Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
Biskaia
Artemis
Silver II
Level 140
God Stats
6W - 7L
1,375 SR
Queue Stats
264W - 263L
978 MMR
Solo
Discordia
Discordia
Silver II
Kíkkyx
Discordia
Silver II
Level 138
God Stats
16W - 11L
1,611 SR
Queue Stats
167W - 185L
998 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Nightcats
Sun Wukong
Silver I
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 76L
1,074 MMR
Solo
Geb
Geb
Silver III
fettyswapper
Geb
Silver III
Level 152
God Stats
90W - 77L
1,475 SR
Queue Stats
162W - 165L
998 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,492 SR
1,109 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,452 SR
1,101 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
Bleydo
Guan Yu
Silver I
Level 159
God Stats
11W - 6L
1,594 SR
Queue Stats
272W - 265L
1,043 MMR
Solo
Scylla
Scylla
Silver I
Rodsim03
Scylla
Silver I
Level 132
God Stats
17W - 11L
1,557 SR
Queue Stats
140W - 137L
1,105 MMR
Solo
Neith
Neith
Bronze II
S0uz
Neith
Bronze II
Level 93
God Stats
8W - 11L
1,493 SR
Queue Stats
25W - 43L
970 MMR
Solo
Aphrodite
Aphrodite
Silver II
Seebi0815
Aphrodite
Silver II
Level 79
God Stats
1W - 2L
1,118 SR
Queue Stats
276W - 289L
889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
13 / 6 / 4
18,132
604
22,424
28,803
15,823
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Biskaia
Artemis
20
1 / 8 / 10
14,157
472
11,359
20,691
8,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Kíkkyx
Discordia
20
7 / 5 / 4
15,053
502
24,332
17,976
7,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Nightcats
Sun Wukong
20
4 / 5 / 10
14,785
493
17,066
29,010
18,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
1 / 7 / 14
13,991
466
10,997
29,018
24,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
King ArthurAthenaGilgameshTiamatPersephone

VS

Bans
SetCu ChulainnApolloTyrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
3 / 7 / 4
15,090
503
9,365
23,756
13,256
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Bleydo
Guan Yu
20
10 / 5 / 5
15,926
531
22,951
35,575
42,643
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Rodsim03
Scylla
20
12 / 5 / 3
16,544
551
28,508
19,967
7,871
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
S0uz
Neith
19
2 / 5 / 8
12,865
429
17,247
22,810
9,675
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Seebi0815
Aphrodite
20
1 / 4 / 10
15,576
519
11,106
27,185
25,937
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
58
26
Kills
28
31
Deaths
26
42
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
13
6
4
2.5
W
Nemesis
 
Nemesis
3
7
4
0.71
L
Artemis
Biskaia
Artemis
1
8
10
0.75
W
Guan Yu
Bleydo
Guan Yu
10
5
5
2.5
L
Discordia
Kíkkyx
Discordia
7
5
4
1.8
L
Sun Wukong
Nightcats
Sun Wukong
4
5
10
1.8
W
Scylla
Rodsim03
Scylla
12
5
3
2.7
W
Neith
S0uz
Neith
2
5
8
1.2
W
Aphrodite
Seebi0815
Aphrodite
1
4
10
1.5
L
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,178
Damage
89,177
125,498
Taken
129,293
74,280
Mitigated
99,382
32,132
Healing
51,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
22,424
15,573
0
9,958
28,803
15,823
1,544
7,510
21,223
0
196,268
W
Nemesis
 
Nemesis
9,365
4,208
0
1,840
23,756
13,256
763
4,109
19,416
0
134,820
L
Artemis
Biskaia
Artemis
11,359
2,769
0
3,986
20,691
8,344
5,436
4,927
15,762
0
87,176
W
Guan Yu
Bleydo
Guan Yu
22,951
2,690
2,613
10,184
35,575
42,643
2,221
7,817
27,499
622
108,571
L
Discordia
Kíkkyx
Discordia
24,332
919
0
3,982
17,976
7,005
0
6,825
10,795
112,801
0
L
Sun Wukong
Nightcats
Sun Wukong
17,066
3,250
623
10,217
29,010
18,464
173
7,447
21,413
191
74,124
W
Scylla
Rodsim03
Scylla
28,508
3,142
162
3,946
19,967
7,871
1,364
8,131
11,200
120,942
0
W
Neith
S0uz
Neith
17,247
9,777
0
5,660
22,810
9,675
5,510
4,872
17,776
0
95,163
W
Aphrodite
Seebi0815
Aphrodite
11,106
2,230
11,713
15,239
27,185
25,937
1,452
9,402
17,401
61,074
0
L
10,997
547
0
3,366
29,018
24,644
0
17,134
11,484
43,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,118
Gold Earned
76,001
673
Minions Killed
753
0
Camps Cleared
0
2,905,648
Distance Traveled
2,920,981
40
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,132
604
203
7
0
639,747
8
W
Nemesis
15,090
503
190
6
0
628,930
4
L
Artemis
14,157
472
122
4
0
497,377
6
W
Guan Yu
15,926
531
177
6
0
624,180
9
L
Discordia
15,053
502
170
6
0
565,433
10
L
Sun Wukong
14,785
493
141
5
0
600,154
2
W
Scylla
16,544
551
166
6
0
563,672
9
W
Neith
12,865
429
123
4
0
532,802
7
W
Aphrodite
15,576
519
97
3
0
571,397
12
L
Geb
13,991
466
37
1
0
602,937
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role