Player Matchup

Merlin
Merlin
Baskonista1959
Merlin
Level 55
God Stats
11W - 10L
1,565 SR
Queue Stats
91W - 123L
1,422 Elo+
Party 2
Neith
Neith
LarryKatulaxd
Neith
Level 86
God Stats
1W - 1L
1,489 SR
Queue Stats
91W - 121L
1,478 Elo+
Party 2
Tyr
Tyr
cebollacoindepac
Tyr
Level 27
God Stats
2W - 4L
1,244 SR
Queue Stats
80W - 112L
1,446 Elo+
Solo
Team Averages
Level 56
1,433 SR
1,449 Elo+

VS

Team Averages
Level 99
1,683 SR
1,439 Elo+
Xing Tian
Xing Tian
MauHdz2003
Xing Tian
Level 100
God Stats
1W - 0L
1,860 SR
Queue Stats
3W - 4L
1,302 Elo+
Party 1
Hel
Hel
MauHdzY2003
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Party 1
Skadi
Skadi
PacManDu03
Skadi
Level 147
God Stats
3W - 1L
1,689 SR
Queue Stats
500W - 366L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
10,105
594
11,631
11,617
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 6
10,338
608
13,750
15,069
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 3 / 2
10,696
629
9,647
18,305
13,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MauHdz2003
Xing Tian
14
1 / 3 / 10
10,178
599
6,044
15,031
14,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 10
10,136
596
7,710
14,873
7,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
18
11 / 2 / 2
12,947
762
25,659
15,041
6,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
13
13
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
2
5
6
1
W
Xing Tian
MauHdz2003
Xing Tian
1
3
10
2
W
1
5
10
1.2
W
Skadi
11
2
2
6
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,028
Damage
39,413
44,991
Taken
44,945
22,773
Mitigated
28,405
9,515
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,631
583
324
2,032
11,617
3,956
0
4,088
7,529
48,805
0
L
13,750
5,292
0
4,292
15,069
5,461
0
4,428
10,641
0
48,962
W
Xing Tian
MauHdz2003
Xing Tian
6,044
228
1,045
830
15,031
14,445
156
3,462
11,101
20,641
0
W
7,710
59
7,788
8,203
14,873
7,619
0
3,979
10,458
25,998
0
W
Skadi
25,659
10,400
0
3,104
15,041
6,341
2,679
2,972
11,755
0
93,970
L
9,647
907
219
2,648
18,305
13,356
0
5,238
13,067
0
18,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
33,261
168
Minions Killed
181
0
Camps Cleared
0
922,402
Distance Traveled
851,872
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,105
594
92
5
0
278,806
0
L
Neith
10,338
608
65
4
0
304,122
5
W
Xing Tian
10,178
599
29
2
0
274,646
3
W
Hel
10,136
596
31
2
0
268,639
2
W
Skadi
12,947
762
121
7
0
308,587
3
L
Tyr
10,696
629
11
1
0
339,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role