Player Matchup

Awilix
Awilix
Roi Lotus
Awilix
Level 29
God Stats
1W - 5L
1,234 SR
Queue Stats
205W - 225L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
RvGxADRIANDZ
Gilgamesh
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
colin_c123
Kumbhakarna
Level 28
God Stats
6W - 4L
1,758 SR
Queue Stats
228W - 266L
1,364 Elo+
Solo
Tiamat
Tiamat
goku_daddyWHOA
Tiamat
Level 29
God Stats
5W - 7L
1,344 SR
Queue Stats
40W - 51L
1,276 Elo+
Solo
Apollo
Apollo
l Luiz I
Apollo
Level 16
God Stats
2W - 0L
1,662 SR
Queue Stats
14W - 14L
999 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,292 Elo+

VS

Team Averages
Level 3
1,500 SR
1,425 Elo+
Ares
Ares
CGTGames2020
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Mcmikey20175027
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Raging_Cactus420
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
RedLion1575
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
bottomles1907
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Roi Lotus
Awilix
14
5 / 1 / 6
8,406
600
3,071
7,090
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RvGxADRIANDZ
Gilgamesh
10
3 / 2 / 12
7,868
562
3,697
8,770
3,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
colin_c123
Kumbhakarna
12
5 / 0 / 13
8,347
596
3,506
8,240
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
9 / 0 / 6
8,539
610
6,309
4,896
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
l Luiz I
Apollo
14
17 / 0 / 7
9,405
672
12,956
6,732
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
4,502
322
846
4,038
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Mcmikey20175027
Amaterasu
6
0 / 15 / 0
4,597
328
2,276
12,249
3,503
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 7 / 0
4,861
347
1,637
6,492
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
RedLion1575
Cerberus
8
1 / 9 / 0
5,554
397
3,991
12,239
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
bottomles1907
Bakasura
9
0 / 8 / 0
5,903
422
2,502
10,555
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
1
39
Kills
1
3
Deaths
44
44
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Amaterasu
Mcmikey20175027
Amaterasu
0
15
0
0
L
0
7
0
0
L
Cerberus
RedLion1575
Cerberus
1
9
0
0.11
W
Awilix
Roi Lotus
Awilix
5
1
6
8
W
Gilgamesh
RvGxADRIANDZ
Gilgamesh
3
2
12
4.5
L
Bakasura
bottomles1907
Bakasura
0
8
0
0
W
Kumbhakarna
colin_c123
Kumbhakarna
5
0
13
11.5
W
9
0
6
12
W
Apollo
l Luiz I
Apollo
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,539
Damage
11,252
35,728
Taken
45,573
16,768
Mitigated
15,010
9,402
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
846
180
0
0
4,038
1,401
0
1,482
2,556
3,915
0
L
Amaterasu
Mcmikey20175027
Amaterasu
2,276
1,088
0
215
12,249
3,503
0
3,450
8,799
0
7,604
L
1,637
345
0
1,086
6,492
1,736
0
905
5,587
0
13,732
L
Cerberus
RedLion1575
Cerberus
3,991
423
0
1,553
12,239
4,789
0
1,663
10,576
14,312
0
W
Awilix
Roi Lotus
Awilix
3,071
1,734
0
1,009
7,090
2,613
2,303
537
6,553
0
52,252
W
Gilgamesh
RvGxADRIANDZ
Gilgamesh
3,697
1,027
0
305
8,770
3,153
47
1,489
7,269
0
16,107
L
Bakasura
bottomles1907
Bakasura
2,502
2,276
0
1,946
10,555
3,581
704
1,995
8,560
0
20,525
W
Kumbhakarna
colin_c123
Kumbhakarna
3,506
881
0
2,908
8,240
5,779
1,877
783
7,422
21,673
0
W
6,309
2,170
0
2,073
4,896
2,476
2,646
1,012
3,884
33,695
1,367
W
Apollo
l Luiz I
Apollo
12,956
10,330
0
3,107
6,732
2,747
3,527
1,016
5,716
0
48,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
25,417
311
Minions Killed
129
0
Camps Cleared
0
1,359,726
Distance Traveled
941,888
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,502
322
5
0
0
101,530
1
L
Amaterasu
4,597
328
4
0
0
202,931
2
L
Loki
4,861
347
16
1
0
210,303
3
L
Cerberus
5,554
397
40
3
0
220,960
0
W
Awilix
8,406
600
97
7
0
327,523
2
W
Gilgamesh
7,868
562
25
2
0
237,360
0
L
Bakasura
5,903
422
64
5
0
206,164
1
W
Kumbhakarna
8,347
596
34
2
0
268,432
4
W
Tiamat
8,539
610
63
5
0
248,299
1
W
Apollo
9,405
672
92
7
0
278,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role