,312
0
1,744
10,955
7,145
545
1,183
9,772
0
23,827
W
Danzaburou
DRMToni
Danzaburou
5,868
1,837
0
2,456
7,636
2,599
1,594
1,173
6,463
0
49,273
L
Aphrodite
Dimzozo
Aphrodite
2,429
678
3,003
2,568
8,283
3,020
54
1,791
6,397
14,753
0
W
Tyr
Sbeku
Tyr
2,428
740
0
834
6,869
3,918
746
0
6,869
0
39,007
L
Tiamat
Sorregath
Tiamat
1,238
213
0
953
8,178
3,618
0
3,754
4,424
22,091
0
W
Kukulkan
Utpalaka
Kukulkan
11,233
2,091
0
736
3,855
1,722
1,162
623
3,232
68,821
0
L
Gilgamesh
Zashar
Gilgamesh
4,939
1,954
0
3,113
13,347
5,038
0
3,043
9,991
0
29,547
L
Fenrir
4,832
1,836
0
3,091
10,496
4,554
0
2,168
8,328
0
35,924
W
Mercury
iAxessor
Mercury
4,955
2,200
0
250
9,038
3,580
979
688
8,350
0
64,349
L
3,789
1,380
0
923
6,299
1,577
203
477
5,822
0
23,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
45,530
246
Minions Killed
459
0
Camps Cleared
0
1,278,470
Distance Traveled
1,403,994
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,070
605
21
1
0
292,527
7
W
Danzaburou
9,088
606
94
6
0
241,577
1
L
Aphrodite
5,894
393
24
2
0
273,027
6
W
Tyr
8,526
568
99
7
0
289,534
0
L
Tiamat
6,091
406
58
4
0
264,760
3
W
Kukulkan
10,236
682
129
9
0
250,344
4
L
Gilgamesh
8,017
534
51
3
0
268,312
2
L
Fenrir
7,929
529
68
5
0
279,386
4
W
Mercury
8,610
574
116
8
0
330,012
1
L
Neith
6,562
437
45
3
0
192,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role