Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Corlione1
Hercules
Masters
Level 155
God Stats
73W - 86L
1,557 SR
Queue Stats
809W - 750L
2,708 MMR
Solo
Fafnir
Fafnir
Masters
Dayy
Fafnir
Masters
Level 160
God Stats
24W - 19L
1,788 SR
Queue Stats
301W - 256L
2,998 MMR
Party 1
Anhur
Anhur
Masters
DáinII
Anhur
Masters
Level 156
God Stats
11W - 14L
1,580 SR
Queue Stats
182W - 143L
2,557 MMR
Solo
Gilgamesh
Gilgamesh
Masters
lShane
Gilgamesh
Masters
Level 159
God Stats
8W - 9L
1,677 SR
Queue Stats
313W - 244L
2,843 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,620 SR
2,521 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 103
1,563 SR
2,179 MMR
Serqet
Serqet
Masters
 
Serqet
Masters
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Masters
 
Ullr
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond I
D0ntG4nkPlz
Poseidon
Diamond I
Level 67
God Stats
9W - 15L
1,725 SR
Queue Stats
480W - 476L
2,493 MMR
Solo
Cthulhu
Cthulhu
Masters
DavidCharleston
Cthulhu
Masters
Level 77
God Stats
6W - 2L
1,500 SR
Queue Stats
63W - 27L
2,733 MMR
Party 2
Osiris
Osiris
Masters
Ástro
Osiris
Masters
Level 160
God Stats
88W - 84L
1,591 SR
Queue Stats
1,003W - 955L
2,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 1
5,615
562
2,555
4,877
1,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Corlione1
Hercules
9
0 / 2 / 0
5,472
547
1,637
6,653
2,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Dayy
Fafnir
8
1 / 1 / 2
5,390
539
2,725
5,685
2,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
DáinII
Anhur
10
1 / 2 / 0
5,597
560
4,308
4,912
1,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
lShane
Gilgamesh
9
0 / 1 / 1
5,098
510
2,692
6,083
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatSetSolPersephoneAthena

VS

Bans
SobekScyllaFenrirMerlinRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 0 / 2
5,904
590
5,311
5,189
1,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
 
Ullr
10
1 / 1 / 2
5,540
554
3,136
3,573
649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
D0ntG4nkPlz
Poseidon
11
0 / 2 / 1
6,080
608
3,312
6,059
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 0 / 1
6,444
644
2,809
4,637
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Ástro
Osiris
11
4 / 0 / 2
6,490
649
4,406
4,182
1,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
9
9
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
Serqet
 
Serqet
3
0
2
4
W
Ullr
 
Ullr
1
1
2
2
L
Hercules
Corlione1
Hercules
0
2
0
0
W
Poseidon
D0ntG4nkPlz
Poseidon
0
2
1
0.25
W
1
0
1
1.5
L
Fafnir
Dayy
Fafnir
1
1
2
2
L
Anhur
DáinII
Anhur
1
2
0
0.5
L
Gilgamesh
lShane
Gilgamesh
0
1
1
0.5
W
Osiris
Ástro
Osiris
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,917
Damage
18,974
28,210
Taken
23,640
10,064
Mitigated
9,523
6,962
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,555
220
0
1,053
4,877
1,100
0
1,354
3,369
30,745
0
W
Serqet
 
Serqet
5,311
1,384
0
2,111
5,189
1,666
0
775
4,259
0
13,806
W
Ullr
 
Ullr
3,136
1,451
0
490
3,573
649
0
566
2,893
0
35,892
L
Hercules
Corlione1
Hercules
1,637
838
0
2,396
6,653
2,758
0
2,191
3,876
0
26,430
W
Poseidon
D0ntG4nkPlz
Poseidon
3,312
239
0
764
6,059
1,726
0
2,254
3,577
37,768
0
W
2,809
317
0
2,563
4,637
3,515
36
0
4,637
37,262
0
L
Fafnir
Dayy
Fafnir
2,725
619
0
1,477
5,685
2,954
0
1,070
4,404
8,619
0
L
Anhur
DáinII
Anhur
4,308
1,763
0
1,483
4,912
1,154
0
0
4,811
0
36,758
L
Gilgamesh
lShane
Gilgamesh
2,692
1,164
0
553
6,083
2,098
0
912
5,097
0
32,931
W
Osiris
Ástro
Osiris
4,406
1,455
0
460
4,182
1,967
0
1,124
2,994
0
33,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
30,458
326
Minions Killed
382
0
Camps Cleared
0
1,000,312
Distance Traveled
1,045,212
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,615
562
91
9
0
217,131
2
W
Serqet
5,904
590
23
2
0
232,810
1
W
Ullr
5,540
554
67
7
0
178,305
4
L
Hercules
5,472
547
77
8
0
198,072
5
W
Poseidon
6,080
608
98
10
0
193,151
3
W
Cthulhu
6,444
644
102
10
0
203,776
5
L
Fafnir
5,390
539
7
1
0
209,775
4
L
Anhur
5,597
560
84
8
0
159,734
2
L
Gilgamesh
5,098
510
67
7
0
215,600
2
W
Osiris
6,490
649
92
9
0
237,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role