Player Matchup

Discordia
Discordia
BlackTepech
Discordia
Level 27
God Stats
8W - 8L
1,495 SR
Queue Stats
326W - 361L
1,558 Elo+
Solo
Vamana
Vamana
HenloAmDaveDoggo
Vamana
Level 28
God Stats
4W - 0L
1,882 SR
Queue Stats
31W - 21L
1,300 Elo+
Solo
Terra
Terra
Juh52
Terra
Level 29
God Stats
18W - 16L
1,471 SR
Queue Stats
213W - 237L
1,409 Elo+
Solo
Apollo
Apollo
StickSoldier
Apollo
Level 26
God Stats
23W - 21L
1,554 SR
Queue Stats
238W - 250L
1,496 Elo+
Solo
Kali
Kali
dannpuck
Kali
Level 17
God Stats
41W - 34L
1,867 SR
Queue Stats
105W - 98L
1,421 Elo+
Solo
Team Averages
Level 25
1,654 SR
1,437 Elo+

VS

Team Averages
Level 18
1,642 SR
1,499 Elo+
Ymir
Ymir
AniaHori544
Ymir
Level 16
God Stats
0W - 1L
1,902 SR
Queue Stats
124W - 135L
1,654 Elo+
Solo
Anhur
Anhur
Demorphed
Anhur
Level 19
God Stats
5W - 3L
1,723 SR
Queue Stats
48W - 40L
1,503 Elo+
Solo
Agni
Agni
MonsterPatato
Agni
Level 28
God Stats
4W - 9L
1,500 SR
Queue Stats
227W - 247L
1,453 Elo+
Party 1
Skadi
Skadi
Troublemaker99
Skadi
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 3L
1,508 Elo+
Solo
Loki
Loki
floydiancat
Loki
Level 23
God Stats
1W - 5L
1,389 SR
Queue Stats
135W - 165L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackTepech
Discordia
18
2 / 0 / 7
11,319
943
21,053
6,671
2,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 5
13,206
1,101
16,398
15,227
7,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Juh52
Terra
18
1 / 0 / 10
12,313
1,026
7,139
10,970
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
18
3 / 4 / 6
11,154
930
10,444
14,860
6,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
14
1 / 2 / 1
9,603
800
1,482
2,256
754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

210

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 0
12,202
1,017
9,465
12,655
16,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Demorphed
Anhur
17
3 / 2 / 2
11,028
919
10,007
16,328
6,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 5
10,405
867
9,885
7,523
3,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 5 / 6
10,558
880
11,415
11,073
5,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 5 / 5
9,776
815
2,438
12,459
6,401
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
14
Kills
7
7
Deaths
14
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Discordia
BlackTepech
Discordia
2
0
7
5.5
L
Anhur
Demorphed
Anhur
3
2
2
2
W
7
1
5
9.5
W
Terra
Juh52
Terra
1
0
10
6
L
1
1
5
3.5
W
Apollo
3
4
6
1.5
L
0
5
6
0.6
W
Kali
1
2
1
0.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,516
Damage
43,210
49,984
Taken
60,038
29,938
Mitigated
37,495
13,002
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,465
1,343
0
1,637
12,655
16,192
0
5,163
7,492
17,372
0
W
Discordia
BlackTepech
Discordia
21,053
891
0
2,557
6,671
2,866
0
2,808
3,863
56,921
0
L
Anhur
Demorphed
Anhur
10,007
8,136
0
5,429
16,328
6,799
0
9,662
6,666
0
46,836
W
16,398
8,192
0
4,379
15,227
7,969
0
5,680
9,547
797
45,006
W
Terra
Juh52
Terra
7,139
218
1,753
3,065
10,970
12,030
0
3,583
7,387
19,305
0
L
9,885
134
0
661
7,523
3,057
0
3,175
4,348
28,013
0
W
Apollo
10,444
5,995
0
1,158
14,860
6,319
0
6,434
8,426
0
26,614
L
11,415
5,560
0
1,247
11,073
5,046
0
4,854
6,219
0
44,001
W
Kali
1,482
903
0
90
2,256
754
0
845
1,411
0
1,967
L
2,438
199
0
0
12,459
6,401
0
5,929
6,530
0
7,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
53,969
226
Minions Killed
231
11
Camps Cleared
6
1,059,318
Distance Traveled
1,111,662
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,202
1,017
10
1
0
239,179
1
W
Discordia
11,319
943
101
8
1
229,470
0
L
Anhur
11,028
919
81
7
5
205,276
2
W
Vamana
13,206
1,101
59
5
6
258,739
0
W
Terra
12,313
1,026
25
2
1
264,750
0
L
Agni
10,405
867
57
5
0
259,418
0
W
Apollo
11,154
930
39
3
2
229,645
0
L
Skadi
10,558
880
71
6
1
196,959
1
W
Kali
9,603
800
2
0
1
76,714
0
L
Loki
9,776
815
12
1
0
210,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role