Player Matchup

Medusa
Medusa
DezoBray
Medusa
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 15L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
mokop
Baron Samedi
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 8L
1,722 Elo+
Party 1
Bastet
Bastet
xXBaodegothXx
Bastet
Level 51
God Stats
2W - 2L
1,431 SR
Queue Stats
82W - 144L
1,357 Elo+
Solo
Team Averages
Level 100
1,477 SR
1,580 Elo+

VS

Team Averages
Level 114
1,596 SR
1,523 Elo+
Gilgamesh
Gilgamesh
Gamblě
Gilgamesh
Level 145
God Stats
7W - 6L
1,488 SR
Queue Stats
23W - 18L
1,602 Elo+
Party 2
Ymir
Ymir
PLUSULTRASUN
Ymir
Level 49
God Stats
2W - 3L
1,535 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo
Ah Puch
Ah Puch
SleepTime
Ah Puch
Level 147
God Stats
2W - 2L
1,766 SR
Queue Stats
111W - 108L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DezoBray
Medusa
20
11 / 3 / 10
15,803
687
28,708
20,708
8,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
mokop
Baron Samedi
20
13 / 3 / 14
16,413
714
39,350
25,106
13,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 6 / 18
14,839
645
16,230
17,205
6,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gamblě
Gilgamesh
16
3 / 12 / 8
13,525
588
18,649
38,598
27,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 8 / 9
12,781
556
5,687
28,618
37,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
SleepTime
Ah Puch
19
8 / 7 / 3
15,118
657
25,996
26,728
10,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
27
Kills
12
12
Deaths
27
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
DezoBray
Medusa
11
3
10
5.33
L
Gilgamesh
Gamblě
Gilgamesh
3
12
8
0.58
L
1
8
9
0.69
L
Ah Puch
SleepTime
Ah Puch
8
7
3
1.36
W
Baron Samedi
mokop
Baron Samedi
13
3
14
6.67
W
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,288
Damage
50,332
63,019
Taken
93,944
28,594
Mitigated
74,914
21,785
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DezoBray
Medusa
28,708
17,344
0
5,103
20,708
8,546
2,340
12,331
8,377
0
85,205
L
Gilgamesh
Gamblě
Gilgamesh
18,649
3,733
0
7,727
38,598
27,172
0
13,974
24,624
756
42,984
L
5,687
500
1,129
3,315
28,618
37,651
0
14,041
14,577
30,443
0
L
Ah Puch
SleepTime
Ah Puch
25,996
680
0
9,927
26,728
10,091
37
11,335
15,393
86,435
0
W
Baron Samedi
mokop
Baron Samedi
39,350
2,066
3,651
11,648
25,106
13,454
162
12,764
12,342
75,999
0
W
16,230
4,189
0
1,383
17,205
6,594
0
7,064
10,141
0
50,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
41,424
246
Minions Killed
212
0
Camps Cleared
0
1,230,853
Distance Traveled
1,060,358
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,803
687
113
5
0
378,654
2
L
Gilgamesh
13,525
588
45
2
0
350,230
3
L
Ymir
12,781
556
30
1
0
363,516
7
L
Ah Puch
15,118
657
137
6
0
346,612
1
W
Baron Samedi
16,413
714
73
3
0
424,994
1
W
Bastet
14,839
645
60
3
0
427,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role