Player Matchup

Kukulkan
Kukulkan
Ansoide
Kukulkan
Level 18
God Stats
3W - 2L
1,513 SR
Queue Stats
69W - 47L
1,528 Elo+
Party 1
Ra
Ra
Beltessazar
Ra
Level 8
God Stats
1W - 2L
1,471 SR
Queue Stats
10W - 9L
1,483 Elo+
Party 1
Merlin
Merlin
Professorhacke
Merlin
Level 15
God Stats
4W - 4L
1,532 SR
Queue Stats
47W - 32L
1,525 Elo+
Party 1
King Arthur
King Arthur
lsaasal
King Arthur
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
25W - 18L
1,576 Elo+
Solo
Yemoja
Yemoja
tuzim
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,472 Elo+
Party 1
Team Averages
Level 11
1,503 SR
1,517 Elo+

VS

Team Averages
Level 18
1,574 SR
1,450 Elo+
Mercury
Mercury
Fran70menos1
Mercury
Level 18
God Stats
44W - 11L
1,919 SR
Queue Stats
239W - 130L
1,607 Elo+
Solo
Guan Yu
Guan Yu
Sarmentoox
Guan Yu
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
246W - 241L
1,527 Elo+
Solo
Vulcan
Vulcan
WM_TWISTER48_XP
Vulcan
Level 25
God Stats
11W - 4L
1,444 SR
Queue Stats
18W - 15L
1,400 Elo+
Solo
Medusa
Medusa
natalan1234
Medusa
Level 5
God Stats
1W - 0L
1,276 SR
Queue Stats
36W - 50L
1,257 Elo+
Solo
Hera
Hera
testebrabrissimo
Hera
Level 17
God Stats
2W - 0L
1,730 SR
Queue Stats
123W - 96L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ansoide
Kukulkan
17
6 / 10 / 13
11,950
1,086
19,024
18,887
9,392
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 7 / 17
11,753
1,068
13,724
12,729
5,823
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 9 / 4
11,234
1,021
7,942
10,833
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
lsaasal
King Arthur
18
10 / 10 / 7
12,859
1,169
14,826
25,024
22,609
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
tuzim
Yemoja
18
0 / 7 / 16
11,373
1,034
6,714
17,864
19,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fran70menos1
Mercury
20
28 / 3 / 9
17,405
1,582
39,133
14,948
6,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Sarmentoox
Guan Yu
18
5 / 4 / 12
12,008
1,092
7,403
14,960
16,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 5 / 17
12,596
1,145
19,586
11,508
5,052
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
18
1 / 8 / 18
11,200
1,018
5,126
14,072
6,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 5 / 20
11,656
1,060
10,071
11,667
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
119
25
Kills
43
43
Deaths
25
57
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ansoide
Kukulkan
6
10
13
1.25
L
3
7
17
1.64
W
Mercury
Fran70menos1
Mercury
28
3
9
10.83
L
6
9
4
0.89
W
Guan Yu
Sarmentoox
Guan Yu
5
4
12
2.75
W
7
5
17
3.1
L
King Arthur
lsaasal
King Arthur
10
10
7
1.35
W
Medusa
1
8
18
1.25
W
2
5
20
2.4
L
Yemoja
tuzim
Yemoja
0
7
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,230
Damage
81,319
85,337
Taken
67,155
61,634
Mitigated
39,493
5,616
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ansoide
Kukulkan
19,024
3,841
0
0
18,887
9,392
0
4,809
13,930
44,233
0
L
13,724
1,221
951
119
12,729
5,823
0
5,126
7,563
37,128
0
W
Mercury
Fran70menos1
Mercury
39,133
27,976
0
2,400
14,948
6,858
0
10,496
4,452
0
56,186
L
7,942
995
0
0
10,833
4,529
0
1,751
9,082
22,209
0
W
Guan Yu
Sarmentoox
Guan Yu
7,403
1,007
2,413
2,827
14,960
16,155
0
9,558
5,402
0
25,476
W
19,586
7,197
61
921
11,508
5,052
0
8,407
3,101
44,029
0
L
King Arthur
lsaasal
King Arthur
14,826
2,925
0
1,107
25,024
22,609
0
10,855
14,075
0
31,003
W
Medusa
5,126
2,144
0
861
14,072
6,161
0
9,290
4,782
0
16,740
W
10,071
1,676
486
568
11,667
5,267
0
9,653
2,014
32,281
0
L
Yemoja
tuzim
Yemoja
6,714
869
2,254
1,185
17,864
19,281
0
6,772
11,030
24,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,169
Gold Earned
64,865
186
Minions Killed
212
7
Camps Cleared
8
889,212
Distance Traveled
1,040,594
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,950
1,086
57
5
3
150,369
1
L
Ra
11,753
1,068
56
5
0
194,035
0
W
Mercury
17,405
1,582
47
4
3
244,064
0
L
Merlin
11,234
1,021
22
2
1
135,334
0
W
Guan Yu
12,008
1,092
33
3
4
232,236
2
W
Vulcan
12,596
1,145
50
5
1
209,620
0
L
King Arthur
12,859
1,169
32
3
3
214,795
0
W
Medusa
11,200
1,018
29
3
0
143,583
0
W
Hera
11,656
1,060
53
5
0
211,091
0
L
Yemoja
11,373
1,034
19
2
0
194,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role