Player Matchup

Hel
Hel
AllieKatt02
Hel
Level 52
God Stats
0W - 2L
1,362 SR
Queue Stats
11W - 22L
1,260 Elo+
Party 2
Medusa
Medusa
DoctorSirMan
Medusa
Level 88
God Stats
3W - 5L
1,455 SR
Queue Stats
10W - 16L
1,214 Elo+
Party 2
Kuzenbo
Kuzenbo
ReluctntHiro
Kuzenbo
Level 119
God Stats
0W - 1L
1,703 SR
Queue Stats
14W - 15L
1,341 Elo+
Party 2
Bellona
Bellona
xDarkest Moonx
Bellona
Level 45
God Stats
2W - 1L
1,752 SR
Queue Stats
2W - 2L
1,412 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,307 Elo+

VS

Team Averages
Level 54
1,595 SR
1,500 Elo+
Khepri
Khepri
MonotoneSamurai
Khepri
Level 109
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PrinceSuge
Gilgamesh
Level 69
God Stats
1W - 0L
1,716 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Skadi
Skadi
Scrabbel
Skadi
Level 17
God Stats
1W - 1L
1,543 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Loki
Loki
lGablinl
Loki
Level 21
God Stats
1W - 3L
1,422 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,106
676
3,364
7,738
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
13
0 / 4 / 1
8,052
671
6,216
8,687
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
ReluctntHiro
Kuzenbo
14
2 / 2 / 0
8,453
704
5,357
8,321
6,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 0
8,033
669
1,871
10,456
5,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,945
829
5,358
6,165
4,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
PrinceSuge
Gilgamesh
16
9 / 1 / 2
9,913
826
9,750
9,460
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Scrabbel
Skadi
14
0 / 2 / 5
8,565
714
6,569
5,083
1,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
15
2 / 1 / 5
8,926
744
5,658
4,382
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
14
14
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Medusa
0
4
1
0.13
W
3
0
5
5.5
W
Gilgamesh
PrinceSuge
Gilgamesh
9
1
2
10
L
Kuzenbo
ReluctntHiro
Kuzenbo
2
2
0
1
W
Skadi
Scrabbel
Skadi
0
2
5
1.25
W
Loki
2
1
5
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
27,335
35,202
Taken
25,090
17,584
Mitigated
14,095
10,506
Healing
2,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,364
505
3,459
2,715
7,738
2,668
0
1,000
6,738
23,088
0
L
Medusa
6,216
1,912
0
1,223
8,687
3,110
885
2,074
6,613
0
30,329
W
5,358
427
0
1,206
6,165
4,930
362
1,374
4,791
19,895
0
W
Gilgamesh
PrinceSuge
Gilgamesh
9,750
3,188
0
953
9,460
5,453
51
2,622
6,838
0
30,111
L
Kuzenbo
ReluctntHiro
Kuzenbo
5,357
1,693
137
2,202
8,321
6,559
240
343
7,978
25,043
0
W
Skadi
Scrabbel
Skadi
6,569
2,866
0
292
5,083
1,964
107
3,101
1,982
0
37,478
W
Loki
5,658
1,253
0
0
4,382
1,748
1,115
1,646
2,736
0
24,662
L
1,871
703
272
498
10,456
5,247
59
2,462
7,994
0
12,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
37,349
188
Minions Killed
175
6
Camps Cleared
4
798,518
Distance Traveled
988,570
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,106
676
44
4
3
170,610
4
L
Medusa
8,052
671
62
5
2
189,064
4
W
Khepri
9,945
829
26
2
1
257,632
3
W
Gilgamesh
9,913
826
39
3
2
258,398
0
L
Kuzenbo
8,453
704
46
4
1
232,434
0
W
Skadi
8,565
714
70
6
0
213,652
0
W
Loki
8,926
744
40
3
1
258,888
1
L
Bellona
8,033
669
36
3
0
206,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role