Player Matchup

Nemesis
Nemesis
Anasooo76
Nemesis
Level 24
God Stats
11W - 17L
1,569 SR
Queue Stats
179W - 168L
1,529 Elo+
Solo
Cernunnos
Cernunnos
ElipticalVibes
Cernunnos
Level 29
God Stats
4W - 2L
1,739 SR
Queue Stats
55W - 65L
1,505 Elo+
Solo
Neith
Neith
Galodyl
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,590 Elo+
Solo
Thor
Thor
rafaponte
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,437 Elo+
Solo
Sobek
Sobek
tmurdoc22
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,484 Elo+
Solo
Team Averages
Level 20
1,562 SR
1,509 Elo+

VS

Team Averages
Level 22
1,538 SR
1,542 Elo+
Gilgamesh
Gilgamesh
ELFBeatzMG
Gilgamesh
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 61L
1,529 Elo+
Solo
Thor
Thor
FlyingAcorn3510
Thor
Level 6
God Stats
1W - 2L
1,240 SR
Queue Stats
88W - 108L
1,521 Elo+
Solo
Vamana
Vamana
Hiiiiiiiirez
Vamana
Level 27
God Stats
4W - 0L
1,880 SR
Queue Stats
130W - 78L
1,610 Elo+
Solo
Merlin
Merlin
Salty-Trident
Merlin
Level 27
God Stats
68W - 49L
1,608 SR
Queue Stats
128W - 106L
1,535 Elo+
Solo
Neith
Neith
speedup2stop
Neith
Level 26
God Stats
3W - 2L
1,461 SR
Queue Stats
94W - 83L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anasooo76
Nemesis
20
7 / 8 / 11
14,817
1,058
19,056
29,151
13,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ElipticalVibes
Cernunnos
20
10 / 9 / 11
17,339
1,239
47,846
31,929
15,005
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Galodyl
Neith
20
6 / 3 / 12
15,438
1,103
27,901
21,606
11,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
17
1 / 10 / 5
11,419
816
5,700
15,168
5,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
tmurdoc22
Sobek
16
0 / 8 / 4
11,001
786
899
9,743
8,105
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELFBeatzMG
Gilgamesh
20
6 / 4 / 20
14,722
1,052
16,554
29,373
34,682
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 10 / 15
12,617
901
8,989
18,244
7,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
20
17 / 3 / 10
17,936
1,281
29,888
32,609
19,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 3 / 16
14,808
1,058
23,080
9,927
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 5 / 21
15,268
1,091
20,301
22,570
12,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
119
24
Kills
37
38
Deaths
25
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anasooo76
Nemesis
7
8
11
1.56
W
Gilgamesh
ELFBeatzMG
Gilgamesh
6
4
20
4
L
Cernunnos
ElipticalVibes
Cernunnos
10
9
11
1.72
W
1
10
15
0.85
L
Neith
Galodyl
Neith
6
3
12
4
W
Vamana
17
3
10
7.33
W
8
3
16
5.33
L
Thor
1
10
5
0.35
W
5
5
21
3.1
L
Sobek
tmurdoc22
Sobek
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,402
Damage
98,812
107,597
Taken
112,723
53,795
Mitigated
78,673
17,993
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anasooo76
Nemesis
19,056
8,685
0
4,229
29,151
13,435
0
8,135
21,016
0
36,753
W
Gilgamesh
ELFBeatzMG
Gilgamesh
16,554
5,154
1,446
1,920
29,373
34,682
0
453
28,920
0
34,172
L
Cernunnos
ElipticalVibes
Cernunnos
47,846
24,536
0
9,141
31,929
15,005
0
6,761
25,168
0
96,145
W
8,989
1,080
0
4
18,244
7,389
0
101
17,361
0
18,238
L
Neith
Galodyl
Neith
27,901
14,969
0
4,623
21,606
11,462
0
4,415
17,191
0
63,425
W
Vamana
29,888
18,425
0
6,136
32,609
19,795
0
345
32,264
4,354
58,137
W
23,080
1,016
0
1,636
9,927
4,353
0
0
9,927
61,974
0
L
Thor
5,700
2,742
0
0
15,168
5,788
0
3,823
11,345
0
13,197
W
20,301
11,902
0
3,718
22,570
12,454
0
0
22,570
0
43,586
L
Sobek
tmurdoc22
Sobek
899
317
0
0
9,743
8,105
0
3,125
6,618
1,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,014
Gold Earned
75,351
255
Minions Killed
252
5
Camps Cleared
14
1,063,057
Distance Traveled
1,348,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,817
1,058
49
4
0
311,549
0
W
Gilgamesh
14,722
1,052
44
3
0
252,023
0
L
Cernunnos
17,339
1,239
115
8
3
249,500
0
W
Thor
12,617
901
15
1
0
240,753
0
L
Neith
15,438
1,103
78
6
2
254,961
2
W
Vamana
17,936
1,281
51
4
9
345,775
0
W
Merlin
14,808
1,058
94
7
0
259,128
0
L
Thor
11,419
816
13
1
0
161,176
0
W
Neith
15,268
1,091
48
3
5
250,992
0
L
Sobek
11,001
786
0
0
0
85,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role