Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DrEvilZ
Loki
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 304L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrSake
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,707 SR
Queue Stats
129W - 120L
1,503 Elo+
Party 1
Janus
Janus
Pache_Racing1522
Janus
Level 86
God Stats
3W - 10L
1,316 SR
Queue Stats
29W - 33L
1,471 Elo+
Party 1
Artemis
Artemis
billystagner82
Artemis
Level 67
God Stats
0W - 4L
1,437 SR
Queue Stats
79W - 76L
1,431 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,477 Elo+

VS

Team Averages
Level 89
1,644 SR
1,462 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DIlIinger
Hun Batz
Level 59
God Stats
7W - 2L
1,923 SR
Queue Stats
16W - 9L
1,544 Elo+
Solo
Fenrir
Fenrir
River441
Fenrir
Level 68
God Stats
27W - 17L
1,549 SR
Queue Stats
215W - 257L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VigrosoSpark3
Morgan Le Fay
Level 127
God Stats
1W - 5L
1,482 SR
Queue Stats
332W - 416L
1,390 Elo+
Party 2
Bacchus
Bacchus
moosnk
Bacchus
Level 69
God Stats
1W - 0L
1,764 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 1
4,734
473
2,226
5,147
2,379
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
DrEvilZ
Loki
7
1 / 3 / 0
4,854
485
2,968
5,817
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MrSake
Morgan Le Fay
11
3 / 0 / 0
6,175
618
3,830
4,379
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
4,942
494
366
3,287
1,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 0
4,989
499
2,150
5,888
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 0 / 3
5,751
575
2,974
4,252
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
DIlIinger
Hun Batz
10
1 / 2 / 1
5,425
543
1,678
6,575
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
River441
Fenrir
8
1 / 2 / 1
4,708
471
2,124
4,750
2,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
VigrosoSpark3
Morgan Le Fay
11
2 / 0 / 2
6,039
604
4,673
3,906
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
moosnk
Bacchus
7
3 / 1 / 3
4,826
483
3,185
3,872
1,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
9
9
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
3
3.5
W
Hun Batz
DIlIinger
Hun Batz
1
2
1
0.75
L
Loki
DrEvilZ
Loki
1
3
0
0.33
L
Morgan Le Fay
MrSake
Morgan Le Fay
3
0
0
3
L
0
2
1
0.25
W
Fenrir
River441
Fenrir
1
2
1
0.75
W
Morgan Le Fay
VigrosoSpark3
Morgan Le Fay
2
0
2
3
L
1
4
0
0.25
W
Bacchus
moosnk
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,540
Damage
14,634
24,518
Taken
23,355
7,863
Mitigated
8,239
7,254
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,226
0
286
908
5,147
2,379
0
2,027
3,120
13,307
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,974
997
0
2,548
4,252
1,064
595
572
3,680
0
31,515
W
Hun Batz
DIlIinger
Hun Batz
1,678
642
0
2,384
6,575
1,898
0
991
5,584
0
27,273
L
Loki
DrEvilZ
Loki
2,968
771
0
2,496
5,817
1,674
462
1,692
4,035
0
18,703
L
Morgan Le Fay
MrSake
Morgan Le Fay
3,830
296
0
1,361
4,379
1,529
27
580
3,679
31,347
0
L
366
47
0
329
3,287
1,046
0
1,942
1,345
22,949
0
W
Fenrir
River441
Fenrir
2,124
60
0
1,393
4,750
2,672
0
2,723
2,027
0
11,880
W
Morgan Le Fay
VigrosoSpark3
Morgan Le Fay
4,673
302
0
1,910
3,906
1,292
756
1,734
2,172
33,598
0
L
2,150
1,269
0
1,874
5,888
1,235
0
1,617
4,271
0
18,773
W
Bacchus
moosnk
Bacchus
3,185
470
0
1,249
3,872
1,313
0
402
3,470
8,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
26,749
228
Minions Killed
253
0
Camps Cleared
0
951,720
Distance Traveled
932,927
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,734
473
27
3
0
219,822
3
W
Ah Muzen Cab
5,751
575
77
8
0
166,502
2
W
Hun Batz
5,425
543
69
7
0
175,250
4
L
Loki
4,854
485
47
5
0
216,573
1
L
Morgan Le Fay
6,175
618
61
6
0
173,914
0
L
Janus
4,942
494
48
5
0
187,670
0
W
Fenrir
4,708
471
28
3
0
194,399
1
W
Morgan Le Fay
6,039
604
75
8
0
184,471
0
L
Artemis
4,989
499
45
5
0
153,741
5
W
Bacchus
4,826
483
4
0
0
212,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role