Player Matchup

Cthulhu
Cthulhu
AggieMLG
Cthulhu
Level 23
God Stats
23W - 19L
1,586 SR
Queue Stats
29W - 28L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
KawzRomZ_23
Danzaburou
Level 26
God Stats
43W - 61L
1,464 SR
Queue Stats
45W - 64L
1,425 Elo+
Party 3
Cerberus
Cerberus
NightmareKiryu32
Cerberus
Level 46
God Stats
10W - 9L
1,489 SR
Queue Stats
82W - 76L
1,478 Elo+
Party 3
Baron Samedi
Baron Samedi
Stx Dreams
Baron Samedi
Level 22
God Stats
23W - 8L
1,726 SR
Queue Stats
100W - 65L
1,610 Elo+
Party 2
Zeus
Zeus
Stx lunatic
Zeus
Level 100
God Stats
24W - 13L
1,729 SR
Queue Stats
62W - 51L
1,594 Elo+
Party 2
Team Averages
Level 43
1,599 SR
1,530 Elo+

VS

Team Averages
Level 32
1,288 SR
1,299 Elo+
Danzaburou
Danzaburou
Dabin15
Danzaburou
Level 24
God Stats
0W - 2L
1,169 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 1
Discordia
Discordia
Dustroy
Discordia
Level 54
God Stats
0W - 1L
1,034 SR
Queue Stats
4W - 9L
1,212 Elo+
Party 1
Neith
Neith
OGKnappy
Neith
Level 48
God Stats
3W - 2L
1,525 SR
Queue Stats
105W - 126L
1,378 Elo+
Party 4
Bacchus
Bacchus
Paroc
Bacchus
Level 21
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 7L
1,178 Elo+
Party 1
Hades
Hades
sinyoreo
Hades
Level 14
God Stats
21W - 22L
1,474 SR
Queue Stats
21W - 23L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AggieMLG
Cthulhu
19
7 / 1 / 25
12,409
1,128
13,477
18,199
14,432
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
KawzRomZ_23
Danzaburou
17
5 / 3 / 14
11,043
1,004
12,591
9,037
3,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 3 / 24
11,396
1,036
13,834
19,385
19,669
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Stx Dreams
Baron Samedi
18
7 / 0 / 19
11,835
1,076
16,233
8,425
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
16 / 3 / 14
13,248
1,204
29,211
11,469
4,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dabin15
Danzaburou
16
1 / 6 / 6
10,181
926
7,646
16,156
5,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Dustroy
Discordia
15
2 / 9 / 3
9,899
900
10,536
18,667
5,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
OGKnappy
Neith
17
3 / 4 / 7
10,723
975
19,521
15,047
4,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Paroc
Bacchus
15
2 / 10 / 6
10,148
923
8,468
17,428
22,949
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
sinyoreo
Hades
16
2 / 9 / 6
10,161
924
14,739
22,326
13,293
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
38
38
Kills
10
10
Deaths
38
96
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AggieMLG
Cthulhu
7
1
25
19.5
L
Danzaburou
Dabin15
Danzaburou
1
6
6
0.67
L
Discordia
Dustroy
Discordia
2
9
3
0.39
W
Danzaburou
KawzRomZ_23
Danzaburou
5
3
14
4
W
3
3
24
5
L
Neith
OGKnappy
Neith
3
4
7
1.63
L
Bacchus
Paroc
Bacchus
2
10
6
0.5
W
Baron Samedi
Stx Dreams
Baron Samedi
7
0
19
16.5
W
16
3
14
7.67
L
Hades
sinyoreo
Hades
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,346
Damage
60,910
66,515
Taken
89,624
45,873
Mitigated
51,236
23,714
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AggieMLG
Cthulhu
13,477
525
1,685
5,012
18,199
14,432
0
8,475
9,724
20,479
0
L
Danzaburou
Dabin15
Danzaburou
7,646
2,439
159
1,763
16,156
5,462
0
12,550
3,396
0
18,970
L
Discordia
Dustroy
Discordia
10,536
330
106
851
18,667
5,230
0
16,543
1,958
27,056
0
W
Danzaburou
KawzRomZ_23
Danzaburou
12,591
8,155
0
121
9,037
3,335
0
5,591
3,446
0
27,693
W
13,834
388
1,390
3,289
19,385
19,669
0
8,060
11,325
27,465
0
L
Neith
OGKnappy
Neith
19,521
5,711
481
3,058
15,047
4,302
0
13,133
1,858
0
49,574
L
Bacchus
Paroc
Bacchus
8,468
1,399
0
429
17,428
22,949
0
11,153
6,016
14,042
0
W
Baron Samedi
Stx Dreams
Baron Samedi
16,233
1,863
4,694
4,913
8,425
3,738
0
5,654
2,771
38,276
0
W
29,211
2,914
0
2,610
11,469
4,699
0
5,963
5,506
50,960
0
L
Hades
sinyoreo
Hades
14,739
418
119
1,233
22,326
13,293
0
18,375
3,641
21,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,931
Gold Earned
51,112
210
Minions Killed
156
4
Camps Cleared
3
947,800
Distance Traveled
875,719
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,409
1,128
34
3
2
222,659
0
L
Danzaburou
10,181
926
24
2
1
185,015
0
L
Discordia
9,899
900
44
4
0
175,663
1
W
Danzaburou
11,043
1,004
32
3
0
169,368
0
W
Cerberus
11,396
1,036
40
4
2
193,075
0
L
Neith
10,723
975
57
5
2
203,811
0
L
Bacchus
10,148
923
12
1
0
141,467
0
W
Baron Samedi
11,835
1,076
49
4
0
187,568
0
W
Zeus
13,248
1,204
55
5
0
175,130
0
L
Hades
10,161
924
19
2
0
169,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role