Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ABlack-Samurai
Artio
Level 156
God Stats
5W - 6L
1,548 SR
Queue Stats
325W - 315L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
Bubba11132
Gilgamesh
Level 67
God Stats
4W - 11L
1,320 SR
Queue Stats
447W - 442L
1,470 Elo+
Party 1
Hachiman
Hachiman
Colonel_Morgan
Hachiman
Level 129
God Stats
9W - 9L
1,459 SR
Queue Stats
514W - 484L
1,500 Elo+
Solo
Janus
Janus
TVKXDVCHI
Janus
Level 105
God Stats
2W - 4L
1,641 SR
Queue Stats
415W - 386L
1,568 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,537 Elo+

VS

Team Averages
Level 89
1,554 SR
1,554 Elo+
Danzaburou
Danzaburou
JUANBM1
Danzaburou
Level 85
God Stats
4W - 1L
1,667 SR
Queue Stats
103W - 93L
1,564 Elo+
Party 2
Bacchus
Bacchus
Madkrispie
Bacchus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MarcXD10
Morgan Le Fay
Level 137
God Stats
17W - 8L
1,606 SR
Queue Stats
105W - 85L
1,617 Elo+
Party 2
Nemesis
Nemesis
Nad1703-_RCL
Nemesis
Level 83
God Stats
2W - 2L
1,325 SR
Queue Stats
131W - 120L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
kingpuma1
Sun Wukong
Level 67
God Stats
18W - 16L
1,672 SR
Queue Stats
65W - 74L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 0
6,220
444
768
5,230
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 5
6,918
494
3,024
12,173
5,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Bubba11132
Gilgamesh
12
1 / 3 / 0
7,176
513
4,764
11,426
6,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
12
3 / 4 / 3
7,536
538
9,018
9,501
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
TVKXDVCHI
Janus
10
1 / 3 / 3
6,409
458
5,855
8,687
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JUANBM1
Danzaburou
14
3 / 2 / 1
8,047
575
6,225
10,269
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Madkrispie
Bacchus
11
2 / 3 / 5
7,492
535
4,190
9,581
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
MarcXD10
Morgan Le Fay
15
5 / 0 / 5
8,863
633
11,272
5,941
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Nad1703-_RCL
Nemesis
14
5 / 1 / 3
8,055
575
3,943
8,828
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
kingpuma1
Sun Wukong
13
0 / 1 / 3
7,972
569
5,843
10,684
5,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
15
16
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
2
3
5
1.5
L
Gilgamesh
Bubba11132
Gilgamesh
1
3
0
0.33
L
Hachiman
3
4
3
1.13
W
Danzaburou
JUANBM1
Danzaburou
3
2
1
1.75
W
Bacchus
Madkrispie
Bacchus
2
3
5
1.5
W
Morgan Le Fay
MarcXD10
Morgan Le Fay
5
0
5
7.5
W
Nemesis
Nad1703-_RCL
Nemesis
5
1
3
6.5
L
Janus
TVKXDVCHI
Janus
1
3
3
0.83
W
Sun Wukong
kingpuma1
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
31,473
47,017
Taken
45,303
17,886
Mitigated
20,628
14,211
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
768
47
23
1,780
5,230
1,550
0
3,513
1,387
34,661
0
L
3,024
231
610
3,065
12,173
5,020
0
4,550
7,543
12,075
0
L
Gilgamesh
Bubba11132
Gilgamesh
4,764
831
0
3,099
11,426
6,525
0
1,912
9,432
0
43,392
L
Hachiman
9,018
4,566
0
2,655
9,501
2,712
156
1,789
7,662
0
41,288
W
Danzaburou
JUANBM1
Danzaburou
6,225
3,452
0
4,008
10,269
3,498
2,623
1,398
8,871
0
50,741
W
Bacchus
Madkrispie
Bacchus
4,190
687
0
2,367
9,581
6,810
217
2,340
7,241
11,847
0
W
Morgan Le Fay
MarcXD10
Morgan Le Fay
11,272
924
0
1,062
5,941
2,244
301
1,959
3,982
62,135
0
W
Nemesis
Nad1703-_RCL
Nemesis
3,943
1,507
0
4,507
8,828
2,946
0
2,324
6,504
0
42,603
L
Janus
TVKXDVCHI
Janus
5,855
466
0
2,979
8,687
2,079
0
2,980
5,531
37,765
0
W
Sun Wukong
kingpuma1
Sun Wukong
5,843
1,258
0
2,409
10,684
5,130
538
1,626
9,058
0
50,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
40,429
329
Minions Killed
419
0
Camps Cleared
0
1,118,659
Distance Traveled
1,424,463
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,220
444
72
5
0
163,500
2
L
Artio
6,918
494
15
1
0
221,665
2
L
Gilgamesh
7,176
513
87
6
0
256,901
7
L
Hachiman
7,536
538
79
6
0
207,769
2
W
Danzaburou
8,047
575
92
7
0
247,831
1
W
Bacchus
7,492
535
27
2
0
301,567
1
W
Morgan Le Fay
8,863
633
112
8
0
272,547
5
W
Nemesis
8,055
575
90
6
0
305,172
5
L
Janus
6,409
458
76
5
0
268,824
4
W
Sun Wukong
7,972
569
98
7
0
297,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role