Player Matchup

Fafnir
Fafnir
BossName2
Fafnir
Level 69
God Stats
27W - 24L
1,530 SR
Queue Stats
450W - 419L
1,475 Elo+
Party 1
Medusa
Medusa
DEADLYDONKEY20
Medusa
Level 117
God Stats
1W - 2L
1,693 SR
Queue Stats
261W - 244L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
TheOwlController
Jormungandr
Level 66
God Stats
26W - 25L
1,452 SR
Queue Stats
452W - 470L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
alextj99
Ratatoskr
Level 72
God Stats
2W - 3L
1,255 SR
Queue Stats
87W - 87L
1,528 Elo+
Solo
Janus
Janus
wrone_is_panda
Janus
Level 126
God Stats
1W - 1L
1,190 SR
Queue Stats
41W - 59L
1,413 Elo+
Solo
Team Averages
Level 90
1,424 SR
1,477 Elo+

VS

Team Averages
Level 83
1,539 SR
1,424 Elo+
Medusa
Medusa
KSA_d7my-F15
Medusa
Level 86
God Stats
14W - 24L
1,514 SR
Queue Stats
835W - 835L
1,463 Elo+
Party 2
Sol
Sol
NitroSami
Sol
Level 87
God Stats
12W - 17L
1,500 SR
Queue Stats
779W - 771L
1,549 Elo+
Party 2
Ganesha
Ganesha
SH87Hx3
Ganesha
Level 98
God Stats
11W - 17L
1,548 SR
Queue Stats
707W - 695L
1,525 Elo+
Party 2
Ymir
Ymir
polo-xdrakars
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,107 Elo+
Solo
Arachne
Arachne
yasser_y_20_20
Arachne
Level 87
God Stats
35W - 17L
1,631 SR
Queue Stats
770W - 744L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BossName2
Fafnir
12
1 / 2 / 9
8,470
605
6,280
9,693
9,446
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
7 / 2 / 1
8,737
624
11,983
8,005
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TheOwlController
Jormungandr
12
0 / 0 / 0
7,459
533
1,560
6,275
3,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
alextj99
Ratatoskr
15
5 / 2 / 1
8,587
613
5,946
9,625
3,310
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 3
7,646
546
4,100
5,702
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 6 / 1
5,722
409
2,223
8,546
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 3 / 1
6,903
493
8,726
10,795
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SH87Hx3
Ganesha
9
0 / 2 / 3
5,925
423
2,034
11,556
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 0
6,967
498
3,645
4,377
2,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 3 / 1
7,332
524
3,660
8,985
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
8
8
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BossName2
Fafnir
1
2
9
2.75
W
7
2
1
3.75
L
Medusa
0
6
1
0.08
L
4
3
1
1.5
L
Ganesha
SH87Hx3
Ganesha
0
2
3
0.75
W
Jormungandr
TheOwlController
Jormungandr
0
0
0
0
W
Ratatoskr
alextj99
Ratatoskr
5
2
1
2.75
L
1
0
0
1
W
1
2
3
1.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
20,288
39,300
Taken
44,259
20,834
Mitigated
19,300
7,958
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BossName2
Fafnir
6,280
1,521
0
3,987
9,693
9,446
607
3,204
6,489
25,674
0
W
11,983
6,022
0
1,505
8,005
2,791
5,325
1,882
6,123
0
57,799
L
Medusa
2,223
1,211
0
941
8,546
2,330
0
1,095
7,451
0
26,408
L
8,726
2,452
0
4,750
10,795
2,971
1,199
3,582
7,213
41,167
0
L
Ganesha
SH87Hx3
Ganesha
2,034
482
0
4,019
11,556
7,388
0
3,447
8,109
13,361
0
W
Jormungandr
TheOwlController
Jormungandr
1,560
581
0
1,025
6,275
3,443
1,695
2,528
3,747
37,065
0
W
Ratatoskr
alextj99
Ratatoskr
5,946
1,897
0
625
9,625
3,310
0
3,599
6,026
0
64,744
L
3,645
571
0
1,331
4,377
2,656
64
1,851
2,526
38,165
0
W
4,100
66
0
816
5,702
1,844
532
3,192
2,510
42,687
0
L
3,660
2,672
0
2,342
8,985
3,955
0
1,965
7,020
0
42,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
32,849
460
Minions Killed
309
0
Camps Cleared
0
1,225,808
Distance Traveled
1,259,607
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,470
605
34
2
0
241,386
1
W
Medusa
8,737
624
118
8
0
226,150
1
L
Medusa
5,722
409
70
5
0
262,655
4
L
Sol
6,903
493
87
6
0
241,614
1
L
Ganesha
5,925
423
4
0
0
229,265
3
W
Jormungandr
7,459
533
93
7
0
202,282
1
W
Ratatoskr
8,587
613
117
8
0
286,042
2
L
Ymir
6,967
498
69
5
0
252,678
4
W
Janus
7,646
546
98
7
0
269,948
5
L
Arachne
7,332
524
79
6
0
273,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role